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From: John H. <jdh...@ac...> - 2004-02-20 23:55:49
|
>>>>> "Dominique" == Dominique Orban <do...@da...> writes: Dominique> Hi, far from being a font expert, let alone PostScript, Dominique> i was making experiments with the PS backend in Dominique> Matplotlib. In SuSE Linux 8.0, i set my AFMPATH to Dominique> point to TeX and GhostScript directories containing Dominique> tons of afm font files. Hi Dominique, Thanks for the fix. Could you send me your updated backend_ps.py. It will be easiest for me to merge in your changes that way. Is it slow for you to load backend_ps. If you have a lot of font files, I assume it can take a while to parse them all. It might be useful to cache this information in the way that ttfquery does... JDH |
From: Dominique O. <do...@da...> - 2004-02-20 20:59:05
|
Hi, far from being a font expert, let alone PostScript, i was making experiments with the PS backend in Matplotlib. In SuSE Linux 8.0, i set my AFMPATH to point to TeX and GhostScript directories containing tons of afm font files. I notice that my whole AFMPATH is parsed for font files. At some point, the parser is in a subdirectory containing TeX font files, named 'public'. After fiddling a little, i remarked that these font files have a 'EncodingScheme' field with an empty value. The parser breaks on such a file, when it executes line.split(): File "/usr/local/lib/python2.3/site-packages/matplotlib/afm.py", line 101, in _parse_header key, val = line.split(' ', 1) ValueError: unpack list of wrong size The font files are called anttb.afm anttr.afm anttri.afm and come standard with LaTeX2e. There may be others. I just wanted to bring to your attention that there may be afm files with that field empty, which causes your parser to break. Similarly, some (TeX) afm font files have 'Characters' and 'Capheight' fields with integer values. I could fix all this by editing afm.py and adding the two lines 'Characters': _to_int, 'Capheight': _to_int, to the initialization of headerConverters in _parse_header(), and the lines lst = line.split( ' ', 1 ) key = lst[0] if len( lst ) == 2: val = lst[1] else: val = '' to replace line 100 : key, val = line.split(' ', 1) Otherwise, all works very nicely and i am most impressed with the quality of the plots produced by Matplotlib. Congratulations. Dominique |
From: David A. <as...@ho...> - 2004-02-20 09:19:33
|
Hi all, I'm starting to get in matlabplot world :-D Before it I tried chaco but it doesn't work in Linux, so I want to try this. I'm trying to develope an oscilloscope and I need it to embed it into a wx application. i was thinking in derive a class from wxScrolledWindow and create a Figure inside, is it possible? I want to know something about the Class Hierarchy in matplotlib, from which class figure derives, which is the 'main' class (Figure, i hope), where is the data stored,... Best Regards, David Asensio Ortega as...@ho... _________________________________________________________________ Encuentra a tu media naranja entre los perfiles que más te gusten. Toda la magia del romance en MSN Amor & Amistad. http://match.msn.es/ |
From: matthew a. <ma...@ca...> - 2004-02-17 23:19:04
|
Hi Great to see another release with lots of improvements. Motivated by your new FAQ and the web page about interactive usage, I tried interactive.py again. The good news is I got it to work and it looks very handy indeed. It has autocomplete! Yay! The bad news is it didn't work first go (and I think this is why I didn't try it out earlier): ~/downloads/matplotlib/examples$ ./interactive.py : No such file or directory The above fails, but the below works. I tried changing the first line from #!/usr/bin/env python to #!/usr/bin/python But it didn't help, even though that works on other scripts of mine. But the below works: ~/downloads/matplotlib/examples$ python ./interactive.py ['./interactive.py'] Welcome to matplotlib. help(matlab) -- shows a list of all matlab compatible commands provided help(plotting) -- shows a list of plot specific commands >> plot([1, 2, 3]) [<matplotlib.lines.Line2D instance at 0x8399054>] Interactive use easily justifies me wrapping this with a script so I can jump into it easily form the command line, but I thought this might affect other people trying interactive.py for the first time. I'm not quite sure how to debug the problem. I'm using bash under Linux by the way. m. |
From: John H. <jdh...@ac...> - 2004-02-17 14:59:17
|
>>>>> "Jorgen" == Jorgen Bergstrom <jo...@po...> writes: Jorgen> Hi, I just discovered matplotlib, it seems really cool & Jorgen> just what I have been looking for. Jorgen> I have a hopefully simple question: How can I change the Jorgen> font size and type of the legend, and how can I remove the Jorgen> frame around the legend? I put the required changes in matplotlib-0.50. See examples/legend_demo.py for examples of how to change the legend font properties, turn off the legend frame, control the legend line props, etc... JDH |
From: John H. <jdh...@ac...> - 2004-02-17 14:36:04
|
