#146 Moltres

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

This Pokédex entry is for Generation VIII Pokémon games. For Generation IX Pokémon games. Check out Moltres Pokémon Scarlet & Violet data
Picture
Normal Sprite
Regular Form Galarian Form
Name Other Names No. Gender Ratio Type
Moltres
Japan: Fire
ファイヤー
French: Sulfura
German: Lavados
Korean: 파이어
National: #146
Galar: #---
Isle of Armor: #---
Crown Tundra: #204
Sinnoh: #---
Hisui: #---
Moltres is Gender Unknown
Normal Fire-type Flying-type
Galarian Dark-type Flying-type
Classification Height Weight Capture Rate Base Egg Steps
Flame Pokémon (Kantonian)
Malevolent Pokémon (Galarian)
6'07" / 6'07"
2.0m / 2.0m
132.3lbs / 145.5lbs
60.0kg / 66.0kg
310,240 (SWSH)
20,480 (BDSP)
Abilities: Pressure - Flame Body (Hidden) (Normal Forme) - Berserk (Galarian Form)
Pressure: When this Pokémon is hit by a move, the opponent’s PP lowers by 2 rather than 1.
Hidden Ability:
Flame Body: The opponent has a 30% chance of being induced with Burn when using an attack, that requires physical contact, against this Pokémon.
Galarian Form Abilities:
Berserk: Boosts the Pokémon's Sp. Atk stat when it takes a hit that causes its HP to become half or less.
Experience Growth Base Happiness Effort Values Earned Dynamax Capable?
1,250,000 Points
Slow
35 3 Sp. Attack Point(s)
Galarian Form
3 Sp. Defense Point(s)
Moltres can Dynamax

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *0.5 *2 *2 *0.25 *1 *0.5 *1 *0 *1 *1 *0.25 *4 *1 *1 *1 *0.5 *0.5
Damage Taken Galarian Form
*1 *1 *1 *2 *0.5 *2 *1 *1 *0 *1 *0 *1 *2 *0.5 *1 *0.5 *1 *2
Wild Hold Item Egg Groups
 Regular Form
Moltres cannot breed
Evolutionary Chain
Moltres
Alternate Forms
Kantonian FormGalarian Form
Kantonian FormGalarian Form
Moltres is one of several Pok�mon that have Region Forms. If caught in Galar, it will have its Galarian Form

Locations

- In-Depth Details
Sword Transfer from Pokémon HOME or Trade with players with Expansion Pass
Shield Transfer from Pokémon HOME or Trade with players with Expansion Pass
Crown Tundra Sword The Isle of Armor (Galarian)
Dynamax Adventures
Details
Shield The Isle of Armor (Galarian)
Dynamax Adventures
Details
Brilliant Diamond Trade from Pokémon Shining Pearl
Shining Pearl Ramanas ParkDetails
Flavor Text
Moltres SpriteSwordIt’s one of the legendary bird Pokémon. When Moltres flaps its flaming wings, they glimmer with a dazzling red glow.
ShieldThere are stories of this Pokémon using its radiant, flame-cloaked wings to light up paths for those lost in the mountains.
Moltres SpriteSwordThis Pokémon’s sinister, flame-like aura will consume the spirit of any creature it hits. Victims become burned-out shadows of themselves.
ShieldThe sinister aura that blazes like molten fire around this Pokémon is what inspired the name Moltres.
Brilliant Diamond It is one of the legendary bird Pokémon. Its appearance is said to indicate the coming of spring.
Shining Pearl


