zerofiftyone
Creator of
Recent community posts
That's very strange! I'm at a bit of a loss for what could be causing that behaviour, I've never heard of it happening before. The game doesn't have any Steam integration at all, nor VR functionality, so I'm a little confused as to why SteamVR would be getting involved.
The only thing I can think of that might be related is: were you trying to launch the game from a Steam shortcut?
Hey all,
This is Concentric. It's a minimalist action game about gracefully moving in circles. Navigate along a set of concentric rings and bring energy back to your core.
Retrieve energy. Evade traps. Play fast and take risks for a better score. Carve a perfect path through the level and rise the ranks of the global leaderboards.
More information on the game page: https://zerofiftyone.itch.io/concentric
This was so good! Everyone will have already made comments on how good it looks, so instead I'll talk about the audio, which is great! Everything, from the music to the voice acting and the good FX on the radio chatter helped to build up atmosphere in a way that made the setting seem convincing. When I switched on the bedside radio and heard the sound of the radio show filling the room as the player character commented on it, it felt like I ws in a real, lived in place.
Anyway, well done on this. Huge accomplishment.
Hey there!
EVADER is an arcade style action game about skilfully avoiding death using a unique dual-control movement system.
Survive for as long as you can against endless waves of enemies .
- Fast and frantic "die and retry" gameplay
- Six unique enemy types
- Xinput Gamepad + Keyboard support (Gamepad recommended)
- Online Leaderboards
It was made for Wizard Jam 5, which just ended last week.
https://zerofiftyone.itch.io/evader
It only supports XInput controllers, so you can use something like x360ce to emulate that if you don't have one. As for the file size, it's about 180MB. Sorry if that takes ages for you! There's nothing I can really do to reduce it by very much. Unfortunately it's just an Unreal Engine thing.
Thanks for checking it out :)