What's new in matplotlib 0.50 Antigrain backend: Agg Adding to the growing list of image backends is Antigrain -- http://antigrain.com. This is a backend written mostly in extension code and is the fastest of all the image backends. Agg supports freetype fonts, antialiased drawing, alpha blending, and much more. The windows installer contains everything you need except Numeric to use the agg backend out of the box; for other platforms see http://matplotlib.sourceforge.net/backends.html#Agg Paint/libart backend David Moore wrote a backend for pypaint, a libart wrapper. libart is a high quality, cross platform image renderer that supports antialiased lines, freetype fonts, and other capabilities to soon be exploited. Thanks David! See http://matplotlib.sourceforge.net/backends.html#Paint for more information and install instructions The Matplotlib FAQ Matplotlib now has a FAQ -- http://matplotlib.sourceforge.net/faq.html Alpha channel attribute All the figure elements now have an alpha attribute to allow blending and translucency. Not all backends are currenly capable of supporting alpha - currently only Agg, but Paint should be able to support this soon - see the scatter screenshot for an example of alpha at work http://matplotlib.sourceforge.net/screenshots.html#scatter_demo2 Table class added John Gill has developed a very nice Table class and table function that plays well with bar charts and stacked bar charts. See example code and screenshot table_demo at http://matplotlib.sourceforge.net/screenshots.html#table_demo New plot commands cla and clf Clear the current axes or figure. Useful in interactive plotting from a python shell GD module on win32 With much weeping and gnashing of teeth and help from half the people on this globe, built a gdmodule win32 installer. Special thanks to Stefan Kuzminski for putting up with my endless windows confusions. See the win32 quickstart at installing the GD backend - http://matplotlib.sourceforge.net/backends.html#GDWIN32 GD supports clipping and antialiased line drawing See instructions about upgrading gd and gdmodule at Installing the GD backend. The line object has a new 'antialiased' property, that if True, the backend will render the line antialiased if supported. Note antialiased drawing under GD is slow, so be sure to turn the property off set(lines, 'antialiased', False) if you experience performance problems. If you need performance and antialiasing, use the agg backend. Wild and wonderful bar charts You can provide an optional argument bottom to the bar command to determine where the bottom of each bar is, default 0 for all. This enables stacked bar plots and candelstick plots -- examples/bar_stacked.py. Thanks to David Moore and John Gill for suggestions and code. Figure backend refactored The figure functionality was split into a backend independent component Figure and a backend dependent component FigureCanvasBase. This completes the transition to a totally abstract figure interface and improves the ability the switch backends and a figure to multiple backends. See API_CHANGES for information on migrating applications to the new API at http://matplotlib.sourceforge.net/API_CHANGES Tons of bug fixes and optimizations detailed at http://matplotlib.sourceforge.net/whats_new.html |
From: John H. <jdh...@ac...> - 2004-02-16 23:20:29
|
>>>>> "Jorgen" == Jorgen Bergstrom <jo...@po...> writes: Jorgen> Hi, I just discovered matplotlib, it seems really cool & Jorgen> just what I have been looking for. Jorgen> I have a hopefully simple question: How can I change the Jorgen> font size and type of the legend, and how can I remove the Jorgen> frame around the legend? Hi Jorgen, Right now there are no nice functions to access the attributes of the legend, though they will be easy to add. Basically, we need things like leg = axes.get_legend() # return the axes Legend instance and leg.get_texts() # return the Text instances in the legend leg.get_lines() # return the Line2D instances in the legend leg.get_patches()# return the Patch instance in the legend leg.get_frame() # return the Rectangle bounding box leg.draw_frame(False) Here is some code that accesses the attributes directly. Not elegant, but may get you what you want until proper accessor methods are added Eg, in legend_demo, you could write texts = gca()._legend._texts set(texts, 'fontsize', 14) # use big fonts for the legend text set(texts, 'fontname, 'courier') # change the fontname box = gca()._legend._patch # the Rectangle instance containing the legend box.set_facecolor('b') # make the legend frame blue handles = gca()._legend._handles # the line / patch instance inside the legend See the Line2D, Text and Patch classes in matplotlib.lines, matplotlib.text and matplotlib.patches for information on what attributes you can set for each of these types. If you want to add the required methods to axes and legend to expose these attributes, it is not hard -- send me a patch. Otherwise I'll put it on my list of things to do. JDH |
From: Jorgen B. <jo...@po...> - 2004-02-16 21:12:51
|
Hi, I just discovered matplotlib, it seems really cool & just what I have been looking for. I have a hopefully simple question: How can I change the font size and type of the legend, and how can I remove the frame around the legend? Thanks! Jorgen |
From: John H. <jdh...@ac...> - 2004-02-13 14:10:50
|
Almost all of the backends (save postscript) either support freetype or are capable or supporting it. We need a good cross-platform freetype font finder package. Right now, we have fonttools and TTFQuery, which get the job done. But they bring a lot of extra installation overhead. For the postscript backend, I wrote a standalone AFM parser which has worked well - the alternative was to require fonttools, which is larger than all of matplotlib combined. I would like to have the same for TTF files - a small, free standing module with no extrinsic dependencies that we can ship with matplotlib. A introduction to the ttf specification can be found here http://scripts.sil.org/cms/scripts/page.php?site_id=nrsi&item_id=IWS-Chapter08. We don't need much out of these files: things like character sizes, kerning distances, etc, are already handled by the freetype extension modules, eg, paint.font (which I also used for agg). What we need is for someone to identify the relevant *.ttf dirs on the major platforms (you can extract most of this information from TTFQuery), and parse enough of the ttf file to get family name, font style, weight, etc.... You could either pull out the relevant bits from fonttools and ttfquery or just roll your own. Ideally, you should be able to take a matplotlib.text.Text instance and returns the ttf file which is the closest match for you on your system, falling back on Vera (which ships with matplotlib) as the default. I notice on http://scripts.sil.org/cms/scripts/page.php?site_id=nrsi&item_id=IWS-Chapter08#3054f18b there is a field for "Postscript name for the font" which would be nice to incorporate for backend switching (saving PS from GTK, etc...). Anyway, it would be a very useful addition to matplotlib, and would speed the process of standardizing fonts across the backends. JDH |