Attacks

Level UpTM & HM

Level Up AnchorsGalarian Standard

Galarian Form Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Gust Gust - Flying-type Gust: Special Move 40 100 35 --
A gust of wind is whipped up by wings and launched at the target to inflict damage.
Leer Leer - Normal-type Leer: Other Move -- 100 30 100
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
5 Payback Payback - Dark-type Payback: Physical Move 50 100 10 --
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
10 Safeguard Safeguard - Normal-type Safeguard: Other Move -- 101 25 --
The user creates a protective field that prevents status conditions for five turns.
15 Wing Attack Wing Attack - Flying-type Wing Attack: Physical Move 60 100 35 --
The target is struck with large, imposing wings spread wide to inflict damage.
20 Agility Agility - Psychic-type Agility: Other Move -- 101 30 --
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
25 Ancient Power Ancient Power - Rock-type Ancient Power: Special Move 60 100 5 10
The user attacks with a prehistoric power. This may also raise all the user's stats at once.
30 Sucker Punch Sucker Punch - Dark-type Sucker Punch: Physical Move 70 100 5 --
This move enables the user to attack first. This move fails if the target is not readying an attack.
35 Air Slash Air Slash - Flying-type Air Slash: Special Move 75 95 15 30
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
40 After You After You - Normal-type After You: Other Move -- 101 15 --
The user helps the target and makes it use its move right after the user.
45 Fiery Wrath Fiery Wrath - Dark-type Fiery Wrath: Special Move 90 100 10 20
The user transforms its wrath into a fire-like aura to attack. This may also make opposing Pokémon flinch.
50 Nasty Plot Nasty Plot - Dark-type Nasty Plot: Other Move -- 101 20 --
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
55 Hurricane Hurricane - Flying-type Hurricane: Special Move 110 70 10 30
The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.
60 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
65 Memento Memento - Dark-type Memento: Other Move -- 100 10 --
The user faints when using this move. In return, this harshly lowers the target's Attack and Sp. Atk stats.
70 Sky Attack Sky Attack - Flying-type Sky Attack: Physical Move 140 90 5 30
A second-turn attack move where critical hits land more easily. This may also make the target flinch.

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Gust Gust - Flying-type Gust: Special Move 40 100 35 --
A gust of wind is whipped up by wings and launched at the target to inflict damage.
Leer Leer - Normal-type Leer: Other Move -- 100 30 100
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
5 Ember Ember - Fire-type Ember: Special Move 40 100 25 10
The target is attacked with small flames. This may also leave the target with a burn.
10 Safeguard Safeguard - Normal-type Safeguard: Other Move -- 101 25 --
The user creates a protective field that prevents status conditions for five turns.
15 Wing Attack Wing Attack - Flying-type Wing Attack: Physical Move 60 100 35 --
The target is struck with large, imposing wings spread wide to inflict damage.
20 Agility Agility - Psychic-type Agility: Other Move -- 101 30 --
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
25 Ancient Power Ancient Power - Rock-type Ancient Power: Special Move 60 100 5 10
The user attacks with a prehistoric power. This may also raise all the user's stats at once.
30 Incinerate Incinerate - Fire-type Incinerate: Special Move 60 100 15 --
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
35 Air Slash Air Slash - Flying-type Air Slash: Special Move 75 95 15 30
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
40 Roost Roost - Flying-type Roost: Other Move -- 101 10 --
The user lands and rests its body. This move restores the user's HP by up to half of its max HP.
45 Heat Wave Heat Wave - Fire-type Heat Wave: Special Move 95 90 10 10
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.
50 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
55 Hurricane Hurricane - Flying-type Hurricane: Special Move 110 70 10 30
The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.
60 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
65 Burn Up Burn Up - Fire-type Burn Up: Special Move 130 100 5 --
To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type.
70 Sky Attack Sky Attack - Flying-type Sky Attack: Physical Move 140 90 5 30
A second-turn attack move where critical hits land more easily. This may also make the target flinch.

