Mô đun:parser
Giao diện
local export = {}
local concat = table.concat
local deepcopy -- Assigned when needed.
local getmetatable = getmetatable
local insert = table.insert
local next = next
local rawget = rawget
local rawset = rawset
local remove = table.remove
local setmetatable = setmetatable
local type = type
local unpack = unpack
local classes = {}
local metamethods = mw.loadData("Module:data/metamethods")
------------------------------------------------------------------------------------
--
-- Helper functions
--
------------------------------------------------------------------------------------
local function get_nested(t, k, ...)
if t == nil then
return nil
elseif ... == nil then
return t[k]
end
return get_nested(t[k], ...)
end
local function set_nested(t, k, v, ...)
if ... ~= nil then
local t_next = t[k]
if t_next == nil then
t_next = {}
t[k] = t_next
end
return set_nested(t_next, v, ...)
end
t[k] = v
end
local function inherit_metamethods(child, parent)
if parent then
for method, value in next, parent do
if child[method] == nil and metamethods[method] ~= nil then
child[method] = value
end
end
end
return child
end
local function signed_index(t, n)
return n and n <= 0 and #t + 1 + n or n
end
local function is_node(value)
return classes[getmetatable(value)] ~= nil
end
-- Recursively calling tostring() adds to the C stack (limit: 200), whereas
-- calling __tostring metamethods directly does not. Occasionally relevant when
-- dealing with very deep nesting.
local tostring
do
local _tostring = _G.tostring
function tostring(value)
if is_node(value) then
return value:__tostring(value)
end
return _tostring(value)
end
end
local function class_else_type(value)
local class = classes[getmetatable(value)]
if class ~= nil then
return class
end
return type(value)
end
------------------------------------------------------------------------------------
--
-- Nodes
--
------------------------------------------------------------------------------------
local Node = {}
Node.__index = Node
function Node:next(i)
i = i + 1
return self[i], self, i
end
function Node:next_node(i)
local v
repeat
v, self, i = self:next(i)
until v == nil or is_node(v)
return v, self, i
end
-- Implements recursive iteration over a node tree, using functors to maintain state (which uses a lot less memory than closures). Iterator1 exists only to return the calling node on the first iteration, while Iterator2 uses a stack to store the state of each layer in the tree.
-- When a node is encountered (which may contain other nodes), it is returned on the first iteration, and then any child nodes are returned on each subsequent iteration; the same process is followed if any of those children contain nodes themselves. Once a particular node has been fully traversed, the iterator moves back up one layer and continues with any sibling nodes.
-- Each iteration returns three values: `value`, `node` and `key`. Together, these can be used to manipulate the node tree at any given point without needing to know the full structure. Note that when the input node is returned on the first iteration, `node` and `key` will be nil.
-- By default, the iterator will use the `next` method of each node, but this can be changed with the `next_func` parameter, which accepts a string argument with the name of a next method. This is because trees might consist of several different classes of node, and each might have different next methods that are tailored to their particular structures. In addition, each class of node might have multiple different next methods, which can be named according to their purposes. `next_func` ensures that the iterator uses equivalent next methods between different types of node.
-- Currently, two next methods are available: `next`, which simply iterates over the node conventionally, and `next_node`, which only returns children that are themselves nodes. Custom next methods can be declared by any calling module.
do
local Iterator1, Iterator2 = {}, {}
Iterator1.__index = Iterator2 -- Not a typo.
Iterator2.__index = Iterator2
function Iterator1:__call()
setmetatable(self, Iterator2)
return self[1].node
end
function Iterator2:push(node)
local layer = {
k = 0,
node = node
}
self[#self + 1] = layer
self[-1] = layer
return self
end
function Iterator2:pop()
local len = #self
self[len] = nil
self[-1] = self[len - 1]
end
function Iterator2:iterate(layer, ...)
local v, node, k = ...
if v ~= nil then
layer.k = k
return ...
end
self:pop()
layer = self[-1]
if layer ~= nil then
node = layer.node
return self:iterate(layer, node[self.next_func](node, layer.k))
end
end
function Iterator2:__call()
local layer = self[-1]
local node, k = layer.node, layer.k
local curr_val = node[k]
if is_node(curr_val) then
self:push(curr_val)
layer = self[-1]
node, k = layer.node, layer.k
end
return self:iterate(layer, node[self.next_func](node, k))
end
function Node:__pairs(next_func)
return setmetatable({
next_func = next_func == nil and "next" or next_func
}, Iterator1):push(self)
end
end
function Node:rawpairs()
return next, self
end
function Node:__tostring()
local output = {}
for i = 1, #self do
insert(output, tostring(self[i]))
end
return concat(output)
end
function Node:clone()
if not deepcopy then
deepcopy = require("Module:table").deepcopy
end
return deepcopy(self, "keep", true)
end
function Node:new_class(class)
local t = {type = class}
t.__index = t
t = inherit_metamethods(t, self)
classes[t] = class
return setmetatable(t, self)
end
Node.keys_to_remove = {"fail", "handler", "head", "override", "route"}
function Node:new(t)
setmetatable(t, nil)
local keys_to_remove = self.keys_to_remove
for i = 1, #keys_to_remove do
t[keys_to_remove[i]] = nil
end
return setmetatable(t, self)
end
do
local Proxy = {}
function Proxy:__index(k)
local v = Proxy[k]
if v ~= nil then
return v
end
return self.__chars[k]
end
function Proxy:__newindex(k, v)
local key = self.__keys[k]
if key then
self.__chars[k] = v
self.__parents[key] = v
elseif key == false then
error("Character is immutable.")
else
error("Invalid key.")
