Slark
From Liquipedia Dota 2 Wiki
Version Control
This article is mostly accurate for the latest version of the game (7.37), in which this hero/item was changed.
It has no changes in the current game version — 7.37e.
Slark
Grants the following bonuses per attribute point: | |
+22HP and +0.1HP regeneration | |
+0.17 armor and 1 attack speed +1 Main Attack Damage | |
+12MP and +0.05MP regeneration +0.1% base magic resistance |
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0 Projectile Speed
| ||
120 (141)
(1.7 BAT) | ||
0.5 + 0.3
| ||
0.7
| ||
Default
Gib Type | ||
2012-11-15
Released | ||
2009-12-23
(v6.65) | ||
Competitive Span
2013-04-25 — 2013-10-21 2013-12-12 — Present |
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Slips in and out of skirmishes. | |
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The only prisoner ever to escape from Dark Reef, Slark's abilities and ruthlessness are without equal. Pouncing into danger then slipping back out is what Slark does best. With every swing of his barnacle encrusted dagger, Slark steals his target's Essence, converting them to render himself more agile, striking harder and faster. He forges a Dark Pact, sacrificing his own lifeblood to dissipate negative energies that damage foes, and frees him from magical constraints. Concealing himself as he Dances through the Shadows, the Nightcrawler presents no visible target to would-be attackers. Hidden and Shrouded in this black haze, Slark escapes the inescapable and is always ready to to gut his enemies with little risk of retribution. | |
Roles: | Carry Escape Disabler Nuker |
Adjectives | Aquatic, Nose Legs ( 2 ) |
Facets[edit]
Pounce applies Pounce stacks when striking enemy heroes.
Barracuda lingers after being revealed to the enemy if Slark is not nearby allied heroes.
Upgrades[edit]
Aghanim's[edit]
Grants the Depth Shroud ability.
Creates a dark cloud at the area-targeted location.
All allies within the radius are affected by Shadow Dance's corresponding level.
Creates a dark cloud at the area-targeted location.
All allies within the radius are affected by Shadow Dance's corresponding level.
Talents[edit]
+40s Essence Shift Duration | 25 | +1.25s Shadow Dance Duration |
---|---|---|
+90 Shadow Dance Attack Speed | 20 | +1 Agility Change per Essence Shift Stack |
+50 Barracuda Regen | 15 | +70 Dark Pact Damage |
+0.5s Pounce Leash | 10 | -0.5s Dark Pact Cooldown |
▃ ▃ ▃ ▃ ▃ ▃ ▃ +2 All / / Attributes |
Bio[edit]
If I'd known I'd end up here, I'd have stayed in Dark Reef Prison.▶️ Slark, the Nightcrawler
Lore:
Little known to the inhabitants of the dry world, Dark Reef is a sunken prison where the worst of the sea-breed are sent for crimes against their fellows. It is a razor barbed warren full of murderous slithereen, treacherous Deep Ones, and sociopathic meranths. In this dim labyrinth, patrolled by eels and guarded by enormous anemones, only the vicious survive. Pitched into Dark Reef for crimes unknown, Slark spent half a lifetime without kin or kindness, trusting no one, surviving through a combination of stealth and ruthlessness, keeping his thoughts and his plans to himself. When the infamous Dark Reef Dozen plotted their ill-fated breakout, they kept their plans a perfect secret, murdering anyone who could have put the pieces together--but somehow Slark discovered their scheme and made a place for himself in it. Ten of the Dozen died in the escape attempt, and two were captured, hauled back to Dark Reef, then executed for the entertainment of their fellow inmates. But Slark, the unsung thirteenth, used the commotion as cover and slipped away, never to be caught. Now a furtive resident of the carnivorous mangrove scrub that grips the southern reach of Shadeshore, Slark remains the only successful escapee from Dark Reef.
Voice:
Innate[edit]
Barracuda[edit]
Passive
Affects
Self
Effect Delay: 0.5
Move Speed Bonus: 6%/24%/36%/48%
This ability has a fixed downtime and does not grant its bonuses when Slark is damaged by neutral creeps.
Downtime: 2
This ability levels up with Shadow Dance.
Details
slark_barracuda (1375)
Barracuda lingers after being revealed to the enemy if Slark is not nearby allied heroes.
Allied Hero Linger Search Radius: 900
Linger Duration: 1.5/2/2.5/3
Linger Duration: 1.5/2/2.5/3
- LEVEL 1This innate ability starts with the first ability level unlocked.
- The 0.5-second effect delay applies in the following conditions:
- Getting in or out of the enemy's vision radius.
- Upon the following abilities cast:
Abilities[edit]
Dark Pact[edit]
After a short delay, Slark sacrifices some of his life blood, purging most negative debuffs and dealing damage to enemy units around him and to himself.
