Omg ok I'll do my best to get my homework done!... I think I would have liked either a couple more scares or for the plot to have a bit more dialogue, the end feels quite sudden.
Sake
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I really liked the radio report, and calling dad. This game reminds me of b-horror, somewhere between serious horror and a goofy comedy.
I wish that we had stuff to interact with or do, in the downtime between customers. I also wish we could have had a few more scares, with the entities especially. Also honestly wtf Stevie
I typically don't enjoy games that get too dark with topics of alcoholism and child abuse, but I think this one handled it well. It's grotesque, it's dark, but I think it's handled with tact. When we reunite with the kids at the end I feel like my mind was blown, so now I'm trying to piece out how they end up there in future stories..good work!
Hello! Is this game complete? I am having trouble finding out what to do after picking up Feather 6, for me that was in the room next to the computer lab. Nothing new has opened, and I don't see any feathers anywhere. The notes were generally leaving off with chaos happening in the facility when the characters were trying to escape.
2/3 endings and not a lot of the game over screens, but I REALLY loved this experience! The characters are SO well written and interesting, the overall plot is both silly, goofy, but wholesome and heart breaking. What a fun game! I am really glad I played Prey at the Altar and found you, this was such a treat. :) Guess I'll have to play The Moon Looks Beautiful Tonight soon!!
The visuals are beautiful, the story is interesting, the environment is engaging and interesting - however the ending feels a little lackluster, like we're meant to do more, but we are ultimately left to wander. Maybe that was purposeful! I think I would have liked to see voice acting and static environments as scenes leading up to where the game starts, and perhaps also some kind of ending that is a little more definitive when you leave the HQ building. As-is, I'm left more curious than satisfied.
Showing love and compassion to yourself is one of the hardest things that people can do, sometimes. I really enjoyed the sequences, the neighbor was well written, there is a level of delicateness in the pauses and how she arrives, and of course, the sections with the creature and dialogue are very heart breaking. Reminds me of Babadook, in a way. Thank you for the game!
This game is so cute! I love the graphic style/art, the dialogue is fantastic, and the characters are SO cute. I would have loved to talk to the other two passengers, but I'll hold hands with Baph any day. <3
All three endings were quite lovely, I felt so bad being mean but the art is just sooo good! Worth :)Super fun! I love the visuals and overall environment for the game. The main character is so interesting (name, appearance, how they reference their grandfather and childhood memories) I wish the experience was much longer, encompassing childhood so we could really 'live' in the moments referenced. I feel so sad about the grandpa's situation.. Overall the puzzles were fun, dialogue great, and setting fantastic. I ran into a couple bugs and I think the ending could be stronger, but this is an overall awesome experience!
It's no chibi charger but it is AWESOME. I love the mix of gameplay elements; from the scrungly, distorted overworld, to the bullet hell combat, to the more supernatural VN elements. The sound design, overall aesthetic and atmosphere are great. There's nothing to dislike here for me. I really cannot get enough of your taste in game subjects, aesthetics, feeling.. thank you for the game! I'd love to see more in this universe!
The sequence of events did not really make sense to me - we are going into the forest to find our daughter, then suddenly have her body? Hmm. I like the idea of the future game, and the cop/station sequence was great. I think a more refined play area and more focused story would be really good to tie the story up!
I really enjoyed this experience, short and sweet! The entity present here and the more poetic lines about the way it looks, the way it behaves, its reason for getting involved with our doctor was very cool. My favorite part was the body on the table slowly changing, looked great!
A bug happened that crashed my game when I entered the wall and moved forward, clicking the puzzle and solving it before the shadow had fully settled into place on the left side. Seemed like the game didn't know what to do as the animation hadn't finished yet. I was able to get it to happen a couple times going through that sequence before the shadow settled, so fingers crossed it's easy to fix.I was not expecting the secret ending at all! Overall I really enjoy this experience, it feels super spooky delving into the world through the little camera window, the entire dynamic with the camera was great! (trying not to spoil anything, ahh!) I'm quite interested in this other world, the 'other ones', and wish we had a little more about it. As-is the world feels very mysterious!
One of the better games I've played this year. I love the voice acting, the visuals are great, and it is a very unique concept for a game. I really enjoyed being able to basically Ace Attorney it - find clues to break dialogue loops and proceed to the next section. I would love to see more games like this, that take that gameplay style and expand out the narrative more in the horror realm. It really lets me feel like my brain is working to figure out what's going on and I get such a rush of dopamine when I figure it out!
I would literally never go fishing if it was like this. :) I would just stay cozy in my own little home. That said! This was such an interesting experience. The fish look great, I REALLY liked the UI for the fishing meter, and the ending was simple but effective. I maybe would have put the poem as the opening of the game, instead of the closer, to allow the players to have a sense of forlorn wash over them while they play.
Interesting game, I feel the puzzles in this one are much stronger than the camp game from you I played previously. Because this game was quite a bit faster paced with the plot, and didn't let us take a lot of time to become immersed in the story characters and their feelings, it didn't hit as hard I think. Overall I enjoyed the scares and set design!
For someone who is really bad at games in this style, the game is currently very accessible! Ammo was reasonable, I love the huge variations in weapons that we get to play with as we run along the first few levels. I enjoy the environments as well! I think perhaps a little more variation in what decorations are in each area and some work on the enemy AI are the only things I would want to see improved compared to where the game is currently. I am REALLY into the notes and story!
I'm so upset this game isn't longer, I love the visuals, love the setting, and really like the overall atmosphere and feeling. I am taken back to playing Silent Hill and Haunting Grounds in just a few short minutes. I would love more! Exploring the grounds, finding out what exactly is behind the sister's back.. teeehee. Thank you for this experience!
I enjoyed this! Unfortunately the coolest, most interesting part was primarily off screen/hidden (lore content about the family) until the end. I think I would have liked some flashbacks/earlier sequences in the loops that we slowly unveil the full meaning of as we play (trying not to spoil anything). As-is, I like the idea a lot! I'm def interested in the next installment! :)