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Hero Attributes

From Liquipedia Dota 2 Wiki
Drawn from deep within.

Hero Attributes are aspects of , , and found in all heroes. Every hero gains a constant amount per level. The specific amount is unique for each hero.

Attributes determine the scaling values of:

Attributes[edit]

Each hero specializes in one of the three attributes, this is called the Primary Attribute. While Universal heroes don't have a Primary Attribute, but get 0.7 damage per point of each attribute.

Strength[edit]

Strength increases maximum health and health regeneration. If Strength is the primary attribute, it will also increase damage.

Each point of gives:

  • +22 Health
  • +0.1 HP Regen

Agility[edit]

Agility increases armor and attack speed. If Agility is the primary attribute, it will also increase damage.

Each point of gives:

  • +(1/6) Armor
  • +1 Attack Speed

Intelligence[edit]

Intelligence increases maximum mana and mana regeneration. If Intelligence is the primary attribute, it will also increase damage.

Each point of gives:

  • +12 Mana
  • +0.05 Mana Regen
  • +0.1% Magic Resistance

Recent Changes[edit]

Version Balance Changes
7.33c
  • Buff Universal heroes damage per attribute increased from 0.6 to 0.7
7.33
  • New Added new type of attribute heroes, Universal
  • Buff HP per point of Strength increased from 20 to 22
  • New Intelligence now grants 0.1% base Magic Resistance per point
7.26

References[edit]