Module in MEDIA AND INFORMATION LITERACY Quarter 2
Module in MEDIA AND INFORMATION LITERACY Quarter 2
Module in MEDIA AND INFORMATION LITERACY Quarter 2
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MEDIA AND INFORMATION LITERACY
QUARTER 2
You are expected to answer all activities on separate sheets of paper and
submit the outputs to your respective teachers on the time and date
agreed upon.
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Quarter 2 | Week 1
Essential Learning Competencies: Describe the impact of massive open –online courses.
Learning Outcomes: Compose a 300-word essay discussing the impact of massive open
online courses.
D What I know?
Pre-Test
Multiple Choice. Read each question carefully and choose the letter of the correct answer.
Write your answer in a clean sheet of paper.
1. It simply means learning even without being physically present with the teacher.
a. online education b. absent learning
c. distant education d. none
2. MOOC which means Massive Open Online __________, is an innovative, online course
that encourages people to interact with one another in order to share knowledge.
a. course b. content
c. company d. corporation
3. __________ is a new trend where people are given the convenience of literally wearing
their gadgets for multiple purposes.
a. gadget care b. wearable technology
c. interconnectivity d. high-tech clothing
4. The following are benefits of wearable technology except:
a. enhanced social networking b. healthcare monitoring
c. personal safety d. general increased wired connectivity
5. Outputs of 3D pens resemble __________.
a. painting b. sketches
c. embroideries d. sculpture
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D What is in?
Watch Your Day in 2020
Watch the “Watch Your Day in 2020” video, in Youtube from GetManiatech from
https://www.youtube.com/watch?v=zJUQENC-SVQ
• According to the video, what information will you be able to see in the bathroom mirror?
• What will be the features of the appliances in the kitchen and bedroom?
• Do you think these features can make the world better, as the video states?
D What is it?
Read the article “Technology in the 20th Century,” Source:
ichoosetechnology.com.au from http://www.ichoosetechnology.com.au/home/what-is-ict/ict-
in-the-future
Many of the technological advances we are seeing today will shape our daily life in
the future – the way we relax, interact, communicate and conduct business. From virtual
worlds, avatar emotions, artificial intelligence, computer generated storytelling and narrative,
interactive 360 holographic images, mixed reality, stress disorder virtual therapies and so
much more. ICT will continue to advance, empower and transform every aspect of our life.
Check out some of these emerging technologies and trends.
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•Voice and tone recognition -- Not only can voice and tone recognition be used to
confirm a person’s identity but tone recognition can be used to detect a person’s health or
emotional state. This technology will open new opportunities in security and healthcare –
with mobile applications.
•Intelligent routing to devices -- This future technology will be useful to, for example,
local councils. While on the move, staff will be able to provide the precise description and
location of a street-based issue using Smartphones and mobile devices that can take photos
and have GPS (global positioning system) support. Intelligent routing will then alert the
responsible team to action.
•Eye tracking technology -- Eye tracking technology measures eye positions and
movements which are analyzed through computer applications. Future laptops,
smartphones and tablets could contain thousands of tiny imaging sensors built into the
display screen. Eye tracking technology could have many possible applications, including:
• Law enforcement – lie detection
• Airport security – identifying suspicious behavior, e.g. to catch terrorists before they
strike
• Retail – recording, monitoring and analyzing consumer behavior to ‘tailor’ marketing
to individuals
• Safety - alerting and awakening a drowsy or distracted driver would save many
lives
• Health care – assisting people with disabilities or paralysis to communicate (laptop)
and improve mobility (electric wheelchair)
• Human-computer interaction – using screen icons and a blink here or a gaze there.
Say goodbye to the mouse and keyboard.
•Internet glasses -- Technology that can display images directly onto our retinas
while
not blocking our sight is being developed. This technology can be used in eyeglasses and
have uses ranging from e-Gaming to military defense. In the next 10-20 years experts
predict that Internet glasses will replace Smartphones. Imagine these viewing experiences:
• Seeing building schematics and locations of others (especially useful for security or
fire fighters)
• Giving a speech while information is streamed to your eyeglasses in real time
• Receiving turn by turn directions as you walk toward your destination
• Viewing virtual recipes while cooking without losing your rhythm
• Walking down the street, seeing one of your friends show up "on screen" 2 blocks
and 1 cafe away.
Technology constantly offers endless ways to make the lives of people easier. One of
these is the MOOC, which aims to provide quality learning through online interaction. MOOC
is not equivalent to information giving and seeking; it is designed to promote connectedness
among people across countries all over the world. It aims to promote higher education,
workplace connections, and lifelong learning.
Wearable Technology
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Wearable technology or simply, wearables, is a new trend where people are given
the convenience of literally wearing their gadgets for multiple purposes. Hence, some say
that it serves as the means of being advanced and fashionable at the same time. It’s
popularity is starting to be known by people all over the world.
3D Technology
Kinds of 3D Technology:
Ubiquitous Learning
Information is ubiquitous – meaning it can be found almost everywhere. Learning
nowadays is not anymore confined to what is immediately perceived by the senses. Apart
from seeing signages on the roads, hearing conversations of other people, and the like,
learning is now ubiquitous because of technology. Interconnectivity provides access to
everyone, may it be locally or globally. Also, the use of gadgets that bridge people all over
the globe make interconnectivity easy, and learning more accessible.