TM Anchors Sword/Shield Brilliant Diamond/Shining Pearl

Sword & Shield Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %Form
TM06 Fly Fly - Flying-type Fly: Physical Move 90 95 15 --
NormalGalarian Form
The user flies up into the sky and then strikes its target on the next turn.
TM08 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
NormalGalarian Form
The target is attacked with a powerful beam. The user can't move on the next turn.
TM09 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
NormalGalarian Form
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM11 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 100 10 --
Normal
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
TM13 Fire Spin Fire Spin - Fire-type Fire Spin: Special Move 35 85 15 100
Normal
The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
TM19 Safeguard Safeguard - Normal-type Safeguard: Other Move -- 101 25 --
NormalGalarian Form
The user creates a protective field that prevents status conditions for five turns.
TM21 Rest Rest - Psychic-type Rest: Other Move -- 101 10 --
NormalGalarian Form
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM24 Snore Snore - Normal-type Snore: Special Move 50 100 15 30
NormalGalarian Form
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
TM25 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
NormalGalarian Form
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM26 Scary Face Scary Face - Normal-type Scary Face: Other Move -- 100 10 --
Galarian Form
The user frightens the target with a scary face to harshly lower its Speed stat.
TM30 Steel Wing Steel Wing - Steel-type Steel Wing: Physical Move 70 90 25 10
NormalGalarian Form
The target is hit with wings of steel. This may also raise the user's Defense stat.
TM32 Sandstorm Sandstorm - Rock-type Sandstorm: Other Move -- 101 10 --
Normal
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
TM33 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
Normal
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM34 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
Normal
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM38 Will-O-Wisp Will-O-Wisp - Fire-type Will-O-Wisp: Other Move -- 85 15 --
Normal
The user shoots a sinister flame at the target to inflict a burn.
TM39 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
NormalGalarian Form
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM40 Swift Swift - Normal-type Swift: Special Move 60 101 20 --
NormalGalarian Form
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
TM44 Imprison Imprison - Psychic-type Imprison: Other Move -- 101 10 --
Galarian Form
If opposing Pokémon know any move also known by the user, they are prevented from using it.
TM46 Weather Ball Weather Ball - Normal-type Weather Ball: Special Move 50 100 10 --
Normal
This attack move varies in power and type depending on the weather.
TM56 U-turn U-turn - Bug-type U-turn: Physical Move 70 100 20 --
NormalGalarian Form
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM57 Payback Payback - Dark-type Payback: Physical Move 50 100 10 --
Galarian Form
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
TM58 Assurance Assurance - Dark-type Assurance: Physical Move 60 100 10 --
Galarian Form
If the target has already taken some damage in the same turn, this attack's power is doubled.
TM76 Round Round - Normal-type Round: Special Move 60 100 15 --
NormalGalarian Form
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM77 Hex Hex - Ghost-type Hex: Special Move 65 100 10 --
Galarian Form
This relentless attack does massive damage to a target affected by status conditions.
TM85 Snarl Snarl - Dark-type Snarl: Special Move 55 95 15 100
Galarian Form
The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
TM92 Mystical Fire Mystical Fire - Fire-type Mystical Fire: Special Move 75 100 10 100
Normal
The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat.
TM95 Air Slash Air Slash - Flying-type Air Slash: Special Move 75 95 15 30
NormalGalarian Form
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.

