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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | |||
This Pok�dex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Ponyta Pokémon Sword & Shield data |
Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
Images | ||||||||||||||||||
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Name | Jp. Name | No. | Gender Ratio | Type | ||||||||||
Ponyta | Ponyta ポニータ |
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Ability: Run Away & Flash Fire | ||||||||||||||
Run Away: Except for trainer battles, can always run from battle. Cannot run during Mean Look or Block or when the opponent is trapping with the Arena Trap, Magnet Pull, or Shadow Tag ability. Flash Fire: Activates when user is hit by a damaging Fire-type move (including Fire-type Hidden Power). Once activated, user’s Fire-type moves deal 1.5 times damage. While this ability is in effect, this Pokémon is immune to damage from Fire-type attacks and Fire-type Hidden Power (accuracy and effect from these moves are ignored). For Fire-type Pokémon with this ability, Will-O-Wisp activates this ability without having an effect. If a non-Fire-type Pokémon has this ability, Will-O-Wisp will activate the ability and will have an effect. |
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Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||||
Fire Horse Pok�mon | 3'03" | 66.1lbs | 190 | 5,120 | ||||||||||
Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||||||||
1,000,000 Points Medium Fast |
70 | 1 Speed Point(s) |
Yellow | 120 |
Damage Taken | ||||||||||||||||
*1 | *0.5 | *2 | *1 | *0.5 | *0.5 | *1 | *1 | *2 | *1 | *1 | *0.5 | *2 | *1 | *1 | *1 | *0.5 |
Wild Hold Item | Egg Groups | ||
Shuca Berry - 5% |
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Evolutionary Chain | |||
Flavour Text | |
Diamond | About an hour after birth, its fiery mane and tail grow out, giving it an impressive appearance. |
Pearl | Its legs grow strong while it chases after its parent. It runs in fields and mountains all day. |
Platinum | As a newborn, it can barely stand. However, through galloping, its legs are made tougher and faster. |
HeartGold | It is a weak runner immediately after birth. It gradually becomes faster by chasing after its parents. |
SoulSilver | Its hind legs, which have hooves that are harder than diamond, kick back at any presence it senses behind it. |
Location (In-Depth Details) | |||
Game | Location | ||
Ruby | Trade from FireRed/LeafGreen | ||
Sapphire | Trade from FireRed/LeafGreen | ||
Emerald | Trade from FireRed/LeafGreen | ||
FireRed | Kindle Road, Mt. Ember | ||
LeafGreen | Kindle Road, Mt. Ember | ||
Colosseum | Trade from FireRed/LeafGreen | ||
XD | Trade from FireRed/LeafGreen | ||
Diamond | Routes 206, 210-South, 211, 214 & 215 | Details | |
Pearl | Routes 206, 210-South, 211, 214 & 215 | Details | |
Platinum | Route 206, Route 207, Route 210 South | Details | |
HeartGold |
Route 22, Route 26, Route 27, Route 28, Mt. Silver Safari Zone (Special Items) |
Details | |
SoulSilver |
Route 22, Route 26, Route 27, Route 28, Mt. Silver Safari Zone (Special Items) |
Details | |
Pok�Walker | Rugged Road, Volcano Path | Details | |
Trainer Locations | Details |
Diamond/Pearl Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Tackle | 35 | 95 | 35 | -- | ||||
A physical attack in which the user charges and slams into the foe with its whole body. | |||||||||
7 | Growl | -- | 100 | 40 | -- | ||||
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. | |||||||||
10 | Tail Whip | -- | 100 | 30 | -- | ||||
The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered. | |||||||||
16 | Ember | 40 | 100 | 25 | 10 | ||||
The foe is attacked with small flames. The target may also be left with a burn. | |||||||||
19 | Stomp | 65 | 100 | 20 | 30 | ||||
The foe is stomped with a big foot. It may also make the target flinch. | |||||||||
25 | Fire Spin | 15 | 70 | 15 | -- | ||||
The foe becomes trapped within a fierce vortex of fire that rages for two to five turns. | |||||||||
28 | Take Down | 90 | 85 | 20 | -- | ||||
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. | |||||||||
34 | Agility | -- | -- | 30 | -- | ||||
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | |||||||||
38 | Fire Blast | 120 | 85 | 5 | 10 | ||||
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | |||||||||
44 | Bounce | 85 | 85 | 5 | 30 | ||||
The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. | |||||||||
48 | Flare Blitz | 120 | 100 | 15 | 10 | ||||
The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too. |
Platinum/HeartGold/SoulSilver Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Growl | -- | 100 | 40 | -- | ||||
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. | |||||||||
— | Tackle | 35 | 95 | 35 | -- | ||||
A physical attack in which the user charges and slams into the foe with its whole body. | |||||||||
6 | Tail Whip | -- | 100 | 30 | -- | ||||
The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered. | |||||||||
10 | Ember | 40 | 100 | 25 | 10 | ||||
The foe is attacked with small flames. The target may also be left with a burn. | |||||||||
15 | Flame Wheel | 60 | 100 | 25 | 10 | ||||
The user cloaks itself in fire and charges at the foe. It may also leave the target with a burn. | |||||||||
