Diffusal Blade 1
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Main Article: Diffusal Blade
Diffusal Blade 1 was an item purchasable at the Base Shop, under Artifacts.
An enchanted blade that allows the user to cut straight into the enemy's soul. | |||||||||||||||||||||||||||||||||||||||
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Additional Information[edit]
- For strength heroes, it granted 3.33 armor, 20 attack speed, 110 mana, and 0.4 mana regeneration.
- For agility heroes, it granted 3.33 armor, 20 attack speed, 110 mana, 0.4 mana regeneration, and 20 attack damage.
- For intelligence heroes, it granted 3.33 armor, 20 attack speed, 110 mana, 0.4 mana regeneration, and 10 attack damage.
Abilities[edit]
Purge
Ability
Target Unit
Target Unit
Affects
Enemies
Enemies
Targets an enemy, removing buffs from the target and slowing it for 4 seconds.
NOTES
- Applies a basic dispel on the target upon cast.
- The dispel is applied first, followed by the slow.
- Can be cast on invulnerable units.
- The slow decreases in 0.8 second intervals, so it slows for 100%/80%/60%/40%/20%, going one step down every 0.8 seconds.
- When cast on non-hero units, it roots the target for the initial 3 seconds, preventing it from moving and casting certain mobility spells.
- The slow is still applied to the target, so that it still is slowed for the remaining duration once the root wears off.
- Does not interrupt the target's channeling spells.
- Does not provide True Sight over the target.
- Treats ancient creeps and creep-heroes as heroes.
Manabreak
Mana Burned per Hit (Hero): 50
Mana Burned per Hit (Melee Illusion): 16
Mana Burned per Hit (Ranged Illusion): 8
Burned Mana as Damage: 80%
NOTES
- The bonus damage is dealt in one instance together with the attack damage, and counts as attack damage as well.
- It can be lifestealed off of, but it is not considered by crit or cleave.
- It is also not affected by percentage-based attack damage bonuses or reductions, but can be reduced with flat reductions.
- Effectively increases a hero's attack damage by 40 against units which have enough mana to burn.
- Effectively increases the attack damage of an illusion by 12.8/6.4 (melee/ranged) against units which have enough mana to burn.
- Applies the mana loss first, and then the damage.
- Does not work against allied units when attacking them.
- Does not stack with Anti-Mage's Mana Break.