end
end
function Proxy:build(a, b, c)
local len = self.__len + 1
self.__chars[len] = a
self.__parents[len] = b
self.__keys[len] = c
self.__len = len
end
function Proxy:iter(i)
i = i + 1
local char = self.__chars[i]
if char ~= nil then
return i, self[i], self, self.__parents[i], self.__keys[i]
end
end
function Node:new_proxy()
return setmetatable({
__node = self,
__chars = {},
__parents = {},
__keys = {},
__len = 0
}, Proxy)
end
end
------------------------------------------------------------------------------------
--
-- Parser
--
------------------------------------------------------------------------------------
local Parser = {}
Parser.__index = Parser
function Parser:read(delta)
local v = self.text[self.head + (delta or 0)]
return v == nil and "" or v
end
function Parser:advance(n)
self.head = self.head + (n == nil and 1 or n)
end
function Parser:layer(n)
if n ~= nil then
return rawget(self, #self + n)
end
return self[-1]
end
function Parser:emit(a, b)
local layer = self[-1]
if b ~= nil then
insert(layer, signed_index(layer, a), b)
else
rawset(layer, #layer + 1, a)
end
end
function Parser:emit_tokens(a, b)
local layer = self[-1]
if b ~= nil then
a = signed_index(layer, a)
for i = 1, #b do
insert(layer, a + i - 1, b[i])
end
else
local len = #layer
for i = 1, #a do
len = len + 1
rawset(layer, len, a[i])
end
end
end
function Parser:remove(n)
local layer = self[-1]
if n ~= nil then
return remove(layer, signed_index(layer, n))
end
local len = #layer
local token = layer[len]
layer[len] = nil
return token
end
function Parser:replace(a, b)
local layer = self[-1]
layer[signed_index(layer, a)] = b
end
-- Unlike default table.concat, this respects __tostring metamethods.
function Parser:concat(a, b, c)
if a == nil or a > 0 then
return self:concat(0, a, b)
end
local layer, ret, n = self:layer(a), {}, 0
for i = b and signed_index(layer, b) or 1, c and signed_index(layer, c) or #layer do
n = n + 1
ret[n] = tostring(layer[i])
end
return concat(ret)
end
function Parser:emitted(delta)
if delta == nil then
delta = -1
end
local i = 0
while true do
local layer = self:layer(i)
if layer == nil then
return nil
end
local layer_len = #layer
if -delta <= layer_len then
return rawget(layer, layer_len + delta + 1)
end
delta = delta + layer_len
i = i - 1
end
end
function Parser:push(route)
local layer = {
head = self.head,
route = route
}
self[#self + 1] = layer
self[-1] = layer
end
function Parser:push_sublayer(handler, inherit)
local sublayer = {
handler = handler,
sublayer = true
}
if inherit then
local layer = self[-1]
setmetatable(sublayer, inherit_metamethods({
__index = layer,
__newindex = layer
}, getmetatable(layer)))
end
self[#self + 1] = sublayer
self[-1] = sublayer
end
function Parser:pop()
local len, layer = #self
while true do
layer = self[len]
self[len] = nil
len = len - 1
local new = self[len]
self[-1] = new == nil and self or new
if layer.sublayer == nil then
break
end
self:emit_tokens(layer)
end
return layer
end
function Parser:pop_sublayer()
local len, layer = #self, self[-1]
self[len] = nil
local new = self[len - 1]
self[-1] = new == nil and self or new
setmetatable(layer, nil)
layer.sublayer = nil
return layer
end
function Parser:get(route, ...)
self:push(route)
local layer = route(self, ...)
if layer == nil then
layer = self:traverse()
end
return layer
end
function Parser:try(route, ...)
local failed_layer = get_nested(self.failed_routes, route, self.head)
if failed_layer ~= nil then
return false, failed_layer
end
local layer = self:get(route, ...)
return not layer.fail, layer
end
function Parser:consume(this, ...)
local layer = self[-1]
if this == nil then
this = self:read()
end
return (layer.override or layer.handler)(self, this, ...)
end
function Parser:fail_route()
local layer = self:pop()
layer.fail = true
set_nested(self, "failed_routes", layer.route, layer.head, layer)
self.head = layer.head
return layer
end
function Parser:traverse()
while true do
local layer = self:consume()
if layer ~= nil then
return layer
end
self:advance()
end
end
-- Converts a handler into a switch table the first time it's called, which avoids creating unnecessary objects, and prevents any scoping issues caused by parser methods being assigned to table keys before they've been declared.
-- false is used as the default key.
do
local Switch = {}
function Switch:__call(parser, this)
return (self[this] or self[false])(parser, this)
end
function Parser:switch(func, t)
local layer = self[-1]
-- Point handler to the new switch table if the calling function is the current handler.
if layer.handler == func then
layer.handler = t
end
return setmetatable(t, Switch)
end
end
-- Generate a new parser class object, which is used as the template for any parser objects. These should be customized with additional/modified methods as needed.
function Parser:new_class()
local t = {}
t.__index = t
return setmetatable(inherit_metamethods(t, self), self)
end
-- Generate a new parser object, which is used for a specific parse.
function Parser:new(text)
return setmetatable({
text = text,
head = 1
}, self)
end
function Parser:parse(data)
local parser = self:new(data.text)
local success, tokens = parser:try(unpack(data.route))
if #parser > 0 then
-- This shouldn't happen.
error("Parser exited with non-empty stack.")
elseif success then
local node = data.node
return true, node[1]:new(tokens, unpack(node, 2)), parser
elseif data.allow_fail then
return false, nil, parser
end
error("Parser exited with failed route.")
end
export.class_else_type = class_else_type
export.is_node = is_node
export.tostring = tostring
function export.new()
return Parser:new_class(), Node:new_class("node")
end
return export