E What is more?
Activity 8.1.
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9. When and where can a student who has enrolled in an MOOC study and submit
projects or answers?
10. Describe “Visualizing Cultures” as a traditional subject. How many students first
enrolled in the course? Why did the professors change the course “Visualizing
Japan” into an MOOC platform? What are its effects? Did it improve its number of
students? How many professors worked on the MOOC subject?
Situation: Your school supports MOOCs. Your MIL teacher encourages you to enroll
in one of the following courses. This course will be credited to your Senior High School
Curriculum which can be helpful in your college or university education.
Task: Fill out this Registration Form. Submit to your output with brief description.
Research on the sample MOOCs below. You may also experience and enroll in one
course you are interested in.
• coursera.org • edx.org
• novoed.com • model.upou.edu.ph
• mooc-list.com
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A What I can achieve?
Hidalgo, C., Mopera, M. (2015). #Media Trends: Importance of New Media Technology to
Modern Filipinos. SalesianaBOOKS by Don Bosco Press, Inc.
Licuanan, P. (2016). Teaching Guide for Senior High School, Media and Information
Literacy. Commission on Higher Education
References
GetMania tech (2015, January 19). Watch Your Day in 2020. Youtube.
https://www.youtube.com/watch?v=zJUQENC-SVQ
Licuanan, P. (2016). Teaching Guide for Senior High School, Media and Information
Literacy. Commission on Higher Education
Quarter 2 | Week 2
I What I need to know?
Content Standard: The learner demonstrates understanding of different resources of media
and information, their design principle and elements, and selection criteria.
Learning Outcomes: Conduct a report about an issue discussing the implication of media
and information to an individual and the society
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Good day learners! This week you will learn about the Media and Information Literate
individual. At the end of this lesson you are expected to do the following:
Discuss the implication of media and information to an individual and the society by
conducting a report about the present status of MIL in the country and its value to nation
building with a global perspective.
D What I know?
Pre-Test
Multiple Choice: Read each statement carefully and choose the letter of the correct answer.
1. An individual who knows how to use the different computer applications is called
___________.
a. computer literate b. educated c. intelligent d. skilled
2. Looking for a job has become easier and more convenient because you can send the
requirements through ___________.
a. e-mail b. postage mail c. personal delivery d. hand carry
3. With the use of computers, records can be saved electronically, thus, the process
becomes ___________.
a. papers are filed b. paperless c. records are saved d. records not needed
4. Shopping can be very convenient and time saving through ___________.
a. shopping malls b. online shopping c. direct selling d. networking
5. Payment of bills can be done in the convenience of the home through _________.
a. bill collector b. banks c. online payment d. the malls payment center
D What is in?
Lola Techie
Watch the 3-minute video clip about senior citizens who are technology savvy.
SONA: Lola Techie, hinikayat ang bang may edad na tulad niya na maging tech
savvy. Source: GMA News and Public Affairs (2013, June 28).
https://www.youtube.com/watch?v=e7iUOIiB3Zo
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D What is it?
Media and Information Literate Individual
A media literate person can decode, evaluate, analyze and produce both print and
electronic media. The fundamental objective of media literacy is critical autonomy
relationship to all media. Emphases in media literacy training range widely, including
informed citizenship, aesthetic appreciation and expression, social advocacy, self-esteem,
and consumer competence.
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Local government, national government, and international media and information are
easily accessible in the homes.
2. Understand that there are many technologies that people use for their businesses,
commerce, and communications.
3. Read the article “Social Media in the Philippines is Widespread, but what is its Impact?”. It
can be accessed here: https://asiafoundation.org/2011/10/12/social-media-in-the-philippines-
is-widespread-but-what-is-its-impact/
Answer the following guide questions:
• How did social networking help in the Philippine elections?
• How did the Asia Foundation help the advocacies of some human rights-based
organizations?
• How did USAID and the authors help non-government organizations help in their
advocacies and objectives?
• How did Ardan Sali of the Bangsamoro Center for Just Peace in the Philippines use
social networking in its advocacies?
• What was the purpose of hashtag #WeWantPnoyTo? Do you think it was an
effective tool for awareness and change?
E What is more?
Activity 9.1: Examining Social Media
1. Answer the graphic organizers.
2. Choose a social media network such as Facebook, Twitter, Instagram, etc.
3. Choose any of the following sectors/communities as discussed in the previous lessons:
education, tourism, business, fisher folk, farmers, barangay level, student council, news
company, etc.
4. You need to use key words only. Limit your answers to 3 for the benefits and 3 for the
issues/challenges as well as others, allowing media content to flow across various platforms.
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E What I can do?
Activity 9.2: The Anxiety Over the Impact of Technology on Children
1. Watch the 3-minute excerpt of the debate (“The Anxiety Over the Impact of Technology on
Children,” viewable here: https://www.youtube.com/watch?v=EheCmXH0jU0)
Hidalgo, C., Mopera, M. (2015). #Media Trends: Importance of New Media Technology to
Modern Filipinos. SalesianaBOOKS by Don Bosco Press, Inc.
