The complete megahit game that set the world afire. Steam editions and bethesda.net versions of the game now contain All-New Episode IV: Thy Flesh Consumed.
The demons came and the marines died. Except one. You are the last defense against these hell-spawned hordes. Prepare for the most intense mutant-laden, blood-splattered action ever! The texture-mapped virtual world is so real, you don't just play DOOM - you live it.
The Ultimate DOOM takes you beyond anything you've ever experienced. First, you get all three original episodes - that's 27 levels of awesome, explosive excitement. Then it really blows you away with an all-new episode: Thy Flesh Consumed.
Now you're dead meat. Just when you think you're getting pretty good at DOOM, you get hit with Perfect Hatred, Sever the Wicked and seven other expert levels never seen before! They're so incredibly tough, the first 27 levels will seem like a walk in the park!
The Bethesda.net distribution platform and Steam now are updated to run the game smoothly. Versions of Doom now come with the Bethesda Launcher that has the Unity ports of Ultimate Doom and Doom 2 (Doom and Doom 2: Unity Edition, see changes here). Unity ports of Doom and Doom 2 made for consoles and added them to the Bethesda launcher, making the 90s shooters run at 60fps with widescreen support and an add-ons menu via which you could download popular wads like John Romero's Sigil in-game.
DOOM II.
With realtime path tracing.
Realtime path tracing allows shadows, reflections and global illumination without any prebaking. Everything has a shadow. Emissive maps contribute to lighting. Volumetric lighting is traced to simulate a dense atmosphere.
Mirrors reflect.
Glass refracts and reflects.
Particle-based fluid simulation for blood. It can interact with everything in a scene.
Based on GZDoom.
Note: You can switch between classic and ray traced renderers in realtime. By default bound to 'C'. Console variable is 'rt_classic', set to 0.5 to render half of the screen in classic, half of it in ray traced.
By default, Doom 2: RAY TRACED (2024) uses RTGL1 renderer. Previously, it was used in:
And for Doom 2, the renderer was upgraded further, adding:
Note: to enable DLSS, follow instructions here.
However. Doom 2: RAY TRACED is compatible with...
To make a Doom 2: RAY TRACED build to be compatible with RTX Remix, download Remix wrapper here. And Unpack it into your Doom folder, and run 'gzdoom_REMIX.bat'.
Note: upon the very first run of RTX Remix, you will need to wait for shader compilation (it happens only once, when entering any game map, usually ~20 seconds).
RTX Remix screenshots:
THANKS TO:
voxel doom project - for models
half-life 1 ray traced - for renderer
gzdoom community - for help with modding
id software - for the game
Music used in the trailer: EGT - Shawn's got a shotgun Youtu.be , Davester2296 - Into Sandy's City Youtube.com , Bobby Prince - Doom II Intermission, Mick Gordon - BFG Division
Music used in the mod: Kolibri92 - Icon of Sin Youtube.com
Generated text only by feeding ChatGPT with my bulletpoints of changes from my lastest Update (July 2024).
I'm still working on the miniepizode in my free time (which I've got less and less).
CALL OF DOOM: TARKOV has been updated with the addition of "Random Weapon Mode" and bug fixes.
CEDE is now live and ready for download. It's a episode of nine maps for Doom I.
HXDD takes everything from Heretic, Hexen and other games. Then arranges and converts them into a new GZDOOM compatible format, allowing you play them...
This update fixes the weapons from clipping through camera. A new PBR Parallax asset was added along with Texture lights.wad. So if you experience some...
This Patch Update is to make the mancubi flames less laggy. Special Thanks to AzudevCR Check him out here:
This Update adds nothing new just some re-adjustment to make the weapons centered. It's currently in beta so its not entirely done yet. I Just did this...
This Beta Update now has away for you to play doom 64 levels using the Doom64 to Doom II mod (if you know a better way to play d64 levels on gzdoom pls...
Today marks DOOM's 30th anniversary.
Feliz cumpleaños, DOOM!
🎺🥳💃🕺
Also, Sigil II is now released by John Romero!
DO YOU WANT TO PLAY DOOM INSIDE OF AGE OF EMPIRES?: Age of DOOM stand-alone mod is the remake of Doom in the Age of Empires 2 game engine. Age of DOOM is both tactical shooter and isometric shooter game along with “Point and Click” method.
CLICK HERE: Moddb.com
Not the first but one of the best, ground-breaking game right there. Pick a source port and dive in, those who are not familiar with them can start with GZDoom and go from there.
Doom is now 30 years old this year and you know it's a long-time classic when mods are still being released for this game. 👏👏👏
aye, DOOM still the best :)
Can we all agree that DECINO is BASED?
Decino is more based that a TikTok alpha male
Decino is hella based
Update: They are now banned. Have fun posting here again!
Thank you for your service.