Best VR Development Platforms

Compare the Top VR Development Platforms as of April 2025

What are VR Development Platforms?

Virtual reality (VR) development software, also known as VR SDK (software development kits), are software applications, frameworks, and software development kits that enable developers to create virtual reality and mixed reality applications and VR experiences. Virtual reality development tools provide capabilities such as 3D modeling and object tracking, artificial intelligence, and more. Compare and read user reviews of the best VR Development platforms currently available using the table below. This list is updated regularly.

  • 1
    STAGE by vr-on
    STAGE Cloud enables Unreal and Unity Enterprise professionals to instantly create, deploy and use their multi-user VR applications. STAGE Cloud requires only 3 simple steps to roll out multi-user VR applications: 1. Create an application in Unity or Unreal, add the STAGE SDK to enable all multi-user functionality 2. Deploy directly to the STAGE Cloud and distribute automatically to the authorized audience 3. Use the application anytime anywhere with the STAGE Client – as easy as any chat tool
    Starting Price: $66 per month per user
  • 2
    echo3D

    echo3D

    echo3D

    3D digital asset management (DAM) platform for companies to store, secure, optimize, search, and share 3D content in real-time across their organization and beyond. We help over 200,000 users take control over their 3D content - we offer a 3D-first content management system (CMS) and delivery network (CDN), compression and conversion tools, as well as collaboration tools, access permission tools, version control and reporting tools and a library of more than 800k free 3D models. We tackle the unique complexities of 3D content (various file format, fragmentation, interactivity, location-awareness, large file size, higher latency, etc.) by offering an all-in-one 3D warehouse for better workflows across your team and beyond.
    Starting Price: $99 per month
  • 3
    InstaVR

    InstaVR

    InstaVR

    Easy-to-Use Interface. Completely web-based. Drag-and-drop, with no coding required. You can start authoring without using special hardware or installing software to your local machine. You can make a VR app with zero experience. Stereoscopic panoramic images and movies are supported. Audience can have true 3D experience. Please upload 360 top-bottom images/videos and turn “360 3d” on. Or upload 180VR side-by-side or 180VR top-bottom image/videos and turn “180 3d” on. You can publish to various platforms such as iOS, Android, Oculus Go, Oculus Quest, Oculus Rift S, etc as Native Apps with a single click. Enterprise Use Ready. You can install / deliver your VR apps privately without submitting your app to any marketplace. Marketplace Ready. You can deliver your VR apps through to app marketplaces such as App Store, Google Play, etc. Web Embed Ready. You can embed your published WebVR app into your page.
    Starting Price: $199 per user per month
  • 4
    Vizard Virtual Reality Software
    COMPREHENSIVE VIRTUAL REALITY SOFTWARE FOR RESEARCHERS Build once, deploy everywhere. The Vizard virtual reality software's universal VR hardware connectivity supports a range of VR headsets, projection systems, 3D displays, motion trackers, eye-trackers, gloves, biofeedback monitors, and more. Capture and output a wide array of precise data in real time based on research requirements. Take advantage of 3D model workflows from 3DS Max, Maya, Revit, Sketchfab, Substance Painter, and many more via glTF, DAE, FBX and more. Leverage the power of Python, the world’s most accessible, popular scripting language. Includes robust open-source community libraries and toolkits for researchers. Achieve versatile rendering including multi-user, clustering, multi-channel abilities, Projection VR, HTC Vive, Oculus Rift, Windows MR headsets, and more with Vizard virtual reality software
  • 5
    Trezi