From: John H. <jdh...@ac...> - 2004-02-13 13:43:59
|
>>>>> "Noam" =3D=3D Noam Raphael <no...@my...> writes: Noam> Hello, I just installed matplotlib, and then uninstalled it Noam> imediately. The reason is that I don't have matlab Noam> installed, so, as you must know, matplotlib can't do Noam> anything. The problem is that the simple fact, that you Noam> need matlab in order to use matplotlib, is not mentioned Noam> anywhere in the homepage of matplotlib, or in the Noam> "installing" section. The only thing that is mentioned, is Noam> that "The existing plotting commands have a high degree of Noam> Matlab=AE compatibility". This by no means implies that you Noam> need matlab installed. Please, fix the homepage and make it Noam> clear! Hi Noam, thanks for your email. I confess I found it quite amusing. Where did you get the idea matplotlib requires matlab? It doesn't. matplotlib is an open source, free, python package that produces matlab quality graphics, without matlab or any other software that costs $$ or is distributed under a proprietary license.. It requires, at a minimum, python and Numeric. Both are free and easily installed on Windows, linux, UNIX and Mac OS X. My guess is you don't have python installed. If not, and you are on windows, see the "Win32 Quickstart" section at http://matplotlib.sourceforge.net/installing.html. You'll also want to read http://matplotlib.sourceforge.net/backends.html. =20 If you have any more questions, please join the mailing list at http://lists.sourceforge.net/mailman/listinfo/matplotlib-users. Please let me know what caused you confusion, because would like to make the documentation at the website clear. Noam> Have a good day, Noam Likewise, JDH |
From: John H. <jdh...@ac...> - 2004-02-12 20:41:43
|
>>>>> "matthew" == matthew arnison <ma...@ca...> writes: matthew> Excuse me, what does AGG stand for? And I'm curious, matthew> have you looked into cairo as a possible backend? It's a matthew> vector drawing library that's trying to be OS matthew> independent. I think there's a python interface. So far matthew> it outputs to bitmap images, X11, postscript, and an Open matthew> GL port is underway. Agg is the antigrain geometry image library. It's a vector oriented C++ graphics library that is very fast and has lots of nice features. The name antigrain means that it is designed not to have pixel granularity, aka aliasing, in drawing. It achieves this with1 pixel blending algorithms from computational geometry. http://antigrain.com It's also the rendering library used by chaco. matthew> http://freedesktop.org/Cairo/Home Many moons ago, a cairo backend was suggested -- also by an Australian :-). At that time, the consensus was perhaps it made more sense to do an SVG backend - which you could then feed to cairo. matthew> Interested to hear your thoughts. Maybe it's a matter of matthew> a job looking for a volunteer. Are you considering it? Actually, an svg (or cairo) backend would not be too hard since you could follow the paint backend. paint/libart is modeled after SVG, so it provides a good template. JDH |
From: John G. <jn...@eu...> - 2004-02-12 20:38:09
|
John, I've looked into this a bit more. I think I'll have it working shortly, seems I have to do three things to get landscape: * set the paper size * add a '90 rotate' incantation to the postscript at a suitable point * add a 'x y translate' command to adjust the origin Getting last bit right is making my head hurt, but I should have something working by tomorrow. John On Tue, 2004-02-10 at 15:05, John Hunter wrote: > >>>>> "John" == John Gill <jn...@eu...> writes: > > John> I have some plots I'd like to print out and they would make > John> better use of the paper if they were done landscape. > > John> Can the postscript backend do this? > > Hi John, > > I haven't had time to take a close look at this. My initial > suggestions is to experiment with the paper size > > import matplotlib > matplotlib.use('PS') > import matplotlib.backends.backend_ps as backend_ps > backend_ps.defaultPaperSize = 11,8.5 # default is 8.5, 11 > > You may also have to specify a landscape portrait at print time, or > rotate it. > > I'll take a closer look later. > > JDH > > > |
From: Peter G. <pgr...@ge...> - 2004-02-12 20:16:27
|
> > > Peter> 3) When I do: > > plot1 = plot(arange(10000), arange(20000,30000)) > lod, aa = False, False > set(l, 'lod', lod, 'antialiased', aa) > >This code isn't correct. plot returns a list of lines. The set > > Of course.. changed the 'l' to 'plot1' because I hate how my 'l's look like '1's.. But i didn't do the same in the 'set' command.. I meant it though.. :) > lines1 = plot(arange(10000), arange(20000,30000)) > set(lines1, 'antialiased', False) > > lines2 = plot([1,2,3]) # a small plot > set(lines2, 'antialiased', True) > >Now lines1 is aliased and lines2 is antialiased. > > Great! This proides awesome flexibility! Thanks for all the info. I will get a usable-skeleton-proof-of-concept-type app going with GD first, and once that is working, will get experiment with agg. Peter |
From: Peter G. <pgr...@ge...> - 2004-02-12 20:05:33
|