Licuanan, P. (2016). Teaching Guide for Senior High School, Media and Information
Literacy. Commission on Higher Education
References
GMA News and Public Affairs. (2013, June 28). SONA: Lola Techie, hinikayat ang bang may
edad na tulad niya na maging tech savvy. Youtube. https://www.youtube.com/watch?
v=e7iUOIiB3Zo
Hidalgo, C., Mopera, M. (2015). #Media Trends: Importance of New Media Technology to
Modern Filipinos. SalesianaBOOKS by Don Bosco Press, Inc.
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IntelligenceSquared Debates. (2015, May 15). The Impact of Technology on Children ||
Debate Clip || Smart Technology Is Making Us Dumb. Youtube.
https://www.youtube.com/watch?v=EheCmXH0jU0
Licuanan, P. (2016). Teaching Guide for Senior High School, Media and Information
Literacy. Commission on Higher Education
Tapnio, E., Rood, S. (2011, October 12). Social Media in the Philippines is Widespread, but
what is its Impact?”. Asiafoundation.org. https://asiafoundation.org/2011/10/12/social-
media-in-the-philippines-is-widespread-but-what-is-its-impact/
Quarter 2 | Week 3
I What I need to know?
Content Standard: The learner demonstrates understanding of different resources of media
and information, their design principle and elements, and selection criteria.
There are different sources of media and information. These are: Text Media, Visual
Media, Audio Media, Motion Media, Manipulative Media and, Multimedia.
Do you often encounter different kinds of text on a daily basis?
How do you interpret these text?
Do they affect you and your perception about things?
Do they generate response and action on your part?
People who live in a society are normally exposed to different kinds of texts offered
by various formats of media. It may include broadsheets, magazines, textbooks and others.
Regardless of the purpose, people are affected by their constant consumption of text
information.
This lesson will focus on how text information and media are related. At the end of
this lesson, you should be able to do the following:
Identify the basic elements in creating a text-based presentation.
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Analyze how the different dimensions are formally and informally produced,
organized and disseminated.
Evaluate the text-based presentation through the design principles and elements.
D What I know?
Pre-Test
D What is in?
Read the following text message:
D What is it?
Text – a simple and flexible format of presenting information or conveying ideas whether
hand-written, printed or displayed on-screen.
a. Text is very powerful as well in disseminating information, providing direction and
giving suggestions.
b. Text is available in different sources whether it is formal (news articles, published
books, newspapers, magazines, advertisements, research works, etc.) or informal
(blogs, personal e-mails, SMS or text messages, online messengers, social media
platforms, etc).
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• Informal text-based materials, on the other hand, come from personal opinions or
views on different issues, processes, etc.
c. Text can be as short such as a single sentence or phrase, or they can be as
lengthy as news articles or investigative reporting. No matter how brief or lengthy,
however, a text is always carefully written with the intent of sending a very specific
message to the target audience.
e. As a producer of text media and information, we need to review the media and
information design framework: target audience, author or sender, key content,
purpose, form/style and format.
Text as visual
a. Typeface (also called font, font type, or type) refers to the representation or style of
a text in the digital format.
Types of Typefaces
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Design principles and elements – the principles in designing text elements are Emphasis,
Appropriateness, Proximity, Alignment, Organization, Repetition and Contrast.
1. Emphasis - refers to the importance or value given to a part of the text-based content.
When trying to make a point or highlighting a message, you can make the text bold,
italicized, have a heavier weight, darkened or lightened (depending on your background
color) or enlarged.
2. Appropriateness - refers to how fitting or suitable the text is used for a specific audience,
purpose or event. In the creation of text-based content, make sure that the selection criteria
(tone, style, purpose, clarity) is followed. As for the choice of typefaces to be used, refer to
the discussion of the characteristics of the fonts. When it comes to large body text, the font
should be clear enough to read.
3. Proximity - refers to how near or how far are the text elements from each other. When
two things are closely related, we bring them close together. Otherwise, we put text
elements far from each other. For example, the main title and subtitle are usually placed
close to each other.
4. Alignment - refers to how the text is positioned in the page. This can be left, right, center
or justified.
6. Repetition- concerns consistency of elements and the unity of the entire design.
Repetition encourages the use of repeating some typefaces within the page. When several
typefaces are used on a page, it might distract the audience and fail to communicate what
you want them to get from the content. To strike a balance, do not also use just a single
typeface for a visual design product.
7. Contrast- creates visual interest to text elements. Contrast is achieved when two
elements are different from each other. When you place a white text on a very light yellow
background, contrast is not achieved and the text will be difficult to read, but when you put a
white text on a dark brown background, contrast is created. Contrast can be achieved in
various ways, by joining the following elements: large font with a small font, serif and sans
serif, thin elements with thin elements, cool color and warm color.
E What is more?