Cast Animation: 0 + 0
Effect Delay: 1.5
Damage Intervals: 0.1
Pulses Duration: 1
The damage on self is less effective.
Self Damage Factor: 0.3
Slithereen are capable of quickly regrowing appendages, in case of critical injury, to save their own lives.
Pounce[edit]
No
Affects
Enemy Heroes / Self
Leaps forward and grabs the first enemy hero he connects with and applies Essence Shift stacks.
That unit is now leashed, and can only move a limited distance away from Slark's landing position.
That unit is now leashed, and can only move a limited distance away from Slark's landing position.
Cast Animation: 0 + 0.53
Latch Radius: 120
Leash Radius: 400
Aghanim's Scepter Upgrade
Increases leap distance, and replaces its cooldown with a charge restore time.
Increases leap distance, and replaces its cooldown with a charge restore time.
Downtime: 0.75
Time in the Dark Reef made Slark a dangerous assassin; aggressive and fearless.
Essence Shift[edit]
Passive
Affects
Enemy Heroes / Self
Slark steals the life essence of enemy heroes with his attacks, draining each of their attributes and converting them to bonus agility.
If affected enemy hero dies with the Essence Shift debuff, Slark permanently steals that enemy hero's agility.
With each strike at his adversaries, Slark's knowledge of their weaknesses improves.
Depth Shroud[edit]
Area
Affects
Allies
Creates a dark cloud at the area-targeted location.
All allies within the radius are affected by Shadow Dance's corresponding level.
All allies within the radius are affected by Shadow Dance's corresponding level.
Cast Animation: 0.1 + 0.8
Cast Range: 600
Effect Delay: 0.7
Duration: 3
Aura Linger Duration: 0.033
Shadow Dance[edit]
No
Affects
Self
When activated, Slark hides himself in a cloud of shadows, becoming immune to both vision and True Sight.
Attacking, casting abilities, and using items will not reveal Slark within the duration.
Attacking, casting abilities, and using items will not reveal Slark within the duration.
Cast Animation: 0 + 0
Aura Radius: 0
Fade Time: 0
Aura Linger Duration: 0.033
The hidden Thirteenth is a slippery foe.
Recent Matches[edit]
Main Article: Slark/Matches
Date | Tier | Tournament | Picks | Score | vs. Picks | |||
---|---|---|---|---|---|---|---|---|
Jan 10, 2025 - 20:00 AST | Qualifier | DreamLeague S25 MESWA CQ | 1 : 0 | |||||
Jan 10, 2025 - 18:30 EET | Qualifier | PGL Wallachia S3 EEU OQ2 | 0 : 1 | |||||
Jan 10, 2025 - 19:10 SGT | Qualifier | PGL Wallachia S3 SEA OQ2 | 1 : 0 | |||||
Jan 08, 2025 - 16:00 PET | Qualifier | DreamLeague S25 SA CQ | 0 : 1 | |||||
Jan 08, 2025 - 19:50 CET | Qualifier | PGL Wallachia S3 WEU OQ1 | 0 : 1 |
Recent Changes[edit]
Description
- Increased base attack damage from 34‒40 to 37‒43.
- Talents:
- LVL 20 +80 attack speed bonus during Shadow Dance increased to +90.
- LVL 25 +1s Shadow Dance duration increased to +1.25s.
- Barracuda Dark Reef Renegade
- Reduced ally search radius from 1000 to 900.
- Increased bonus linger duration from 0.5/1/1.5/2 to 1.5/2/2.5/3.
- Barracuda
- Increased health regeneration bonus from 10/60/90/120 to 10/70/100/130.
- Reduced Dark Reef Renegade ally search radius from 1200 to 1000.
- Reduced Shadow Dance cooldown from 60/50/40 to 50/40/30.
Dota Plus Progress[edit]
Main Article: Hero Challenges
Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.
Slark's Relics | Voice Lines | |
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Bronze |
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Silver |
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Gold |
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Platinum |
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Master |
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Grandmaster |
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Equipment[edit]
Trivia[edit]
- Slark is named after a rare murloc in "World of Warcraft".
- His murloc heritage was completely removed in the transition to Dota 2 to avoid copyright issues, since the murlocs are an existing race in the Warcraft universe.
- ▶️ "Met you once, cut you twice." is a reference to the carpentry phrase "measure twice, cut once.".
- ▶️ "Griefer madness..." is a reference to the propaganda film Reefer Madness.
- As well, a griefer is a role a player assumes while in a multiplayer game to deliberately irritate other players.
- Slark's weapon, a shiv, is the traditional prison weapon and is a reference to his backstory.