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Janna

From Liquipedia Wild Rift Wiki
[e][h]Janna
the Storm's Fury
“Do not fear the winds of change – they will always be at your back.”
Champion Information
Region
Zaun
Primary Role
Support
Real Name:
Jan'ahrem
Price:
5500 Blue Motes  725 Wild Cores
Release Date:
2020-06-06
Base Statistics
Health:
570
Health Regen:
6
Mana:
435
Mana Regen:
21
Attack Damage:
52
Attack Speed:
0.75
Armor:
40
Magic Resistance:
30
Movement Speed:
352
Esports Statistics
Win Rate:
789W : 621L (55.96%)

Janna is a champion in Wild Rift.

The Storm's Fury[edit]

An ancient and mysterious wind spirit, Janna has come to protect the dispossessed of Zaun. While her presence is most often felt as a soothing breeze or a ferocious tempest, she also can manifest in corporeal form as an ethereal figure, comforting the downtrodden. Over the eons, Janna has witnessed the rise and fall of civilizations. Through it all, she remains steadfast as a beacon of hope to those in need.

Abilities[edit]

Tailwind
Ability
Passive
Affects
Self/Allies
Innate: Passively gain bonus movement speed. Nearby allied champions also gain this bonus when moving towards Janna.
Bonus Movement Speed:8%
Howling Gale
1
Ability
Point Target/Channel
Affects
Enemies
Damage Type
Magical
Active: Summons a whirlwind that gains damage, range, and knock-up duration as it charges up (max charge at 3 seconds).


Re-cast: Launches a whirlwind, dealing magic damage and knocking up enemies in its path. Each second charged increases damage, knock up duration and travel range by 25%.

The whirlwind always reaches its destination in 1.5 seconds.
Magic Damage:60/90/120/150 - 120/180/240/300
Damage Growth per Second:20/25/30/35
Airbourne Duration:0.5-1.25 seconds
12
60/80/100/120
Zephyr
2
Ability
Movement/Debuff
Affects
Self/Enemies
Damage Type
Magical
Passive: While Zephyr is off cooldown, gain bonus movement speed and deal an additonal magic damage with attacks.


Active: Sends an air elemental, deals magic damage and slows the target.
Passive Bonus Movement Speed:6%/8%/10%/12%
Passive Bonus Damage:25% bonus MS
Active Magic Damage:55/105/155/205 (+ 25% bonus MS)
Active Slow:30%
Active Slow Duration:2 seconds
7.5/7/6.5/6
50/55/60/65
Eye of The Storm
3
Ability
Buff
Affects
Allies
Damage Type
Active: Blesses an allied champion or turret with a shield that absorbs damage and grants bonus attack damage while it holds. The shield decays over a duration.
Shield:90/140/190/240
Bonus Attack Damage:10/20/30/40
Shield Duration:5 seconds
13/12/11/10
70/80/90/100
Monsoon
4
Ability
Channel
Affects
All
Damage Type
Magical
Active: Calls forth mighty winds of salvation to knock back surrounding enemies and restore health to nearby allies each second.
Heal per Second:100/150/200
Channel Duration:3 seconds
100/90/80
100


Version History[edit]

Version Balance Changes
2.3c
  • 2 - Zephyr
    • Nerf Passive bonus movement speed: 6%/9%/12%/15% ⇒ 6%/8%/10%/12%
2.3a
  • 2 - Zephyr
    • Nerf Active base damage: 65/125/185/245 ⇒ 55/105/155/205
1.1
  • Base Stats
    • Buff Base AD: 46 ⇒ 52
  • 2 - Zephyr
    • Buff Active damage:
      • Buff Base damage: 55/115/175/235 ⇒ 65/125/185/245
      • Buff AP ratio: 50% ⇒ 60%
      • MS ratio: 25% (unchanged)
  • 3 - Eye of the Storm
    • Buff Base shield: 80/130/180/230 ⇒ 90/140/190/240
    • Buff Cooldown: 16/14/12/10 ⇒ 13/12/11/10
  • Base Stats
    • Nerf Mana Regen: 24 ⇒ 21

Notable Players[edit]

Seelinah

Additional Content[edit]

References[edit]