Activity 10.1.A: Brochure Making
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Imagine that you work in an advertising firm. Your task is to create a brochure for a
client with specific needs. You may choose from the following topics:
a. Tourism Campaign – This brochure will invite the readers to spend their summer
vacation in your city.
b. Election Campaign – This brochure will promote to the readers a local politician
who will run for mayor in the upcoming election.
d. Community Advisory – This brochure will inform the readers about the new policy
for garbage collection schedule and segregation in your community.
Choose one from the topics above and identify the appropriate content for the
brochure based on the Media and Information Design Framework. Provide answers in the
table:
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1. Identify an advocacy or issue that you would like to campaign about through a
typography poster design. The campaign poster will have a statement consisting of 10-20
words.
“Let our children learn and play. Keep them in schools. Stop child labor.”
3. Refer to the MIL Design Framework to give focus and guidance in the planning
phase.
4. You may use a word processor or any other application software which you think is
appropriate for the activity.
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A What I can achieve?
Post Test
Media and Information Literacy. (2019, Septemeber 18). Text Information and Media.
Youtube. https://www.youtube.com/watch?v=bKjqd-NKTN0&feature=share
References
Hidalgo, C., Mopera, M. (2015). #Media Trends: Importance of New Media
Technology to Modern Filipinos. SalesianaBOOKS by Don Bosco Press, Inc.
Licuanan, P. (2016). Teaching Guide for Senior High School, Media and Information
Literacy. Commission on Higher Education
Quarter 2 | Week 4
I What I need to know?
Content Standard: The learner demonstrates understanding of different resources of media
and information, their design principle and elements, and selection criteria.
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Learning Outcomes: Produce a creative visual-based (infographic) output.
D What I know?
Pre-Test
Multiple Choice. Read each question carefully and choose the letter of the correct answer.
Write your answer in a clean sheet of paper.
1. Which of the following is not a type of visual media?
a. photography b. memes c. video d. podcast
2. Materials, programs, applications and the like that teachers and students use to formulate
new information to aid learning through the use, analysis, evaluation and production of visual
images.
a. Visual media and information b. text media and information
c. audio media and information d. motion media and information
3. Which of the following is not a primary purpose of visual information?
a. facilitate retention b. create meaning
c. become viral d. gain attention
4. The way a surface feels is called _____________.
a. Value b. text c. texture d. line
5. An area that first attracts attention in a composition.
a. harmony b. center of interest c. balance d. movement
D What is in?
Look at the survey results about “The Power of Visual Content” by DemandGen
Report (2014):
a. Forty percent of people will respond better to visual information than plain text.
b. Publishers who use infographics grow in traffic an average of 12% more than
those who don’t.
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c. Eighty percent of what is seen is retained.
d. Conversions increase by 86
percent when videos are used in a landing
page.
D What is it?
1. Visual media and information – materials, programs, applications and the like that
teachers and students use to formulate new information to aid learning through the use,
analysis, evaluation and production of visual images.
3. Formally and informally produced visual media – visual media produced by formal
organizations such as schools, government, and established media/publishing outfits are
considered formally produced. Other visual media are considered informally produced.
5. Visual design elements - the building blocks or basic units in the construction of a visual
image. (Show visual media and information that incorporates most of the design elements.
Point out why these elements are important). The Design Elements are:
a. Line – describes a shape or outline. It can create texture and can be thick or thin.
Lines may be actual, implied, vertical, horizontal, diagonal, or contour lines.
b. Shape – usually a geometric area that stands out from the space next to or around
it, or because of differences in value, color, or texture. Shape may also be organic.
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c. Value – the degree of light and dark in a design. It is the contrast between black
and white and all the tones in between. Value can be used with color as well as black
and white. Contrast is the extreme changes between values.
d. Texture – the way a surface feels or is perceived to feel. Texture can be added to
attract or repel interest to a visual element. Visual texture is the illusion of the
surfaces peaks and valleys, resulting in a feeling of smoothness or roughness in
objects.
e. Color – determined by its hue (name of color), intensity (purity of the hue), and
value (lightness or darkness of hue). Color and color combination can play a large
role in the design. Color may be used for emphasis, or may elicit emotions from
viewers. Color maybe warm, cool, or neutral. It plays a major role in our visual
perception, as it influences our reactions about the world around us. It is therefore
important to create color palettes that evoke the appropriate audience reactions.
Color has three properties.
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b. Center of interest – an area that
first attracts attention in a
composition. This area is more
important when compared to the
other objects or elements in a
composition. This can be by
contrast of values, more colors, and
placement in the format.
d. Harmony – brings together a composition with similar units. If for example your
composition was using wavy lines and organic shapes, you would stay with those
types of lines and not put in just one geometric shape. (Notice how similar Harmony
is to Unity - some sources list both terms).
E What is more?
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Activity 10.2. A. Critiquing Visual
1. Research facts and figures about a social or ethical issue on media and
information literacy.
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2. Using any desktop publishing software, create an infographic to show the facts
and figures visually. (Alternatively, if research takes a long time or is not practical, you can
present facts and figures about yourself or topics that you are familiar with instead).
3. In planning for your infographic, accomplish the Media and Information Design
Framework as shown below:
Write a short paragraph about your evaluation of the activity and your own learning
about becoming a media literate person.
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A What I can achieve?
Post Test
Multiple Choice. Read each question carefully and choose the letter of the correct answer.