Perry Greenfield wrote: That was a response to: >If you want to work off line (ie, draw >to image only and not display to screen ) and are on a linux box, you >can do this with GTK and Xvfb Perhaps it was a misinterpretation on my part. All I meant was that I do not need to look at the images through any of the standard tools (ie, via show()). For my purposes I need to write the image to stdout (not to disk) in its binary form - which is what I do now after modifying some stuff in backend_gd.py. >Peter Groszkowski wrote: > > >>Yes I am only planning to work offline. Want to be able to pipe the >>output images to stdout. I am looking for the fastest solution possible. >> >> >> >Following up on this, I was curious what exactly you meant by >this. A stream of byte values in ascii separated by spaces? >Or the actual binary bytes? If the latter, it wouldn't appear >to be difficult to write a C extension to return the image >as a string, but I'm figuring there is more to it than that >since the representations for the image structure can change >from one backend to another. > >Perry > > > |
From: John H. <jdh...@ac...> - 2004-02-12 19:58:41
|
>>>>> "Peter" == Peter Groszkowski <pgr...@ge...> writes: >> Peter> With antialiasing off, the performance is superb!.. I plot Peter> 500,000 points in ~4-5 seconds.. The visual quality of the Peter> graphs is (naturally) inferior to the antialiased Peter> counterparts, but the software is now feasible for my Peter> purposes. Glad to hear it... The next big performance boost will come from some frontend refactoring along the lines Perry discussed, but I'm glad to hear it's usable for you now. Peter> 1) Seems like setting 'lod' to true does not improve Peter> performance? I would imagine it should, because it limits Peter> the amount of points used. What am I missing? I'll look into this further. In the special case of EEG (128 channels plotted simultaneously over the same time axis), I do see significant benefits but I cache the sampling indexes from one line to the next. It may be that for single lines the time it takes to do the subsampling balances the time it takes to plot them in a fast backend. Peter> 2) Is there any way to make the graphs look "prettier"? Peter> They really look quite OK but in some cases having a little Peter> more detail would be nice. Is it possible specify just how Peter> much antialiasing is needed? Are there any other "visual Peter> enchantment options" that can be set, and will not impact Peter> performace too much? Well, fortunately for you, I just finished the agg backend this morning. This backend draws antialiased lines as fast as GD draws unaliased lines. I still don't have support for turning off antialiasing in agg, but it sounds like you want to have it. Also, it doesn't suffer from a known color allocation and fill bug that GD has. See install instructions at the end of this email. Peter> 3) When I do: plot1 = plot(arange(10000), arange(20000,30000)) lod, aa = False, False set(l, 'lod', lod, 'antialiased', aa) This code isn't correct. plot returns a list of lines. The set command should operate on that list of lines. It applies only to the lines returned. So *you can* apply antialising with respect to one set of lines and not another, in the same axes lines1 = plot(arange(10000), arange(20000,30000)) set(lines1, 'antialiased', False) lines2 = plot([1,2,3]) # a small plot set(lines2, 'antialiased', True) Now lines1 is aliased and lines2 is antialiased. Peter> I have been playing around with the dpi setting a Peter> little. Is it supposed to change the size of the image Peter> and/or the resolution?? The figure size in pixels is determined by the figsize parameter and dpi. width, height = figsize width *= dpi height *= dpi Everything scales with DPI, line width, text size, dash spacing, etc.. So the answer to your question is: both figure size and resolution increase with dpi. If you want to change figure size w/o changing resolution, change the figsize argument to figure. The agg backend Warning: you will be the first agg crash test dummy. I just ran a suite of examples across all backends and agg was the fastest - it's even faster than template, which does no rendering or filesaving! And in my opinion it also produced the highest quality output. Features that are implemented * capstyles and join styles * dashes * linewidth * lines, rectangles, ellipses, polygone * clipping to a rectangle * output to RGBA and PNG * alpha blending * DPI scaling - (dashes, linewidths, fontsizes, etc) * freetype1 TODO: * use ttf manager to get font - right now I just use Vera INSTALLING Grab the latest matplotlib from http://nitace.bsd.uchicago.edu:8080/files/share/matplotlib-0.50l.tar.gz REQUIREMENTs python2.2+ Numeric 22+ agg2 (see below) freetype 1 libpng libz ? Install AGG2 (cut and paste below into xterm should work) wget http://www.antigrain.com/agg2.tar.gz tar xvfz agg2.tar.gz cd agg2 make (Optional) if you want to make the examples: cd examples/X11 make Installing backend_agg Edit setup.py: change aggsrc to point to the agg2 src tree and replace if 0: with if 1: in the backend_agg section Then just do the usual thing: python setup.py build Please let me know if you encounter build problems, and tell me platform, gcc version, etc... Currently the paths in setupext.py assume as linux like filesystem (eg X11 include dir, location of libttf, etcc) so you may need to tweak these. But if I recall correctly, we're both on RHL9 so you shouldn't have a problem. Using agg backend python somefile.py -dAgg or import matplotlib matplotlib.use('Agg') Let me know how it works out! Note also that backend agg is the first backend to support alpha blending; see scatter_demo2.py. JDH |
From: Perry G. <pe...@st...> - 2004-02-12 19:44:48
|
Peter Groszkowski wrote: > > > Yes I am only planning to work offline. Want to be able to pipe the > output images to stdout. I am looking for the fastest solution possible. > Following up on this, I was curious what exactly you meant by this. A stream of byte values in ascii separated by spaces? Or the actual binary bytes? If the latter, it wouldn't appear to be difficult to write a C extension to return the image as a string, but I'm figuring there is more to it than that since the representations for the image structure can change from one backend to another. Perry |
