The Bard's Tale IV: Barrows Deep (2018 Video Game)
Full Cast & Crew
Writing Credits
Nathan Long | ... | (lead writer) |
Cast (in credits order)
Produced by
Brian Fargo | ... | executive producer |
Jeff Pelligrin | ... | producer |
Music by
Ged Grimes |
Casting By
Dennis Michael Miller |
Art Direction by
Michael 'Maxx' Kaufman | ... | (as Maxx Kaufman) |
Art Department
Brian Choi | ... | character artist |
Lee Dotson | ... | character artist |
Francis Genares | ... | art assistant |
Jeff Hardouin | ... | character artist |
Megan Hourcade | ... | 2d artist |
Brandon Humphreys | ... | lead artist |
Daniel Kim | ... | 2d artist |
Alisha Klein | ... | 2d artist |
Meredith Laxton | ... | artist: Puny Human |
Samuel Rice | ... | artist: Puny Human |
Eric Schwarz | ... | 2d artist |
Mike Steele | ... | character artist |
Duo Xu | ... | art assistant |
Sound Department
Alexander Brandon | ... | sound designer |
Brian DiDomenico | ... | audio lead |
Dennis Michael Miller | ... | dialogue editor |
Earl Scioneaux III | ... | supporting sound designer |
Visual Effects by
Joey Betz | ... | visual effects artist |
Casey Fulton | ... | visual effects artist |
William Kier | ... | lead visual effects artist |
John Winocur | ... | visual effects artist |
Todd Yarbrough | ... | visual effects artist |
Animation Department
Jun Choi | ... | lead animator |
Josh Jertberg | ... | animator |
Sung Kim | ... | animator |
Carlos Mendieta | ... | animator |
Music Department
Seika Dong | ... | musician: harp |
Ged Grimes | ... | music producer |
Kurt Heiden | ... | additional music |
Mark Morgan | ... | composer: animatics |
Additional Crew
Joby Bednar | ... | game designer |
Sidney Brown | ... | lead project engineer |
Ryan Cartier | ... | senior engineer: Puny Human |
Andrew Clayton | ... | game designer |
Daniel Dean | ... | quality assurance lead |
Clayton Hogston | ... | game designer |
Jack Knobel | ... | engineer: Puny Human |
Russell Krueger | ... | lead level designer |
Dennis Michael Miller | ... | voice director |
David Rogers | ... | creative director |
Daniel Underwood | ... | game designer |
Greg Underwood | ... | lead project engineer |
Sean Williams | ... | lead combat designer |
Michael Zehnich | ... | creative director: Puny Human / senior programmer: Puny Human |
Thanks
Hannes Tödter | ... | thanks |