    Trezi

    Trezi

    Trezi is a Virtual Reality platform for the Architect, Engineering, and Construction (AEC) Industry. Trezi Lens is a software that dramatically transforms Revit, SketchUp, Rhino and FBX design models into Virtual Reality. It also offers a seamless way of design presentation and collaboration with its hero feature Trezi Teleport. Trezi showcase offers building product manufacturers a completely fresh platform to showcase their products with the power of digit twins, a centralized cataloging system and many more exciting features. Trezi offers immersive collaboration without any boundation of the number of people in the meeting or the size of the design model. Trezi's third offering Trezi Academy trains the students of architecture and Interior design with VR skills to upskill them and help them start their digital journey.
  • 6
    Autodesk Platform Services
    Autodesk Platform Services (APS) is a growing set of web services that increase the breadth and depth of your ability to automate processes and flow data across industries and projects, enabling better, faster decision making and time to delivery of your products and services. APS APIs help companies build applications that tap into their design and engineering data. From automated processes to alerts, 3D in-browser to virtual reality, APS APIs can be combined with existing software systems to innovate how you work and get more from your data. When you render 3D and 2D model data within a browser, the models can come from a variety of applications such as AutoCAD, Fusion 360, Revit, and many more. You can also integrate with the Autodesk Construction Cloud to extend its capabilities to reach segments of the construction ecosystem that don't have direct access to BIM data.
  • 7
    Ultraleap Gemini
    Ultraleap’s Hand Tracking Software is what you need to get started with our world-leading hand tracking. It’s the brains of the operation and has everything you need to run your camera module and get tracked hands working for you. All customers developing with Ultraleap hand tracking devices and/or software need a license. The Visualizer will show your tracked hands, as well as the infrared images direct from the camera module. From the control panel you can adjust system settings, modify the interaction area, and access diagnostics. The software runs the camera module and sends hand tracking data to applications that need it. What you need to build applications if you're using the LeapC API. Alternatively use TouchFree, or our Unity or Unreal plugins. Follow our guides for VR Headsets, Touchless Kiosks, or desktop. Run the Visualizer to check your device is working properly. Right-click the Ultraleap icon in the system tray and select the visualizer.
  • 8
    VRdirect

    VRdirect

    VRdirect

    Welcome to VRdirect, the ultimate VR software that helps enterprises effortlessly create, share, and manage virtual reality projects for various use cases with their internal teams. Say goodbye to the complexities and high prices of VR development, as our user-friendly software, the VRdirect Studio, brings your ideas to life without the need for expert skills. With an innovative VR tour, the Institute for Machine Tools and Industrial Management at TUM has changed its approach to attracting industrial partners. Facing the challenge of efficiently showcasing its extensive test facility, the university partnered with VRdirect to create a comprehensive virtual tour.
  • 9
    OpenSpace3D

    OpenSpace3D

    OpenSpace3D

    OpenSpace3D support two augmented reality techniques to make AR applications. The feature marker detection that allows to detect an image on the camera and the Aruco fiducial marker detection that allows to make fast applications with several markers and also use them as a tangible interface. With native support of Google Carboard, HTC Vive, Oculus, Leap motion and a lot of other low cost or professional systems like Quad buffer render and VRPN, you can make your application VR ready! Import and place your 3D models from more than 40 supported file formats, like FBX or 3DS. Add, clone, move your objects and define parameters like physics behavior or animations. From more than 160 functions that we call “PlugITs”, you can combine them to create almost everything you want. With an easy understanding event to action system, anybody can use it.
  • 10
    NVIDIA VRWorks
    VRWorks is a comprehensive suite of APIs, libraries, and engines that enable application and headset developers to create amazing virtual reality experiences. VRWorks enables a new level of presence by bringing physically realistic visuals, sound, touch interactions, and simulated environments to virtual reality. VRWorks Graphics SDK provides a set of versatile tools to enable ease of integration for application developers to deliver the best VR performance and image quality, with the most configurability and lowest latency. VRWorks Graphics SDK continues to be widely adopted by leading ISV developers in both the enterprise, creative, and gaming markets. Increase application rendering performance. Easy developer integration and extensive support for multiple graphics APIs. Best performance and image quality balance on new innovative platforms. VRSS 2 (Variable Rate Supersampling) is a solution that improves VR image quality using foveated rendering.
  • 11
    eevo

    eevo

    eevo

    Create interactive 360°/VR quickly and easily using eevo’s Composer, an online toolset that makes it simple to build the interactive, nonlinear 360° experiences we call branching narratives, or “choose your own adventure” stories. The Composer requires no coding, simply upload 360° video and audio assets and add interactive elements with ease, creating new interactive experiences in minutes instead of days. The Composer allows you to make your 360° videos as interactive as you like, adding and editing hotspots and linking them to other 360° videos. Link hotspots to other 360° videos and, coming soon, to images or 2D video pop-ups as well. Use hotspots to restart, seek, or jump to other 360 videos. Set hotspots to be either visible or invisible to the end-user. Preview what hotspots will look like and where they will appear in the scene. Manage multiple hotspots in a 360 video at the same time.
  • 12
    Cardboard SDK
    The open-source Cardboard SDK allows you to build immersive cross-platform VR experiences for Android and iOS. With essential VR features such as motion tracking, stereoscopic rendering, and user interaction, you can build entirely new VR experiences or enhance existing apps that support VR. Cardboard SDK provides everything you need to create your own Virtual Reality (VR) experiences for Google Cardboard. It supports essential VR features, such as motion tracking, stereoscopic rendering, and user interaction via the viewer button. With these capabilities, you can build entirely new VR experiences, or enhance existing apps with VR capabilities. You can use the Cardboard SDK to turn a smartphone into a VR platform. A smartphone can display 3D scenes with stereoscopic rendering, track and react to head movements, and interact with apps by detecting when the user presses the viewer button.
  • 13
    Intel RealSense