Write your answer in a clean sheet of paper.
Media and Information Literacy. (2019, September 18). Visual Information and Media.
Youtube. https://www.youtube.com/watch?v=gllofeck1Sc&feature=share
References
Hidalgo, C., Mopera, M. (2015). #Media Trends: Importance of New Media Technology to
Modern Filipinos. SalesianaBOOKS by Don Bosco Press, Inc.
Licuanan, P. (2016). Teaching Guide for Senior High School, Media and Information
Literacy. Commission on Higher Education
26
Quarter 2 | Week 5
I What I need to know?
Content Standard: The learner demonstrates understanding of different resources of media
and information, their design principle and elements, and selection criteria.
D What I know?
D What is in?
Watch a video clip of a Charlie Chaplin movie (silent movie) without audio.
Charlie Chaplin. (2017, March 23). Charlie Chaplin – The Lion Cage – Full Scene
(the Circus, 1928).Youtube. https://www.youtube.com/watch?
v=_0a998z_G4g&feature=share
How did you find the experience of watching something without audio?
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Perhaps you answered, “I was more focused on the film without the audio” - Maybe
we are so used to media that use multiple forms and channels. Audio, if not used well, can
be distracting. That is why it’s important to ensure that the key message and intention are
consistent across the different media that you will use.
You may also answered, “It was boring” - We are not used to singular media
anymore, and that can be a good example of convergence of media and how it is prevalent
in our daily lives. Audio is a powerful tool to set the mood and convey emotions that visuals
can’t.
a. Radio broadcast - live or recorded audio sent through radio waves to reach a wide
audience.
Michael Go. (2014, August 22). Sample Radio News Broadcast. Youtube.
https://www.youtube.com/watch?v=YXda-9hSKD0&feature=share
b. Music - vocal and/or instrumental sounds combined in such a way as to produce beauty
of form, harmony, and expression of emotion. It is composed and performed for many
purposes, ranging from aesthetic pleasure, religious or ceremonial purposes, or as an
entertainment product.
MorningLightMusic. (2018, August 8). Most Happy Background Music For Videos.
Youtube. https://www.youtube.com/watch?v=MU0Yp0qmYEs&feature=share
Sound Shark. (2017, January 24). Bird Sounds Audio Recording Sample. Youtube.
https://www.youtube.com/watch?v=qdaYSep11_c&feature=share
d. Sound clips/effects - any sound, other than music or speech, artificially reproduced to
create an effect in a dramatic presentation, as the sound of a storm or a creaking door.
e. Audio Podcast - a digital audio or video file or recording, usually part of a themed series,
that can be downloaded from a website to a media player or computer.
Michael at Podcast Examples. (2015, May 23). Podcast Intro Examples VOLUME 1 –
Intro Machine, Lifehacker, & More!. Youtube. https://www.youtube.com/watch?
v=7K2QlkAvFeg&feature=share
D What is it?
Types and Categories of Audio Information
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a. Radio broadcast - live or recorded audio sent through radio waves to reach a
wide audience.
e. Audio Podcast - a digital audio or video file or recording, usually part of a themed
series, that can be downloaded from a website to a media player or computer.
c. USB drive - an external flash drive, small enough to carry on a key ring, that can
be used with any computer that has a USB port.
d. Memory Card - (aka flash memory card or storage card) is a small storage
medium used to store data such as text, pictures, audio, and video, for use on small,
portable, or remote computing devices.
e. Computer hard drive - secondary storage devices for storing audio files.
f. Internet/Cloud - websites or file repositories for retrieving audio files, and more
precisely the files are stored in some datacenter full of servers that is connected to
the Internet.
a. MP3 (MPEG Audio Layer 3) - a common format for consumer audio, as well as a
standard of digital audio compression for the transfer and playback of music on most
digital audio players.
c. WAV - is a Microsoft audio file format standard for storing an audio bitstream on
PCs. It has become a standard file format for game sounds, among others.
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Elements and principles of sound design.
a. Elements of Sound Design – the objects or things that we have to work with:
• Transitions - How you get from one segment or element to another. Types of
transitions:
- Cross-fade - one element fades out, the next fades in, and they overlap on
the way.
- V-Fade - First element fades to inaudible before the second element begins.
- Waterfall - As first element fades out, the second element begins at full
volume. Better for voice transitions, than for effects.
E What is more?
1. Plan to design a podcast about your school, class subject, or a class or school
activity or advocacy.
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2. As a guide for the podcast planning, answer the questions below (Media and
Information Design Framework). Your task is to create a 5-minute podcast on a
chosen topic using any recording device and computer software.
6. After completing the activity, submit your output (podcast) to the submission bin or
google drive which will be given to you by your teacher.
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2. Comment or critique the podcast using the rubrics below to assess your
classmates’ output.
Write a short reflection on what you learned about podcasts, as well as the
importance of sound or audio in media production.
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Hidalgo, C., Mopera, M. (2015). #Media Trends: Importance of New Media Technology to
Modern Filipinos. SalesianaBOOKS by Don Bosco Press, Inc.