From: Peter G. <pgr...@ge...> - 2004-02-12 19:16:02
|
John: Thanks very much for your investigative work. >antialiased line drawing. Without it, I can draw and save your figure >(including python startup time, etc, etc) in 0.25s on a 2GHz Pentium >4. Is this in the ballpark for you, performance wise? > > yes.. yes..yes.. >My guess is: when you turn off antialiasing you'll be a whole lot >happier. Let me know. > > With antialiasing off, the performance is superb!.. I plot 500,000 points in ~4-5 seconds.. The visual quality of the graphs is (naturally) inferior to the antialiased counterparts, but the software is now feasible for my purposes. Just couple more questions: 1) Seems like setting 'lod' to true does not improve performance? I would imagine it should, because it limits the amount of points used. What am I missing? 2) Is there any way to make the graphs look "prettier"? They really look quite OK but in some cases having a little more detail would be nice. Is it possible specify just how much antialiasing is needed? Are there any other "visual enchantment options" that can be set, and will not impact performace too much? 3) When I do: plot1 = plot(arange(10000), arange(20000,30000)) #dummy data.. 10,000 pairs lod, aa = False, False set(l, 'lod', lod, 'antialiased', aa) Do these options only apply to the current plot (ie. plot1)? Is it possible to have a plot inside a plot with one being antialiased, and the other one not? Do I have to re-set them after I call savefig() (Will test this.. ) I have been playing around with the dpi setting a little. Is it supposed to change the size of the image and/or the resolution?? Thanks again. -- Peter Groszkowski Gemini Observatory Tel: +1 808 974-2509 670 N. A'ohoku Place Fax: +1 808 935-9235 Hilo, Hawai'i 96720, USA |
From: Perry G. <pe...@st...> - 2004-02-12 05:05:43
|
John Hunter writes: > >>>>> "Perry" == Perry Greenfield <pe...@st...> writes: > Perry> I like the sounds of this approach even more. But I wonder > Perry> if it can be made somewhat more generic. This approach (if > Perry> I read it correctly seems to need a backend function for > Perry> each shape: perhaps only for circle?). What I was thinking > Perry> was if there was a way to pass it the vectors or path for a > Perry> symbol (for very often, many points will share the same > Perry> shape, if not all the same x,y scale). > > Of course (slaps self on head). matplotlib 0.1 was designed around > gtk drawing which doesn't support paths. Although I've been mumbling > about adding paths for sometime (what with paint, ps, and agg), I'm > still thinking inside the box. A collection of paths is the natural > solution > Based on your previous description of collection of circles, I think so (though I wonder about the name, paths may imply many independent paths whereas I'm implying that sharing of one path for a collection of points. Since circles are all identical in shape, that confusion doesn't exist with the plural. But I can see this approach being used for things like error bars (one can view them as scalable symbols). > Perry> I suppose circle and other curved items could be handled > Perry> with A bezier type call. > > Agg special cases this one with a dedicated ellipse function. > > ellipse(ex, y, width, height, numsteps) > > It's still a path, but you have a dedicated function to build that > path up speedily. > > One potential drawback: how do you bring along the other backends that > don't have path support? In the RectangleCollection approach, we can > always fall back on draw_rectangle. In the path collection, it's more > difficult. > Maybe I'm still missing something, but couldn't paths be implemented using the backend lines primitive? After all, any path is a finite set of lines (unless you are using bezier curves). And if lines are available in python, the loop could also be coded in C. Now it is true that some backends don't have the concept of defining a path that can be reused with different coordinate transforms. But that isn't needed for the functionality of rendering it, is it. It just makes it a bit more work to keep rendering the same set of points with different offsets and scales (i.e., you must keep giving the transformed path array(s) to the backend to render within a loop (in python or C). Right? Perry > |
From: John H. <jdh...@ac...> - 2004-02-12 04:26:33
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>>>>> "Peter" == Peter Groszkowski <pgr...@ge...> writes: Peter> Although the data I'm playing with right now is monotonic Peter> (in x), I cannot assume that this will always be the case, Peter> and need an efficient solutions for all situations. Agreed. Peter> the 'lod' option in: l = plot(arange(10000), Peter> arange(20000,30000)) #dummy data.. 10,000 pairs set(l, Peter> 'lod', True) option does not work for me. It's still Peter> roughly 1000 points/second I left out a *critical* detail. The new gd backend code implements antialiased drawing by default. Very slow. Check out the numbers below based on the demo script you supplied backend = 'GD' import matplotlib matplotlib.use(backend) from matplotlib.matlab import * l = plot(arange(10000), arange(20000,30000)) #dummy data.. 10,000 pairs lod, aa = False, False print 'Backend: %s, LOD %d, AA %d' % (backend, lod, aa) set(l, 'lod', lod, 'antialiased', aa) savefig('test') Backend: GD, LOD 1, AA 1 23.770u 0.030s 0:23.77 100.1% 0+0k 0+0io 793pf+0w Backend: GD, LOD 0, AA 1 23.500u 0.020s 0:23.52 100.0% 0+0k 0+0io 793pf+0w Backend: GD, LOD 1, AA 0 0.270u 0.000s 0:00.28 96.4% 0+0k 0+0io 794pf+0w Backend: GD, LOD 0, AA 0 0.240u 0.030s 0:00.27 100.0% 0+0k 0+0io 794pf+0w In other words, if you are using the new GD in it's default configuration, you are paying a *100 fold performance hit* for antialiased line drawing. Without it, I can draw and save your figure (including python