Technical Record Attacks

TR #Attack NameTypeCat.Att.Acc.PPEffect %Form
TR02 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 100 15 10
Normal
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
TR12 Agility Agility - Psychic-type Agility: Other Move -- 101 30 --
NormalGalarian Form
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
TR15 Fire Blast Fire Blast - Fire-type Fire Blast: Special Move 110 85 5 10
Normal
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
TR20 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
NormalGalarian Form
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
TR26 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
NormalGalarian Form
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TR27 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
NormalGalarian Form
While it is asleep, the user randomly uses one of the moves it knows.
TR33 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 100 15 20
Galarian Form
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
TR36 Heat Wave Heat Wave - Fire-type Heat Wave: Special Move 95 90 10 10
Normal
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.
TR37 Taunt Taunt - Dark-type Taunt: Other Move -- 100 20 --
Galarian Form
The target is taunted into a rage that allows it to use only attack moves for three turns.
TR42 Hyper Voice Hyper Voice - Normal-type Hyper Voice: Special Move 90 100 10 --
Galarian Form
The user lets loose a horribly echoing shout with the power to inflict damage.
TR43 Overheat Overheat - Fire-type Overheat: Special Move 130 90 5 100
Normal
The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
TR55 Flare Blitz Flare Blitz - Fire-type Flare Blitz: Physical Move 120 100 15 10
Normal
The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.
TR58 Dark Pulse Dark Pulse - Dark-type Dark Pulse: Special Move 80 100 15 20
Galarian Form
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
TR66 Brave Bird Brave Bird - Flying-type Brave Bird: Physical Move 120 100 15 --
NormalGalarian Form
The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.
TR68 Nasty Plot Nasty Plot - Dark-type Nasty Plot: Other Move -- 101 20 --
Galarian Form
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
TR81 Foul Play Foul Play - Dark-type Foul Play: Physical Move 95 100 15 --
Galarian Form
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
TR89 Hurricane Hurricane - Flying-type Hurricane: Special Move 110 70 10 30
NormalGalarian Form
The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.

BDSP Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM05 Roar Roar - Normal-type Roar: Other Move -- 101 20 --
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
TM11 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM15 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM17 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM20 Safeguard Safeguard - Normal-type Safeguard: Other Move -- 101 25 --
The user creates a protective field that prevents status conditions for five turns.
TM22 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 100 10 --
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
TM32 Double Team Double Team - Normal-type Double Team: Other Move -- 101 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 100 15 10
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
TM37 Sandstorm Sandstorm - Rock-type Sandstorm: Other Move -- 101 10 --
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
TM38 Fire Blast Fire Blast - Fire-type Fire Blast: Special Move 110 85 5 10
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
TM40 Aerial Ace Aerial Ace - Flying-type Aerial Ace: Physical Move 60 101 20 --
The user confounds the target with speed, then slashes. This attack never misses.
TM42 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest Rest - Psychic-type Rest: Other Move -- 101 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM47 Steel Wing Steel Wing - Steel-type Steel Wing: Physical Move 70 90 25 10
The target is hit with wings of steel. This may also raise the user's Defense stat.
TM50 Overheat Overheat - Fire-type Overheat: Special Move 130 90 5 100
The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
TM51 Roost Roost - Flying-type Roost: Other Move -- 101 10 --
The user lands and rests its body. This move restores the user's HP by up to half of its max HP.
TM58 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM61 Will-O-Wisp Will-O-Wisp - Fire-type Will-O-Wisp: Other Move -- 85 15 --
The user shoots a sinister flame at the target to inflict a burn.
TM68 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM82 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM87 Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Pluck Pluck - Flying-type Pluck: Physical Move 60 100 20 --
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
TM89 U-turn U-turn - Bug-type U-turn: Physical Move 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
TM94 Fly Fly - Flying-type Fly: Physical Move 90 95 15 --
The user flies up into the sky and then strikes its target on the next turn.
TM97 Defog Defog - Flying-type Defog: Other Move -- 101 15 --
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
TM98 Rock Smash Rock Smash - Fighting-type Rock Smash: Physical Move 40 100 15 50
The user attacks with a punch. This may also lower the target's Defense stat.

Isle of Armor Move Tutor Attacks

Attack NameTypeCat.Att.Acc.PPEffect %Form
Burning JealousyBurning Jealousy - Fire-typeBurning Jealousy: Special Move701005--
Moltres
The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn.
Scorching SandsScorching Sands - Ground-typeScorching Sands: Special Move701001030
Moltres
The user throws scorching sand at the target to attack. This may also leave the target with a burn.
Dual WingbeatDual Wingbeat - Flying-typeDual Wingbeat: Physical Move409010--
MoltresGalarian Form
The user slams the target with its wings. The target is hit twice in a row.
Lash OutLash Out - Dark-typeLash Out: Physical Move751005--
Galarian Form
The user lashes out to vent its frustration toward the target. If the user's stats were lowered during this turn, the power of this move is doubled.

