Thank you for playing, glad you enjoyed it. Was very fun to make it.
Ne Mene
Creator of
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Cool game, puzzles are a bit simple and kind of a chore to finish because it takes very long to pump the water. Graphics are very very nice and the music was alright. Maybe you could try playing with like a limited water supply so that the puzzles are more interesting? Or make them have more components. Anyways, cool submission, i bet it's going to make the top 10.
Nice, good graphics (tho you can make them more consistent by making ui elements and the background also pixelart), controls are flawless, easily one of the best character controllers i have come across here. I don't understand how this game uses the prerequisite though and i am not sure if the part where you cant jump over the wall is the ending. Oh also there are some problems with english you might want to check out. Anyways very good submission, great job.
Ayyy, i finally managed to make that web build after hours of recompling shaders (not fun), there is a crash upon resetting the game when you die, fps isnt the best and sometimes ships are oneshot for some reason, but i hope you will have fun regardless. Thank you for pushing me to make a web build, this is going to be very useful for me in the future.
Yeah this is a known bug, thanks for reporting. It happens because when you upgrade your ship and there are enemies targeting it, it technically gets deleted and a new one spawns which leaves the enemies targeting a dangling pointer that has some corrupt garbage for its value and the game crashes. Unfortunately i only found out about this after the deadline. Thanks for playing and im glad you liked it :)
Yooo thanks for playing. I got a pretty stripped down framework i made for games with raylib so i know it very well and if i hyperfocus i can get a lotta stuff implemented and also i didnt have to worry about the assets since we are a team. Very hard to balance jam games as usual because we playtested waaay tooo much lol. Anyways thanks again for checking out!
Very interesting submission, i have a suggestion. When you make graphics for a game it's best to keep them in the same style, i see you have pixelart, vector art and 3d assets in the same scene and it would look much more consistent if it was just pixelart or just 3d. Anyways cool thingy and hope you had fun making it.