• 4 Posts
  • 23 Comments
Joined 3 years ago
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Cake day: July 2nd, 2023

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  • For me, intend to dislike pure roguelikes because of the lack of meta progression. I tend to get a limited amount of time to play, so I don’t like games that require a time sink to get enjoyment. And as I get older I’m getting less ‘gud’ at games too. This is the reason I avoid almost all multiplayer, most grindy single player (ubisoft) and pretty much all soulslikes.

    I like the feedback loop of the game getting easier without me necessarily having to do the heavy lifting of getting better. And it doesn’t have to be straight upgrades. Hades with its weapons is mostly sidegrades, and those are fun too.






  • This was a great read! As someone who was initially excited about the possibilities of AI art, it’s been hit or miss with me.

    I’ve come to realise over time that I like the connection that art offers. The little moment of ‘I wonder what the artist was thinking when they imagined this and what experiences did someone have to get to a place where they could visualize and create this?’

    And I think that’s what missing with AI art. Sure, it can enable someone like me who has no skill with drawing to create something but it doesn’t get to the point of putting my actual imagination down. The repeated tries can only get to point of ‘close enough’.

    For me, looking at a piece and then learning it’s AI art is basically realizing that I’m looking at a computer generated imitation of someone’s imagination. Except the imitation was created by describing the art instead of the imitator ever looking at it. An connection I could have felt with original human is watered down as to be non-existent.


  • For my laptop, 90% of. The reason is pc game pass. I like trying random games out for a few hours.

    That said, my old desktop is still on windows 10 and there’s some shitty update that occasionally causes boot failure after which I’ve to either rollback the update, restore to a system restore point or (once) do a full windows reinstall.

    The problem happened again a couple days ago. Since it’s not my daily driver anymore, I just don’t have to energy to fix it. I think it might be time to move to Linux, except I’ve no idea what distro to go for. For work, I’ve used a bunch of centos and rocky servers, but they’ve always been cli. I’ve no idea what kind of good ui based distros will work for me.


  • Finally finished my play through of Cyberpunk 2077 that I started when it came out on ps+. Enjoyable enough that I bought the Phantom Liberty DLC before I finished the base game. Stability still seems to be an issue. Had about a dozen crashes but never lost more than 10 minutes at any time.

    I’ve realised I don’t like when games don’t let you max out all the available rpg skill trees. Always leaves me wondering if I could be having a better time. There’s playstyles that I wanted to try out but couldn’t because of limitations. I wish more games did unlimited respecs like Bg3 did.


    I think I might give Sifu a shot next.





  • As a front-end dev, I disagree. You can make something optimized for utility from multiple perspectives. It might be for power users or for the ability to see as much data in one place, or even to change and configure as many things as possible. But these approaches don’t necessarily make it user friendly. Sometimes the most usable flow requires deoptimization.

    Have you seen the old SAP UIs? Lots of utility. Complicated as hell usability.