Licuanan, P. (2016). Teaching Guide for Senior High School, Media and Information
Literacy. Commission on Higher Education
References
Hidalgo, C., Mopera, M. (2015). #Media Trends: Importance of New Media Technology to
Modern Filipinos. SalesianaBOOKS by Don Bosco Press, Inc.
Licuanan, P. (2016). Teaching Guide for Senior High School, Media and Information
Literacy. Commission on Higher Education
Michael Go. (2014, August 22). Sample Radio News Broadcast. Youtube.
https://www.youtube.com/watch?v=YXda-9hSKD0&feature=share
Michael at Podcast Examples. (2015, May 23). Podcast Intro Examples VOLUME 1 – Intro
Machine, Lifehacker, & More!. Youtube. https://www.youtube.com/watch?
v=7K2QlkAvFeg&feature=share
MorningLightMusic. (2018, August 8). Most Happy Background Music For Videos. Youtube.
https://www.youtube.com/watch?v=MU0Yp0qmYEs&feature=share
Sound Shark. (2017, January 24). Bird Sounds Audio Recording Sample. Youtube.
https://www.youtube.com/watch?v=qdaYSep11_c&feature=share
Quarter 2 | Week 6
I What I need to know?
Content Standard: The learner demonstrates understanding of different resources of media
and information, their design principle and elements, and selection criteria.
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Lesson 10.4: Motion Information and Media
Good day learners! Today’s lesson is about motion media and information. At the
end of this lesson you should be able to do the following:
Define motion media and information and key terms such as: animation, frames
per second (FPS), rendering, and storyboard.
Explain the basic steps involved in producing motion media and information.
Classify motion media according to their format, purpose, method, types,
sources, audience.
There is no universally adopted definition for motion media. Motion media in essence
is visual media that gives the appearance of movement. Motion media can be a collection of
graphics, footage, videos. It is combined with audio, text and/or interactive content to create
multimedia. Some examples of motion media and information are animations, videos, live
streaming, screencasts, others.
D What I know?
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D What is in?
Flipbook
Notice how minor changes in the picture for each page create the illusion of motion.
D What is it?
Motion Media
In motion media:
• 24 frames (pictures) or more per second makes for a smooth animation.; videos,
film, slides also make use of frames.
• the series of graphics or images follow a sequence to create a story. This sequence
is often called a storyboard which shows a set of components (audio, visual, videos, etc)
changing in time to create a story or a message.
• Motion media can be produced formally and informally. Informally produced motion
media are created by individuals often for personal use. Formally produced motion media
are created by professionals who follow industry standards in creating, editing and producing
motion media. Formal production of animations involves the following steps:
• writing the story - writers and directors create the story board
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• drawings are rendered
• Videos are produced in the same manner except that instead of drawing the scenes
they are acted out and shot. Once the scenes have been shot, all clips are edited and put
together in a final product.
Widely accepted formats, types and sources of motion-media and how these
are decided/selected by creators and users of motion media and information and
information.
• According to format:
• In some of these, media convergence can be observed with one artefact falling into
several categories
• Source - Primary or secondary source? Does the video capture the actual event or
does it simply present information learned about an event
• Smoothness of video – This is often detected when movements are not smooth;
when action seems to jump from one position to another, as if some action was
missing
• Lighting coverage matches - One way to detect lighting matches is to look at the
shadows; the source of light determines the size and direction of the shadow
• Scale and size consistent- scale refers to how the size of the objects in reference
to one another are near the real thing. If the picture is reduced or enlarged by a
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certain percent then all of the objects should be resized by that percent. Objects that
are far away are usually smaller than objects that are nearer.
• Compared to other forms of visual media the viewer cannot always interrupt the
presentation.
• Other data may be presented best using still images. Examples are graphs,
diagrams, maps.
• It is subject to misinterpretation
E What is more?
Activity 10.4.A: Animation
Watch the following video presentations about creating a simple animation using
Microsoft PowerPoint. Explore the software and learn the steps on how to use the software
by going through basic features such as:
creating movement
establishing direction of motion or motion path
establishing the speed of the motion
other features
Video Presentations:
SIMPLE SOLUTION. (2017, August 14) CREATING A SIMPLE POWERPOINT
ANIMATION. Youtube. https://www.youtube.com/watch?
v=HfJVDyHwWZM&feature=share
Danual Bridgemohan. (2012, June 4). How to do a simple animation in Powepoint.
Youtube. https://www.youtube.com/watch?v=lyHNnFpRxYo&feature=share
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You may also use other animation software you are competent with.
Submit your simple animation to the Submission Bin which will be given by your teacher.
Choose a topic that interest you. Think of your target audience for your chosen topic.
How would you present the topic to your audience using motion media and information?
What is your message? What do you need to know about your message and your audience?
Write your thoughts and questions on a sheet of paper.”
Plan your script and storyboard. The story should be played out in 1 minute. Steps in
creating a storyboard:
• Create a timeline of your story. This will allow you to identify key events in your
story.
• Draw a mind map. A mind map will help flesh out all ideas that you have. Write
down all your ideas and draw lines to indicate the connections of these ideas.
• Identify key scenes. Now let us start your storyboard. Get/give a manila paper.