startup time, etc, etc) in 0.25s on a 2GHz Pentium 4. Is this in the ballpark for you, performance wise? While we're on the subject of performance, I took the opportunity to test the other backends. Note the numbers are not strictly comparable (discussed below) but are informative. Backend: Paint, LOD 0, AA 0 0.520u 0.000s 0:00.52 100.0% 0+0k 0+0io 726pf+0w Backend: PS, LOD 0, AA 0 1.030u 0.040s 0:01.08 99.0% 0+0k 0+0io 582pf+0w Backend: Agg, LOD 0, AA 0 0.320u 0.010s 0:00.28 117.8% 0+0k 0+0io 681pf+0w Backend: GTK, LOD 0, AA 0 0.650u 0.020s 0:00.66 101.5% 0+0k 0+0io 3031pf+0w The GTK results are in xvfb so it appears to be a no-go for you even if we could figure out how to print to stdout. These numbers are repeatable and consistent. Worthy of comment: * GD with antialiased off wins * paint is not as fast as I hoped * GTK is not as fast as I thought * Agg is an interesting case. It is doing antialiased drawing despite the AA 0 flag because I haven't made this conditional in the backend. It draws antialised unconditionally currently. But it hasn't implemented text yet. So it's not strictly comparable, but it is noteworthy that it is 100 times faster than GD at AA lines. It remains to be seen what speed we can get with plain vanilla aliased rendering. My guess is: when you turn off antialiasing you'll be a whole lot happier. Let me know. The last thing I looked at was how the GD numbers scale with line size. Below, N is the number of data points (with LOD false the numbers are very close to these results where LOD is true) Backend: GD, LOD 1, AA 0, N 10000 0.230u 0.040s 0:00.24 112.5% 0+0k 0+0io 794pf+0w Backend: GD, LOD 1, AA 0, N 20000 0.260u 0.060s 0:00.31 103.2% 0+0k 0+0io 794pf+0w Backend: GD, LOD 1, AA 0, N 40000 0.390u 0.030s 0:00.41 102.4% 0+0k 0+0io 794pf+0w Backend: GD, LOD 1, AA 0, N 80000 0.590u 0.060s 0:00.60 108.3% 0+0k 0+0io 815pf+0w Backend: GD, LOD 1, AA 0, N 160000 1.070u 0.090s 0:01.13 102.6% 0+0k 0+0io 818pf+0w JDH |
From: Peter G. <pgr...@ge...> - 2004-02-12 00:49:14
|
Thanks for the prompt answers. >Bad terminology: for x I meant sorted (monotonic) and for y the ideal >cases is smooth and not varying too rapidly. Try the lod feature and >see if it works for you. > Although the data I'm playing with right now is monotonic (in x), I cannot assume that this will always be the case, and need an efficient solutions for all situations. the 'lod' option in: l = plot(arange(10000), arange(20000,30000)) #dummy data.. 10,000 pairs set(l, 'lod', True) option does not work for me. It's still roughly 1000 points/second > >> econdly, the standard gdmodule will iterate over the x, y > >> values in a python loop in gd.py. This is slow for lines with > >> lots of points. I have a patched gdmodule that I can send you > >> (provide platform info) that moves this step to the extension > >> module. Potentially a very big win. > > Peter> Yes, that would be great! System info: > >Here is the link > >http://nitace.bsd.uchicago.edu:8080/files/share/gdmodule-0.52b.tar.gz > >You must also upgrade gd to 2.0.22 (alas 2.0.21 is obsolete!) since I >needed the latest version to get this sucker ported to win32. > > Installed gd 2.0.22, and gdmodule-0.52b (from the link you provided) but there is no change in the times. Not sure why.. I should probably notice at least a little difference. >I don't know how to write a GTK pixbuf to stdout. I inquired on the >pygtk mailing list, so perhaps we'll learn something soon. To use GTK >in Xvfb, make sure you have Xvfb (X virtual frame buffer) installed >(/usr/X11R6/bin/Xvfb). There is probably an RPM, but I don't >remember. > [...] Installed Xvfb, and ran the little script you included. It complained about: File "/usr/lib/python2.2/site-packages/matplotlib/backends/backend_gtk.py", line 528, in _quit_after_print_xvfb if len(manager.drawingArea._printQued): break AttributeError: FigureManagerGTK instance has no attribute 'drawingArea' Didn't inquire further because in my case it is crucial to have stdout output.. I have to be able to pipe these plots to cgi scrips. If you have any other ideas, please let me know. Can anyone else tell me what kind of performance they're getting doing these 10k, 50k, 100k plots? Best, Peter |
From: John H. <jdh...@ac...> - 2004-02-11 23:51:49
|
>>>>> "Perry" == Perry Greenfield <pe...@st...> writes: Perry> I like the sounds of this approach even more. But I wonder Perry> if it can be made somewhat more generic. This approach (if Perry> I read it correctly seems to need a backend function for Perry> each shape: perhaps only for circle?). What I was thinking Perry> was if there was a way to pass it the vectors or path for a Perry> symbol (for very often, many points will share the same Perry> shape, if not all the same x,y scale). Of course (slaps self on head). matplotlib 0.1 was designed around gtk drawing which doesn't support paths. Although I've been mumbling about adding paths for sometime (what with paint, ps, and agg), I'm still thinking inside the box. A collection of paths is the natural solution Perry> I suppose circle and other curved items could be handled Perry> with A bezier type call. Agg special cases this one with a dedicated ellipse function. ellipse(ex, y, width, height, numsteps) It's still a path, but you have a dedicated function to build that path up speedily. One potential drawback: how do you bring along the other backends that don't have path support? In the RectangleCollection approach, we can always fall back on draw_rectangle. In the path collection, it's more difficult. backend_gtk (pygtk) - no support for paths AFAIK backend_wx (wxpython) - no support for paths AFAIK; Jeremy? backend_ps - full path support backend_agg - ditto backend_gd - partial, I think; gotta check backend_paint (libart) - full, perhaps with bugs JDH |
From: matthew a. <ma...@ca...> - 2004-02-11 23:24:13
|
