"You didn’t destroy us all. And that mistake will be your undoing."
Region![Ionia](/https/liquipedia.net/commons/images/thumb/f/fb/League_Ionia_Icon.png/45px-League_Ionia_Icon.png)
Primary Role![Marksman](/https/liquipedia.net/commons/images/thumb/6/67/League_Marksman_Icon.png/50px-League_Marksman_Icon.png)
Secondary Role![Mage](/https/liquipedia.net/commons/images/thumb/d/d3/League_Mage_Icon.png/50px-League_Mage_Icon.png)
Price:
5500
![Blue Motes](/https/liquipedia.net/commons/images/thumb/0/04/Blue_Motes_icon.png/20px-Blue_Motes_icon.png)
725
![Wild Cores](/https/liquipedia.net/commons/images/thumb/c/cf/Wild_Cores_icon.png/20px-Wild_Cores_icon.png)
Win Rate:
1177W : 1142L (50.75%)
Varus is a marksman-class champion in Wild Rift.
The Arrow of Retribution[edit]
One of the ancient darkin, Varus was a deadly killer who loved to torment his foes, driving them almost to insanity before delivering the killing arrow. He was imprisoned at the end of the Great Darkin War, but escaped centuries later in the remade flesh of two Ionian hunters—they had unwittingly released him, cursed to bear the bow containing his bound essence. Varus now seeks out those who trapped him, in order to enact his brutal vengeance, but the mortal souls within still resist him every step of the way.
Abilities[edit]
Ability
Passive
Affects
Self
Innate: Gains bonus attack speed on a champion takedown, and on non-champion kills.
Bonus Attack Speed: | 40%/20% |
---|
Bonus Attack Speed Duration: | 5 seconds |
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Ability
Point Target
Affects
Enemies
Active: Charges the bow, slowing himself to gradually increase the
range and
damage of
Piercing Arrow.
If the charge completes without releasing, Piercing Arrow is canceled, refunding its mana cost.
Release: Fires the arrow, dealing
scaling physical damage based on hold time, reduced per enemy hit.
Piercing Arrow's cooldown is reduced if the arrow detonates stacks on at least one enemy champion.
Physical Damage: | 10/60/110/160 (+ 110% AD) ~ 15/90/165/240 (+ 165% AD) |
---|
Damage Decay: | 15% (minimum 33%) |
---|
Cooldown Reduction: | 4 seconds |
---|
Ability
Passive & Buff
Affects
Enemies
Passive: Attacks deal
bonus magic damage and apply . Varus' other abilities detonate , dealing
magic damage equal to percentage of the target's
maximum health per stack.
Active: Doubles the bonus from passive for a duration. The next
Piercing Arrow deals
bonus magic damage equal to a percentage of the target's
missing health, increased by 0% - 100% based on
Piercing Arrow's channel time.
Passive Bonus Attack Damage: | 12/16/20/24 |
---|
Blight Duration: | 6 seconds |
---|
Blight Detonation Damage: | 3.5%/4%/4.5%/5% Max HP |
---|
Active Duration: | 6 seconds |
---|
Active Bonus Magic Damage: | 6.5%-13% target's missing health (based on champion level) |
---|
Notes
- NEEDS TEST
![Dodge Dodge](/https/liquipedia.net/commons/images/thumb/9/9b/Jax_Counter_Strike.png/20px-Jax_Counter_Strike.png)
Ability
Area Target
Affects
Enemies
Active: Fires a hail of arrows that deals
physical damage and desecrates the ground for a short duration. Desecrated ground slows enemies and applies a percentage of
Grievous Wounds.
Physical Damage: | 70/115/160/205 (+ 60% bonus AD) |
---|
Desecrated Ground Slow: | 25% |
---|
Desecrated Ground Duration: | 4 seconds |
---|
Ability
Point Target
Affects
Enemies
Active: Flings out a tendril of corruption that deals
magic damage and
roots the first enemy champion hit for a short duration.
Upon impact, the tendril roots into the ground from which it seeks out other nearby enemy champions. If they do not leave the tether's range within 2 seconds, it infects them as well. Tendrils will spread from them again until there are no champions in range that have not already been infected.
Immobilized units gain 3 stacks.
Patch History[edit]
Patch
|
Balance Changes
|
3.3
|
Piercing Arrow
Cooldown: 16/14/12/10s → 15/14/13/12s
Blighted Quiver
Passive on-hit damage: 8/12/16/20 → 12/16/20/24
Passive on-hit damage for 6 seconds after using Blighted Quiver: 16/24/32/40 → 24/32/40/48
- Ultimate Skill Adjustments
Cooldown: 70/60/50s → 65/55/45s
|
2.2b
|
|
2.2b
|
- Base Stats
Base mana: 345 → 390
Blighted Quiver
Missing health damage at level 1: 6.5 to 9.75% → 6.5 to 13%
Missing health damage at level 15: 13.5 to 20.25% → 13.5 to 27%
|
2.1a
|
|
1.1
|
- Base Stats
Base movement speed: 325 → 330
Blighted Quiver
Cooldown: 30s → 25s
Buff duration: 4s → 6s
Detonation base damage: 3/3.5/4/4.5% maximum health → 3.3/3.5/4/4.5/5% maximum health
|
Notable Players[edit]
Additional Content[edit]
References[edit]