Well, here’s an unexpected combination… Toyota’s Toyota Connected North America unit is developing a console-grade open-source game engine. Making it even more unusual is their engineering choices of building around the Flutter toolkit and in turn the Dart programming language. This new game engine creation is called Fluorite.

Toyota Connected North America is Toyota Motor Corporation’s subsidiary founded in collaboration with Microsoft for working on in-vehicle software, AI, and related tech initiatives. Toyota Connected developers announced at FOSDEM 2026 their Fluorite game engine as a “console grade” engine built around Flutter and Dart. They were going with Flutter to leverage its rich UI toolkit and for “building stunning interactive experiences.” Fluorite also makes use of Google’s Filament 3D rendering engine.

  • PokerChips
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    8 hours ago

    Thanks. Looks like Microsoft is getting their dirty hands in Toyota. Good to know now that I’m looking at trucks.

      • halcyoncmdr@piefed.social
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        1 day ago

        Yeah… they have a tendency to spread into unrelated markets, and then dominate.

        Probably most notably, Nintendo originally made Hanafuda cards.

        • TexasDrunk@lemmy.world
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          1 day ago

          Most notable in gaming, no question. You’ve also got Yamaha (probably the most diverse) making guitars, motorcycles, wheelchairs, electric surfboards, air conditioners, and about a hundred other things. Nokia made rubber boots or some shit before making an indestructible phone.

          But I think the most notable is a Korean company, Samsung. Semiconductors, phones, TVs, and other related electronics. Also sentry guns. Also the Burj Khalifa. Also, a theme park (Everland).

          I guess to your point, not just Japanese but they do seem to have a greater tendency.

  • PonyOfWar@pawb.social
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    1 day ago

    Interesting. This might actually become a good option for mobile games and apps. I’ve created a few Flutter apps that integrate Unity for their 3d content, but that always comes with drawbacks, especially performance-wise. I’ll definitely keep an eye on this.

  • arcterus@piefed.blahaj.zone
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    1 day ago

    This seems sort of interesting, although I really wonder how performant it’ll actually be given that most Flutter apps on my phone are somewhat laggy.

    • morriscox@lemmy.world
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      1 day ago

      Meanwhile for Godot they found long start-up times and being too resource heavy.

      Addressed in the article.

      • onlinepersona
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        1 day ago

        Long startup times? Godot opens very quickly on my computer. Granted, my projects are small test projects with not much going on, but flutter and dart will probably start sputtering once their scenes get bigger.

        They are also always at the mercy of Google who might drop flutter and dart at any time.

        • kamstrup
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          1 day ago

          On your computer. I think this engine is aimed at embedded, if I understand the article correctly

            • enbiousenvy@lemmy.blahaj.zone
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              15 minutes ago

              maybe practically not developing on an embedded device. but targetting to. Godot games on Android is also not the smallest nor starts up the fastest compared to something like Defold games.

            • I Cast Fist
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              20 hours ago

              Toyota is interested in a game engine suited for their in-vehicle / digital cockpit experience.

              Maybe not embedded devices, but hardware equivalent to mid phones from 2016 which is what I suppose would be the equivalent of the media center in their cars, stuff that might not even support OpenGL3

              Also: godot still isn’t that great with 3D graphics