Fold it into 8 squares. For each square, draw 3 lines at the bottom. The space above
is where you draw your key scenes. The lines below are where you write the details.
Submit your output using following format: (Use the Storyboard Template)
B. Script:
C. Storyboard
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You can produce your projects using any of the following:
• Play-acting. Capture the play as a video through their cellphones and cameras.
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Submit the final storyboard and finished project using the filename:
MotionLastname_Firstname in the Activity 10.4.B Submission Bin, or to the folder/page
which will be given and explained to you by your teacher.
View the different projects, choose and comment the top three favorites aside from
your own. Use the rubric as basis for rating. (your teacher will also be a part of the
evaluators)
• What are the best three motion media that you have seen?
• What makes these motion media memorable?
• Other reflections on motion media and information that you may want to share.
Arrange the steps involve in the formal production of animations. Write your answer in a
clean sheet of paper.
__________6. writing the story - writers and directors create the story board
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Additional Resources and References
Additional Resources
Hidalgo, C., Mopera, M. (2015). #Media Trends: Importance of New Media Technology to
Modern Filipinos. SalesianaBOOKS by Don Bosco Press, Inc.
Licuanan, P. (2016). Teaching Guide for Senior High School, Media and Information
Literacy. Commission on Higher Education
References
Hidalgo, C., Mopera, M. (2015). #Media Trends: Importance of New Media Technology to
Modern Filipinos. SalesianaBOOKS by Don Bosco Press, Inc.
Licuanan, P. (2016). Teaching Guide for Senior High School, Media and Information
Literacy. Commission on Higher Education
Columnfivemedia. How to Create Engaging Motion Graphics in Four Steps. Retrieved from
http://www.columnfivemedia.com/how-to-create-engaging-motion-graphics-in-four-
steps
Demz DIYs. (2019, February 17). 25 Most Flipbook Animations Videos – Flipbook
Animasyonu !! Don’t Miss To Watch. Youtube. https://www.youtube.com/watch?
v=NvD1115epMM&feature=share
Danual Bridgemohan. (2012, June 4). How to do a simple animation in Powepoint. Youtube.
https://www.youtube.com/watch?v=lyHNnFpRxYo&feature=share
Quarter 2 | Week 7
I What I need to know?
Content Standard: The learner demonstrates understanding of different resources of media
and information, their design principle and elements, and selection criteria.
41
organized and disseminated
Evaluate a creative multimedia form (living museum, electronic portfolio, others)
D What I know?
Pre-Test
Matching Type: Match Column A with column B. Write the letter of the correct answer in a
clean sheet of paper.
Column A Column B
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D What is in?
What is manipulation?
Manipulation is changing by artful
means or unfair means so as to serve
one’s purpose. What is media
manipulation? Media manipulations
are created to appeal to the emotion
of the audience or to make a product
appealing to the target audience.
All of these are, by definition, interactive, since all actions require the user to click a
button on Facebook, which itself is an interaction. What content do you provide to Facebook
everytime you do that action?
D What is it?
Definition of interactive media and interactivity:
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interactive media. (Definition taken from Investopedia via
http://www.investopedia.com/terms/i/interactive-media.asp)
b. Interactivity – the communication process that takes place between humans and
computer software. The most constant form of interactivity is typically found in
games, which need a continuous form of interactivity with the gamer. Database
applications and other financial, engineering and trading applications are also
typically very interactive. (Definition taken from Technopedia via
https://www.techopedia.com/definition/14429/interactivity)
c. One area where interactivity is most useful is in online training. Interactivities in this
area allow learners to interact with the course in terms of action and/or thinking.
h. Social media - websites or online services where users (actual people) are the
creators and consumers of the content, and where social interactions (commenting,
liking, posting, talking) are the main features of content. Examples are Facebook,
Twitter, Instagram, Snapchat, Vine, etc. Relate this topic to their output in the
previous activity.
a. Online shopping - compare prices; compare features of similar items; add to cart;
choose payment type; track delivery; get advice from experts; search products; check
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local availability; get product recommendations. b. Online gaming - choose a game;
play with computer; play with others; choose a level, in-game customization, etc.
c. Online classes - interact with content; interact with instructors; interact with
classmates.
f. Videos - choose your own adventure; get multimedia content; experience game
elements.
a. Click on images
b. Hotspot - a special region to act as a trigger to another web page. The hotspot
could be a circle, triangle, rectangle or polygon.
g. Slideshow - non-linear interactive slideshow where the pathway through the show
is determined by the user's interaction with it.
i. Flip cards - a card that when clicked flips to display a description and other
information.
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E What is more?
Activity 10.5.A. Interacting with the Internet
1. Social Media:
b. Interact with your teacher’s social media account by doing the 5 actions you have
listed.
c. Write a brief evaluation or assessment of the social media you used, focusing on
the following: - Social media as a means of communicating to people - Interactivity of social
media - Social media as a way of posting of news - Other features you would like
incorporated, or how it could be improved
b. Take the test and submit your results either through email or printout.