19 | Stomp | 65 | 100 | 20 | 30 | ||||
The foe is stomped with a big foot. It may also make the target flinch. | |||||||||
24 | Fire Spin | 15 | 70 | 15 | -- | ||||
The foe becomes trapped within a fierce vortex of fire that rages for two to five turns. | |||||||||
28 | Take Down | 90 | 85 | 20 | -- | ||||
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. | |||||||||
33 | Agility | -- | -- | 30 | -- | ||||
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | |||||||||
37 | Fire Blast | 120 | 85 | 5 | 10 | ||||
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | |||||||||
42 | Bounce | 85 | 85 | 5 | 30 | ||||
The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. | |||||||||
46 | Flare Blitz | 120 | 100 | 15 | 10 | ||||
The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM06 | Toxic | -- | 85 | 10 | -- | ||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
A unique attack that varies in type and intensity depending on the Pok�mon using it. | |||||||||
TM11 | Sunny Day | -- | -- | 5 | -- | ||||
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM22 | Solarbeam | 120 | 100 | 10 | -- | ||||
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||
TM23 | Iron Tail | 100 | 75 | 15 | 30 | ||||
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM35 | Flamethrower | 95 | 100 | 15 | 10 | ||||
The foe is scorched with an intense blast of fire. The target may also be left with a burn. | |||||||||
TM38 | Fire Blast | 120 | 85 | 5 | 10 | ||||
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
TM43 | Secret Power | 70 | 100 | 20 | 30 | ||||
The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
TM50 | Overheat | 140 | 90 | 5 | 100 | ||||
The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat. | |||||||||
TM58 | Endure | -- | -- | 10 | -- | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM61 | Will-o-wisp | -- | 75 | 15 | -- | ||||
The user shoots a sinister, bluish white flame at the foe to inflict a burn. | |||||||||
TM78 | Captivate | -- | 100 | 20 | -- | ||||
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
TM82 | Sleep Talk | -- | -- | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM83 | Natural Gift | ?? | 100 | 15 | -- | ||||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
TM87 | Swagger | -- | 90 | 15 | -- | ||||
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
TM90 | Substitute | -- | -- | 10 | -- | ||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
HM04 | Strength | 80 | 100 | 15 | -- | ||||
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Snore | 40 | 100 | 15 | 30 | ||||
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
Swift | 60 | -- | 20 | -- | ||||
Star-shaped rays are shot at the foe. This attack never misses. | ||||||||
Bounce | 85 | 85 | 5 | 30 | ||||
The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. | ||||||||
Heat Wave | 100 | 90 | 10 | 10 | ||||
The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. |
HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Headbutt | 70 | 100 | 15 | 30 | ||||
The user attacks with its head. It may make the foe flinch. To find Pok�mon, hit trees. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Flame Wheel | 60 | 100 | 25 | 10 | Details | |||
The user cloaks itself in fire and charges at the foe. It may also leave the target with a burn. | ||||||||
Thrash | 90 | 100 | 20 | -- | Details | |||
The user rampages and attacks for two to three turns. It then becomes confused, however. | ||||||||
Double Kick | 30 | 100 | 30 | -- | Details | |||
The foe is quickly kicked twice in succession using both feet. | ||||||||
Hypnosis | -- | 70 | 20 | -- | Details | |||
The user employs hypnotic suggestion to make the target fall into a deep sleep. | ||||||||
Charm | -- | 100 | 20 | -- | Details | |||
The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered. | ||||||||
Double-edge | 120 | 100 | 15 | -- | Details | |||
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | ||||||||
Horn Drill | ?? | 30 | 5 | -- | Details | |||
The foe is stabbed with a horn rotating like a drill. The foe instantly faints if it hits. | ||||||||
Morning Sun - HGSS Only | -- | -- | 5 | -- | Details | |||
The user restores its own HP. The amount of HP regained varies with the weather. |
3rd Gen Only Moves | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Means | ||
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Quick Attack | 40 | 100 | 30 | -- |
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The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. |
Base/Max Pok�athlon Stats | |||||||||
Speed | Power | Skill | Stamina | Jump | |||||
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 50 | 85 | 55 | 65 | 65 | 90 | |
Max Stats Hindering Nature |
Lv. 50 | 110 - 157 | 81 - 123 | 54 - 96 | 63 - 105 | 63 - 105 | 85 - 127 |
Lv. 100 | 210 - 304 | 157 - 242 | 103 - 188 | 121 - 206 | 121 - 206 | 166 - 251 | |
Max Stats Neutral Nature |
Lv. 50 | 110 - 157 | 90 - 137 | 60 - 107 | 70 - 117 | 70 - 117 | 95 - 142 |
Lv. 100 | 210 - 304 | 175 - 269 | 115 - 209 | 135 - 229 | 135 - 229 | 185 - 279 | |
Max Stats Beneficial Nature |
Lv. 50 | 110 - 157 | 99 - 150 | 66 - 117 | 77 - 128 | 77 - 128 | 104 - 156 |
Lv. 100 | 210 - 304 | 192 - 295 | 126 - 229 | 148 - 251 | 148 - 251 | 203 - 306 |
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