Usable Max Moves

Attack NameTypeCat.Max Att.Acc.PPEffect %Form
Max Flare Max Flare - Fire-type Physical MoveSpecial Move 140(Phy)/140(Spe) 101 10 --
Normal
This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns.
Max Flutterby Max Flutterby - Bug-type Physical Move
Physical Move
120
120
101 10 --
NormalGalarian Form
This is a Bug-type attack Dynamax Pokémon use. This lowers the target's Sp. Atk stat.
Max Strike Max Strike - Normal-type Physical MoveSpecial Move
Physical MoveSpecial Move
150(Phy)/150(Spe)
150(Phy)/150(Spe)
101 10 --
NormalGalarian Form
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat.
Max Phantasm Max Phantasm - Ghost-type Special Move 130 101 10 --
Galarian Form
This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat.
Max Airstream Max Airstream - Flying-type Physical MoveSpecial Move
Physical MoveSpecial Move
140(Phy)/140(Spe)
140(Phy)/140(Spe)
101 10 --
NormalGalarian Form
This is a Flying-type attack Dynamax Pokémon use. This raises ally Pokémon's Speed stats.
Max Rockfall Max Rockfall - Rock-type Special Move
Special Move
110
110
101 10 --
NormalGalarian Form
This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns.
Max Quake Max Quake - Ground-type Special Move 120 101 10 --
Normal
This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats.
Max Darkness Max Darkness - Dark-type Physical MoveSpecial Move 130(Phy)/130(Spe) 101 10 --
Galarian Form
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat.
Max Overgrowth Max Overgrowth - Grass-type Special Move 140 101 10 --
Normal
This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns.
Max Steelspike Max Steelspike - Steel-type Physical Move
Physical Move
120
120
101 10 --
NormalGalarian Form
This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats.
Max Guard Max Guard - Normal-type

101 10 --
NormalGalarian Form
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Transfer Only Moves
Click here to see all transfer exclusive moves


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 580 90 100 90 125 85 90
Max Stats
Hindering Nature
Lv. 50 150 - 197 94 - 136 85 - 127 117 - 159 81 - 123 85 - 127
Lv. 100 290 - 384 184 - 269 166 - 251 229 - 314 157 - 242 166 - 251
Max Stats
Neutral Nature
Lv. 50 150 - 197 105 - 152 95 - 142 130 - 177 90 - 137 95 - 142
Lv. 100 290 - 384 205 - 299 185 - 279 255 - 349 175 - 269 185 - 279
Max Stats
Beneficial Nature
Lv. 50 150 - 197 115 - 167 104 - 156 143 - 194 99 - 150 104 - 156
Lv. 100 290 - 384 225 - 328 203 - 306 280 - 383 192 - 295 203 - 306
90
100
90
90
85
125

Stats - Galarian Moltres

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 580 90 85 90 100 125 90
Max Stats
Hindering Nature
Lv. 50 150 - 197 81 - 123 85 - 127 94 - 136 117 - 159 85 - 127
Lv. 100 290 - 384 157 - 242 166 - 251 184 - 269 229 - 314 166 - 251
Max Stats
Neutral Nature
Lv. 50 150 - 197 90 - 137 95 - 142 105 - 152 130 - 177 95 - 142
Lv. 100 290 - 384 175 - 269 185 - 279 205 - 299 255 - 349 185 - 279
Max Stats
Beneficial Nature
Lv. 50 150 - 197 99 - 150 104 - 156 115 - 167 143 - 194 104 - 156
Lv. 100 290 - 384 192 - 295 203 - 306 225 - 328 280 - 383 203 - 306
90
85
90
90
125
100

<--- Zapdos #145
Zapdos
#147
Dratini
Dratini --->