Excuse me, what does AGG stand for? And I'm curious, have you looked into cairo as a possible backend? It's a vector drawing library that's trying to be OS independent. I think there's a python interface. So far it outputs to bitmap images, X11, postscript, and an Open GL port is underway. http://freedesktop.org/Cairo/Home Interested to hear your thoughts. Maybe it's a matter of a job looking for a volunteer. Cheers, Matthew. |
From: Perry G. <pe...@st...> - 2004-02-11 23:03:19
|
John Hunter writes: > >>>>> "Perry" == Perry Greenfield <pe...@st...> writes: > > Perry> What I was alluding to was that if a backend primitive was > Perry> added that allowed plotting a symbol (patch?) or point for > Perry> an array of points. The base implementation would just do > Perry> a python loop over the single point case so there is no > Perry> requirement for a backend to overload this call. But it > Perry> could do so if it wanted to loop over all points in C. How > Perry> flexible to make this is open to discussion (e.g., allowing > Perry> x, and y scaling factors, as arrays, for the symbol to be > Perry> plotted, and other attributes that may vary with point such > Perry> as color) > > To make this work in the current design, you'll need more than a new > backend method. > [much good explanation of why...] OK, I understand. > My first response to this problem was to use a naive container class, > eg Circles, and an appropriate backend method, eg, draw_circles. In > this case, scatter would instantiate a Circles instance with a list of > circles. When Circles was called to render, it would need to create a > sequence of location data and a sequence of gcs [...] I'd agree that this doesn't seem worth the trouble > > Much better is to implement a GraphicsContextCollection, where the > relevant properties can be either individual elements or > len(collection) sequences. If a property is an element, it's > homogeneous across the collection. If it's len(collection), iterate > over it. The CircleCollection, instead of storing individual Circle > instances as I wrote about above, stores just the location and size > data in arrays and a single GraphicsContextCollection. > > def scatter(x, y, s, c): > > collection = CircleCollection(x, y, s) > gc = GraphicsContextCollection() > gc.set_linewidth(1.0) # a single line width > gc.set_foreground(c) # a len(x) array of facecolors > gc.set_edgecolor('k') # a single edgecolor > > collection.set_gc(gc) > > axes.add_collection(collection) > return collection > > And this will be blazingly fast compared to the solution above, since, > for example, you transform the x, y, and s coordinates as numeric > arrays rather than individually. And there is almost no function call > overhead. And as you say, if the backend doesn't implement a > draw_circles method, the CircleCollection can just fall back on > calling the existing methods in a loop. > > Thoughts? > I like the sounds of this approach even more. But I wonder if it can be made somewhat more generic. This approach (if I read it correctly seems to need a backend function for each shape: perhaps only for circle?). What I was thinking was if there was a way to pass it the vectors or path for a symbol (for very often, many points will share the same shape, if not all the same x,y scale). Here the circle is a bit of a special case compared to crosses, error bars triangles and other symbols that are usually made up of a few straight lines. In these cases you could pass the backend the context collection along with the shape (and perhaps some scaling info if that isn't part of the context). That way only one backend routine is needed. I suppose circle and other curved items could be handled with A bezier type call. But perhaps I still misunderstand. Thanks for your very detailed response. Perry |
From: John H. <jdh...@ac...> - 2004-02-11 22:43:33
|
>>>>> "Perry" == Perry Greenfield <pe...@st...> writes: Perry> What I was alluding to was that if a backend primitive was Perry> added that allowed plotting a symbol (patch?) or point for Perry> an array of points. The base implementation would just do Perry> a python loop over the single point case so there is no Perry> requirement for a backend to overload this call. But it Perry> could do so if it wanted to loop over all points in C. How Perry> flexible to make this is open to discussion (e.g., allowing Perry> x, and y scaling factors, as arrays, for the symbol to be Perry> plotted, and other attributes that may vary with point such Perry> as color) To make this work in the current design, you'll need more than a new backend method. Plot commands like scatter instantiate Artists (Circle) and add them to the Axes as a generic patch instances. On a call to draw, the Axes instance iterates over all of it's patch instances and forwards the call on to the artists it contains. These, in turn instantiate gc instances which contain information like linewidth, facecolor, edgecolor, alpha , etc... The patch instance also transforms its data into display units and calls the relevant backend method. Eg, a Circle instance would call renderer.draw_arc(gc, x, y, width, ...) This makes it relatively easy to write a backend since you only have to worry about 1 coordinate system (display) and don't need to know anything about the Artist objects (Circle, Line, Rectangle, Text, ...) The point is that no existing entity knows that a collection of patches are all circles, and noone is keeping track of whether they share a property or not. This buys you total flexibility to set individual properties, but you pay for it in performance, since you have to set every property for every object and call render methods for each one, and so on. My first response to this problem was to use a naive container class, eg Circles, and an appropriate backend method, eg, draw_circles. In this case, scatter would instantiate a Circles instance with a list of circles. When Circles was called to render, it