    Intel RealSense

    Intel RealSense

    It's easy to build the future with the open-source Intel® RealSense™ SDK 2.0 and other tools available provided in one package. Supporting various platforms and programming languages. Get started fast with depth development. Intel RealSense ID SDK is open-source, created with the developer in mind. It is designed to plug into your user authentication systems. Latest cross-platform firmware for Intel RealSense depth cameras. Choose your device family on the right. Learn about our ongoing innovation and research for the most comprehensive computer vision portfolio on the market. Intel RealSense ID authenticates users in less than a second with a glance. It combines industry-leading hardware and software design to ensure reliability in varied conditions. It supports every skin tone and shade reliably and allows a natural interaction for most people. Intel RealSense ID also works in lighting conditions from complete darkness to strong sunlight.
  • 14
    OSVR

    OSVR

    OSVR

    OSVR supports multiple game engines, and operating systems and provides services such as asynchronous time warp and direct mode in support of low-latency rendering. OSVR software is provided free under Apache 2.0 license and is maintained by Sensics. OSVR Runtime installer includes everything you need to get OSVR up and running. It installs the latest OSVR-Core, render manager, OSVR Tracker Viewer, and other necessary utilities. OSVR SDK installer includes the latest OSVR-Core, render manager, OSVR tracker viewer and other tools necessary to begin OSVR development. OSVR-Core binary snapshots include the OSVR Server, an application that you start on your machine before running an OSVR-based app. It is responsible for communicating with the VR devices on your computer and presenting a generic interface to applications. OSVR-Core snapshots also include some plugins by default for hardware support, as well as sample configuration files.
  • 15
    RemixVR

    RemixVR

    RemixVR

    We use VR to improve engagement in classroom and provide quality education. We also integrate VR into Global Citizenship Education to promote peace and non-violence, inclusivity and diversity in human cultures. We're supported by UNICEF Innovation. We introduced VR to teachers and asked teachers about what they thought of VR and how RemixVR can help them in classrooms. They were really excited to use VR in classrooms. Using RemixVR's lesson creator, you can create a new AR lesson in few minutes. You create a new lesson by selecting type of content you want and filling the fields like a form. It's really easy to learn and use. Educators have been using our AR lessons in their classrooms and getting amazing engagement. Don't take our word for it. Some educators have taken it to Twitter to show much much they love our lessons.
  • 16
    XR SDK

    XR SDK

    Unity

    The Unity XR SDK is aimed at specialist users who want to develop their own XR providers that work with Unity. To download XR SDK, you must sign up for access on this page. The XR SDK package allows multiple backends (called “providers”) to implement a single engine feature (called a “subsystem”) in Unity. User applications can select and activate providers at runtime. A subsystem descriptor is metadata about a subsystem which can be inspected before loading or initializing a subsystem. This comes from a manifest file and is accessed via a C# interface. A Create method activates the subsystem and provides an instance of it to the user’s scripts.
  • 17
    ApertusVR

    ApertusVR

    ApertusVR

    The main feature of ApertusVR is the so called "Distributed Plugin-in Mechanism" which means that not only humans could be involved in an multi-user virtual reality scene but any element of the Internet of Things like hardware, software, robot or any kind of smart device. ApertusVR is a set of plugins that extend ApertusCore with XR (AR/VR/MR) capabilities, which help to integrate XR technologies into new/existing developments, products rapidly. It creates a new abstraction layer over the hardware vendors in order to use different display and control devices in any product or service. As the creators of ApertusVR, our knowledge and experience give you the best feedback on potentional XR implementations to your business.
  • 18
    A-Frame

    A-Frame

    A-Frame

    Make 3D worlds with HTML and entity-component for Quest, Rift, WMR, SteamVR, mobile, desktop. A-Frame can be developed from a plain HTML file without having to install anything. A great way to try out A-Frame is to remix the starter example on Glitch, an online code editor that instantly hosts and deploys for free. A-Frame is a web framework for building virtual reality (VR) experiences. A-Frame is based on top of HTML, making it simple to get started. But A-Frame is not just a 3D scene graph or a markup language; the core is a powerful entity-component framework that provides a declarative, extensible, and composable structure to three.js. Originally conceived within Mozilla and now maintained by the co-creators of A-Frame within Supermedium, A-Frame was developed to be an easy yet powerful way to develop VR content. As an independent open source project, A-Frame has grown to be one of the largest VR communities.
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