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Camille

From Liquipedia Wild Rift Wiki
[e][h]Camille
The Steel Shadow
"Precision is the difference between a butcher and a surgeon."
Champion Information
Region
Piltover
Primary Role
Fighter
Secondary Role
Tank
Real Name:
Camille Ferros
Price:
5500 Blue Motes  725 Wild Cores
Release Date:
2020-06-06
Base Statistics
Health:
650 (+ 115)
Health Regen:
11
Mana:
390
Mana Regen:
15
Attack Type:
Melee
Attack Damage:
58 (+ 4.55)
Attack Speed:
0.80
Armor:
40
Magic Resistance:
48
Movement Speed:
340
Esports Statistics
Win Rate:
2496W : 2104L (54.26%)

Camille is a melee fighter champion in Wild Rift.

The Steel Shadow[edit]

Weaponized to operate outside the boundaries of the law, Camille is the Principal Intelligencer of Clan Ferros—an elegant and elite agent who ensures the Piltover machine and its Zaunite underbelly run smoothly. Adaptable and precise, she views sloppy technique as an embarrassment that must be put to order. With a mind as sharp as the blades she bears, Camille's pursuit of superiority through hextech body augmentation has left many to wonder if she is now more machine than human.

Abilities[edit]

Adaptive Defenses
Ability
Passive
Affects
Self
Innate: Attacking an enemy champion grants a shield that absorbs physical or magic damage for a short duration, adapting based on the type of damage the target deals.
Shield Value:20% Max HP
Shield Duration:2 seconds
18/16/14/12
Precision Protocol
1
Ability
Buff
Affects
Self
Damage Type
Physical
Active: the next attack to deal bonus physical damage, gain bonus range, and grant burst movement speed for a second.


Precision Protocol can then be recast within a duration.

If the second Precision Protocol hits 1.5 seconds after the first, it deals true damage instead.

Cannot .
Modified Attack Damage:40/60/80/100%
Bonus Range:50
Bonus Movement Speed:15%/20%/25%/30%
Second Cast Expiration:3.5 seconds
9/8/7/6
25
Tactical Sweep
2
Ability
Area of Effect
Affects
Enemies
Damage Type
Physical
Active: Slices in a direction, dealing physical damage. Enemies hit by the outer half are slowed and take bonus physical damage.


Camille heals for 100% of the bonus damage dealt to champions.
Physical Damage:70/110/150/190 (+ 70% bonus AD)
Bonus Physical Damage:4/5/6/7% of target's maximum health (+ 0.03% AD)
Outer Half Slow Value:80%
Outer Half Slow Duration:2 seconds
15/13/11/9
50/55/60/65
Hookshot
3
Ability
Movement
Affects
Enemies
Damage Type
Physical
Active: Fires a hookshot in the target direction. If the grapple collides with terrain, Camille is pulled to the terrain.


Re-cast: Dashes from the wall, dealing physical damage on landing. If the dash hits an enemy champion, they are stunned and Camille gains bonus attack speed for a duration.
Physical Damage:60/110/160/210 (+ 75% bonus AD)
Bonus Attack Speed:50/60/70/80%
Bonus Attack Speed Duration:5 seconds
Stun Duration:0.75 seconds
16/14/12/10
70
Ultimate Ability
The Hextech Ultimatum
4
Ability
Unit Target
Affects
Enemies
Damage Type
Magical
Active: Leaps to an enemy champion, dealing magic damage, knocking away other enemies nearby the target and creating an inescapable zone.


The Hextech Ultimatum ends after a second when Camille dies or leaves the zone or becoming untargetable.
Magic Damage:30 (+ 15/20/25% of target's current health)
Zone Duration:2/3/4 seconds
100/85/70
100
"You will stay where I want you to stay!"
Notes
  • Spell shield
  • Root or Ground

Patch History[edit]

Patch Balance Changes
3.2a
  • Precision Protocol Precision Protocol
    • Nerf True damage ratio:100%→ 40/60/80/100% (at levels 1/5/9/13)
    • Nerf Movement speed: 25%/30%/35%/40% → 15%/20%/25%/30%
  • The Hextech Ultimatum The Hextech Ultimatum
    • New Camille becoming untargetable causes the Ultimatum’s effects to end.
    • Nerf Duration: 2/3/4s → 2/2.5/3s
3.1
  • Adaptive Defenses Adaptive Defenses
    • {[bc|new}} New Effect: Now has a resource bar below her health bar to indicate the cooldown.
3.0a
  • Tactical Sweep Tactical Sweep
    • Nerf Bonus physical damage: 6/7/8/9% of target’s maximum health → 4/5/6/7% of target’s maximum health
  • The Hextech Ultimatum The Hextech Ultimatum
    • Nerf Magic damage: 100/150/200 (+ 10/15/20% of target’s current health) → 30 (+ 15/20/25% of target’s current health)
    • Nerf Duration: 2.5/3.25/4s → 2/3/4s
2.6a
  • Base Stats
    • Buff Health per level: 105 → 115
  • Adaptive Defenses Adaptive Defenses
    • Nerf Cooldown: 10s at all levels → 18/16/14/12s at levels 1/5/9/13
2.5
  • Hookshot Hookshot
    • Removed Second cast now no longer stops on large monsters and gains bonus attack speed.
2.4a
2.3
  • Hookshot Hookshot
    • New Tap casting now detects terrain in front of Camille and fires towards it, and will not cast if there is no terrain in front of Camille
1.1
  • Base Stats
    • Nerf Base mana regeneration: 18 → 15
09/25 Hotfix
  • Base Stats
    • Nerf Base attack damage: 70 → 58
    • Nerf Attack damage per level: 5.5 → 4.55
  • Hookshot Hookshot
    • Nerf Cooldown: 14.5/13/11.5/10s → 16/14/12/10s
    • Removed Removed cooldown refund when hitting enemy champions.

Notable Players[edit]

Lonely Kid
Letter
Libra

Additional Content[edit]

References[edit]