3. Online Game:
a. Search for an online game, read the description and detailed specifications.
b. List all the interactive actions that are available for game.
c. Write a brief evaluation or assessment on the online game played, focusing on the
following: - The enjoyment or entertainment from a game online - Interactivity of an online
game - Other features you would like incorporated, or how it could be improved
4. Online Shopping:
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Submit a written reflection, including a compilation of your answers to all the
questions above and what you have learned in interactivity and interactive media
1. Think of a topic for survey research wherein the respondents will be your classmates.
2. Pick 5 questions to use for the survey.
3. Prepare for the project and fill in the table below:
4. Using any Internet application or computer software, you must create an online form that
can then be filled up by your classmates.
6. Post the link of the completed survey form in Submission Bin which will be given by your
teacher. Answer at least 5 survey forms posted by your classmates.
7. After all respondents have answered the forms, collate the data and save it on a
worksheet. Create charts or graphs to display the survey results.
8. You must also come up with a write up of the survey problem, present the data in
graphical form, and give their data analysis of the results.
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A What I have learned?
Activity 10.5.C. Reflection.
Write a short reflection about the activity, and how it might have helped you become
more media-literate.
Matching Type: Match Column A with column B. Write the letter of the correct answer in a
clean sheet of paper.
Column A Column B
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Additional Resources and References
Additional Resources
Dusty Porter. (2016).Google Forms Full Tutorial From Start to Finish. Youtube.
https://www.youtube.com/watch?v=LxlfPLPI0wM&feature=share
References
Hidalgo, C., Mopera, M. (2015). #Media Trends: Importance of New Media Technology to
Modern Filipinos. SalesianaBOOKS by Don Bosco Press, Inc.
Licuanan, P. (2016). Teaching Guide for Senior High School, Media and Information
Literacy. Commission on Higher Education
Quarter 2 | Week 8
I What I need to know?
Content Standard: The learner demonstrates understanding of different resources of media
and information, their design principle and elements, and selection criteria.
• Summarize the design principles and elements in different forms of information and
media (text, audio, visual, motion and manipulative / interactive).
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D What is in?
Watch this multimedia video:
Department of Health (Philippines). (2014, June 10). Family Planning TVC 2014. Youtube.
https://www.youtube.com/watch?v=2pNWpojebjc&feature=share
D What is it?
1. In the past, people used a single, unique medium when presenting information: As
discussed in the first part of the course, people used the human voice as a type of medium
until writing was discovered.
2. Over the years, it has been established that information can be expressed through
text, speech, sound, graphics or images, animation, and video. A combination of these
media sources is considered multimedia.
3. Dave Marshall defines multimedia as “the field concerned with the computer-
controlled integration of text, graphics, drawings, still and moving images (video), animation,
audio, and any other media where every type of information can be represented, stored,
transmitted and processed digitally.” 4. While traditional or analog media still co-exist with
computer-controlled media, Savage and Vogel (2009) assert that the contemporary definition
of multimedia is mostly in the digital form. Moreover, both trending and emerging forms of
multimedia are described as ubiquitous, interactive, massive, and immersive.
E What is more?
Activity 10.6.A Media and Information Design Framework
In the previous lessons you have learned about the different types of information and
media. For each type, you have learned and made use of design principles and elements for
your projects.
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2. Write down design principles or tips when working with the different formats. Write
your answers in the template.
In creating a multimedia content, you have to consider the components of the Media
and Information Design Framework. Review the framework.
51
Scenario: You work for a company that creates multimedia content for educational
purposes. One day, your supervisor tasks you with the creation of a multimedia product that
talks about how green plants manufacture their own food (photosynthesis), a lesson
intended for Grade 4 students. What are the things that you will have to consider in creating
this multimedia product? Put your answer in the Template.
1. Design Process:
2. Create a five-minute video presentation for your electronic portfolio, showcasing your
previous projects:
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Review the MIL Design Framework:
7. Submit you Multimedia Presentation in Submission Bin which will be given by your
teacher.
8. Fill-up the activity checklist (a sample checklist is provided below). This will also
serve as a progress report.
53
A What I have learned?
Activity 10.6.D. Multimedia Presentation Feedback.
Using the rubric below, evaluate at least 3 multimedia presentation posted by your
classmates. You may also give your comments and critique.
54
Selection Criteria in evaluating a multimedia product, there are two major aspects
that are of prime importance- technology and content. Below are selection criteria that can
be used to evaluate multimedia.
55
Additional Resources and References
Additional Resources
Hidalgo, C., Mopera, M. (2015). #Media Trends: Importance of New Media Technology to
Modern Filipinos. SalesianaBOOKS by Don Bosco Press, Inc.
Licuanan, P. (2016). Teaching Guide for Senior High School, Media and Information
Literacy. Commission on Higher Education
References
Department of Health (Philippines). (2014, June 10). Family Planning TVC 2014. Youtube.
https://www.youtube.com/watch?v=2pNWpojebjc&feature=share
Hidalgo, C., Mopera, M. (2015). #Media Trends: Importance of New Media Technology to
Modern Filipinos. SalesianaBOOKS by Don Bosco Press, Inc.
Licuanan, P. (2016). Teaching Guide for Senior High School, Media and Information
Literacy. Commission on Higher Education
56