would need to create a sequence of location data and a sequence of gcs locs = [ (x0, y0, w0, h0), (x1, y1, w1, h1), ...] gcs = [ circ0.get_gc(), circ1.get_gc(), ...] and then call renderer.draw_ellipses( locs, gcs). This would provide some savings, but probably not dramatic ones. The backends would need to know how to read the GCs. In backend_agg extension code, I've implemented the code (in CVS) to read the python GraphicsContextBase information using the python API. _gc_get_linecap _gc_get_joinstyle _gc_get_color # returns rgb This is kind of backward, implementing an object in python and then accessing it at the extension level code using the Python API, but it does keep as much of the frontend in python as possible, which is desirable. The point is that for your approach to work and to not break encapsulation, the backends have to know about the GC. The discussion above was focused on preserving all the individual properties of the actors (eg every circle can have it's own linewidth, color, alpha, dash style). But this is rare. Usually, we just want to vary one or two properties across a large collection, eg, color in pcolor and size and color in scatter. Much better is to implement a GraphicsContextCollection, where the relevant properties can be either individual elements or len(collection) sequences. If a property is an element, it's homogeneous across the collection. If it's len(collection), iterate over it. The CircleCollection, instead of storing individual Circle instances as I wrote about above, stores just the location and size data in arrays and a single GraphicsContextCollection. def scatter(x, y, s, c): collection = CircleCollection(x, y, s) gc = GraphicsContextCollection() gc.set_linewidth(1.0) # a single line width gc.set_foreground(c) # a len(x) array of facecolors gc.set_edgecolor('k') # a single edgecolor collection.set_gc(gc) axes.add_collection(collection) return collection And this will be blazingly fast compared to the solution above, since, for example, you transform the x, y, and s coordinates as numeric arrays rather than individually. And there is almost no function call overhead. And as you say, if the backend doesn't implement a draw_circles method, the CircleCollection can just fall back on calling the existing methods in a loop. Thoughts? JDH |
From: John H. <jdh...@ac...> - 2004-02-11 21:16:46
|
>>>>> "Peter" == Peter Groszkowski <pgr...@ge...> writes: Peter> Will mostly be plotting time Vs value(time) but in certain Peter> cases will need plots of other data, and therefore have to Peter> look at the worst case scenario. Not exactly sure what you Peter> mean by "continuous" since all are descrete data Peter> points. The data may not be smooth (could have misbehaving Peter> sensors giving garbage) and jump all over the place. Bad terminology: for x I meant sorted (monotonic) and for y the ideal cases is smooth and not varying too rapidly. Try the lod feature and see if it works for you. Perhaps it would be better to extend the LOD functionality, so that you control the extent of subsampling. Eg, suppose you have 100,000 x data points but only 1000 pixels of display. Then for every data 100 points you could set the decimation factor, perhaps as a percentage. More generally, we could implement a LOD base class users could supply their own derived instances to subsample the data how they see fit, eg, min and max over the 100 points, and so on. By reshaping the points into a 1000x100 matrix, this could be done in Numeric efficiently. >> econdly, the standard gdmodule will iterate over the x, y >> values in a python loop in gd.py. This is slow for lines with >> lots of points. I have a patched gdmodule that I can send you >> (provide platform info) that moves this step to the extension >> module. Potentially a very big win. Peter> Yes, that would be great! System info: Here is the link http://nitace.bsd.uchicago.edu:8080/files/share/gdmodule-0.52b.tar.gz You must also upgrade gd to 2.0.22 (alas 2.0.21 is obsolete!) since I needed the latest version to get this sucker ported to win32. >> Another possibility: change backends. The GTK backend is >> significantly faster than GD. If you want to work off line >> (ie, draw to image only and not display to screen ) and are on >> a linux box, you can do this with GTK and Xvfb. I'll give you >> instructions if interested. In the next release of matplotlib, >> there will be a libart paint backend (cross platform) that may >> be faster than GD. I'm working on an Agg backend that should >> be considerably faster than all the other backends since it >> does everything in extension code -- we'll see Peter> Yes I am only planning to work offline. Want to be able to Peter> pipe the output images to stdout. I am looking for the Peter> fastest solution possible. I don't know how to write a GTK pixbuf to stdout. I inquired on the pygtk mailing list, so perhaps we'll learn something soon. To use GTK in Xvfb, make sure you have Xvfb (X virtual frame buffer) installed (/usr/X11R6/bin/Xvfb). There is probably an RPM, but I don't remember. You then need to start it with something like XVFB_HOME=/usr/X11R6 $XVFB_HOME/bin/Xvfb :1 -co $XVFB_HOME/lib/X11/rgb -fp $XVFB_HOME/lib/X11/fonts/misc/,$XVFB_HOME/lib/X11/fonts/Speedo/,$XVFB_HOME/lib/X11/fonts/Type1/,$XVFB_HOME/lib/X11/fonts/75dpi/,$XVFB_HOME/lib/X11/fonts/100dpi/ & And connect your display to it > setenv DISPLAY :1 Now you can use gtk as follows from matplotlib.matlab import * from matplotlib.backends.backend_gtk import show_xvfb def f(t): s1 = cos(2*pi*t) e1 = exp(-t) return multiply(s1,e1) t1 = arange(0.0, 5.0, 0.1) t2 = arange(0.0, 5.0, 0.02) t3 = arange(0.0, 2.0, 0.01) subplot(211) plot(t1, f(t1), 'bo', t2, f(t2), 'k') title('A tale of 2 subplots') ylabel('Damped oscillation') subplot(212) plot(t3, cos(2*pi*t3), 'r--') xlabel('time (s)') ylabel('Undamped') savefig('subplot_demo') show_xvfb() # not show! |