Hey, I played your game and recorded my playthrough. The presentation is great and I enjoyed finding ways to skip large parts of the level, but the difficulty due to lack of air control and the lava always being right below you no matter how fast you go made it quite frustrating at times. Overall, great game and I hope you improve on it in the future.
Vykri
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Thanks for the clarifications. As for the game I mentioned, it's here https://visgotti.itch.io/skeet-ninja from a previous ScoreSpace jam. The developer even added a link to a Twitch vod I did where I got the high score haha. I enjoyed your game a lot and am looking forward to trying the less chaotic version.
Hey, man. No need to apologize! You made a video game in 3 days, that's super awesome and impressive! That's also really impressive that you got a score of 17. I may have been too quick to assume that some pipe spawns made the game impossible. Knowing that you made it in such a way that there should always be space to dodge them does make me want to try again. Best of luck in the future!
Wow, very impressive looking game. I ran into a couple issues though. In the second room you need to possess a host to open the door, but the directions on how to do that are in the third room. I only figured out what to do by looking at the controls in the game's description. Also, I ran into a bug where after possessing the thing that walks on walls, leaving the host caused my gravity and controls to be messed up even after possessing another host. I also think I got softlocked in the area with the big enemy that looks like a box with legs. I have access to 4 rooms, but I can't progress in 2 of them without a wall climber host, and the room with the big enemy doesn't seem to do anything.
After resetting from that softlock, I'm now seeing that in the first room, I'm supposed to go through the vent in the top right, but you can actually go through the door for some reason which is why I was confused. Apparently by going through the door, I didn't trigger a bunch of stuff like the map, title screen, and instructions. Also, I think I wasn't able to kill enemies?
I got back to where I was before I was softlocked thinking maybe the big enemy will do something now that I've hit that trigger in the beginning, but it doesn't seem to be the case. I'm kind of lost on what to next.
Game looks super impressive, I'll be sure to try it again if I could get a hint of what to do next or if it turns out the softlock is unintended and it gets fixed.
Great game! Oozes personality and I enjoyed trying to figure out how to stack the jury. My only complaint is that the game is very RNG dependent. With only 4 dollars to play with per round, you sometimes don't really get a chance to fight back if you're given a bad starting lineup. It's also very snowball-y because of this. If you get lucky with good jurors in the first round or two, you can save up lots of money for later rounds, but if you get bad jurors you spend all of your money trying to play catch up. Overall, wonderful game. Really well done!
Finally beat it! That last puzzle took me FOREVER . Interesting game. It was kind of odd how a lot of the progression was gated behind understanding the intricacies of the dive mechanic (long jumping, double wall jumping), yet none of the in game hints really talked about it. I mostly just learned how it worked by messing around with it. I never figured out how to get the box on the top of the blue pillar, so I probably still don't fully understand how it works. The character designs are amazing, of course, and overall a very fun game. Found some small bugs and visual glitches during my playthrough. Nothing too bad except twice I had my game softlock after interacting with the same object multiple times in a row. Couldn't interact or move after closing out of the dialogue. Loved the game and great job!
This put a huge smile on my face. I imagined most people who booted this up were confused and immediately closed it, but to hear you've gotten that far with your partner makes me really happy. The fourth one is in the deathrun area. If you look at the right side, there's an invisible wall along the bottom that you can enter. Here's a screenshot where you can see a lighter yellow line along the right wall where it is. I admit this is a very sneaky place to hide something and I probably should have made it a bit easier haha. Thanks again for the very nice comment and I hope you two can see the ending!
Not bad for 2 days. Felt pretty linear rather than metroid-vania-y, but pretty hard to invoke the feeling of openness with such a limited play space. Fighting against the ranged enemies felt pretty unfair. Would be cool if you could reflect their projectiles with your sword ganondorf style. As always, love the art style and general vibe of the game.
You're too kind. I'm just happy you're enjoying the games. I do have a YouTube channel actually. I posted 2 tutorial videos about multiplayer games which you can watch here if you're interested.
I also have some unlisted YouTube videos where I review other itch.io games like
and
But honestly I find editing videos to be tedious, so I don't particularly like making videos.
If you're taking a look through my old games, may I recommend Toy Quest and PROJECT LAZ? They're probably the two I'm most proud of.
Again, thank you for all the kind comments. They really make my day.
I think after people download a game, there are some suggestions for other games to try. Since we both participated in the Pass the Game jam, it probably is recommending your games at random.
If you're seeing hits from vykri.com specifically, people are finding your game from https://vykri.com/pass-the-game-2023/ which I made to visualize the jam.
I started working on Higan. Made it so you can't move the mirror whenever you want, but instead need to walk through Torii gates to fit with the Japanese theme. It reduced the overwhelming complexity of the mechanic on the player so I think it's a good direction to go, but unfortunately life got in the way I likely won't be able to have meaningful changes complete by the deadline of this jam. Might still continue working on it after, but as for this jam, unfortunately, looks like I won't be able to submit.
I also just updated the box in the top right corner of https://vykri.com/pass-the-game-2023/ to link to the jam. Hope that helps as well.