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Mista Mangoes

86
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32
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A member registered Apr 11, 2018 · View creator page →

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Ayyy I remember you from the big mode jam! Thanks for playing our game, and for the feedback as well. <3

Tyty <3

Very simple, yet well put together idea! It always catches me by surprise seeing fellow Scratchers in this jam lol.

Very well made, love the art! Brings me back to my childhood of Papa's Pizzaria :,)

Slick style, visceral feedback, crunchy sound design and slick gameplay...

5 stars across the board, dawg. Good stuff!

Neat idea! Not exactly a game ofc, but neat nonetheless.

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Sometimes it felt like my movement or stretching inputs weren't registered, and switching cats felt a little tedious sometimes. I might've had it as clicking on cats to switch if I were you, but controller support probably complicates it. That, and the option to retract a step would be nice. 

You did great for the time you had though, and the option to choose levels is very nice. I kinda wish I implemented that in my game lol.

I actually had a similar idea with a snowball that grows or shrinks depending on heat, but you did it in a more interesting way than I would've! Well done!

Awesome idea, and I love the level design, but the player feel super difficult to control. Walljumping is so hard in this game :,,,((

Otherwise loved it!

Well thought out levels and neat core mechanics! My only gripe is that the controls feel a lil clunky.

Wow great concept and great execution! Taking and giving mass between objects and yourself is such a smart idea.

Pretty neat!

Team Bugulon cooks as always!

Very cool idea! Reminds of UNO lol

Pretty neat seeing a rhythm game in a jam, just too bad I'm not very good at them lol. Kudos

Good concept, good levels! Just the lack of coyoted time like Simeon said that bothers me. Otherwise great job!

Great fun! I genuinely love this concept, it gives me meat boy vibes and maybe mercenaries vibes with having to collect the time lol.

The only changes I'd make are making each level shorter so dying isn't as punishing, and making respawning and rescuing a survivor faster.  It feel counterintuitive to have the game slow to a crawl when you wanna keep zooming through the levels.

If you ever expanded on this game I'd play it!

Pretty neat, this concept would probably suit a vampire survivors type game!

Once the controls clicked this was a blast! Super simple idea executed perfectly. I would love to watch a speedrun of this!

Beautiful artwork and music! Fell in love from the moment my team and I saw your screenshots in the discord, and the game didn't disappoint. Love the idea of using your size and shape to act as a platform for an NPC, and the little wizard is so adorable! Even though the scaling ability and player movement felt a bit confusing at first, I still enjoyed the hell outta this!

Loved it

Love the art, very cute! The style almost reminds me of Spelunky. The sounds for constructing were a lil loud though :,D

RAHHHH SCREW THAT STUPID ADVENTURER WHO KEEPS SLAYING MY SLIMES I HATE THIS GAME!!!!!1!

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Good game though, played this for way longer than I should've lmao.

Slick art, lots of polish, cleverly designed levels, just the perfect length. Love this!

Hard to control, but a great play nonetheless! Immaculate art and polish in general. Definitely didn't click for hot mechanic lady ofc...

Very interesting take on the theme! Nice job!

Simple, but well executed idea! My only issue were some janky physics here and there :/

The death sound effect is amazing btw lol

Simple, yet effective. It's nice to see another block enjoyer :D

Very nice art, the idea is interesting too! Although the turning speed is a bit slow for my tastes :(

Pretty rare to see point and click these days. Neat!

The first beer type game

Cute ending! Loved this.

Thick atmosphere and solid aesthetic. I dig it!

Simple yet elegant art,  great level design, satisfying SFX, short but sweet. You guys knocked it outta the park!

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Thanks so much! We definitely should've chosen between either shorter levels or checkpoints lol.

Loved everything about this actually! Super kooky and yet also satisfying to build up your boulder until it's capable of crushing Olympus!! The indomitable human spirit prevails.

Wowza very creative and the art is beautiful!! Plus the name "Snailiens" hits extra hard for me lol.

Loved the style, gameplay is very simple but fits the theme. Great job! :D

Very janky (unfortunately broke for me) but it has a lot of charm for sure!

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Respect for making a 3D game for a jam. Even if it's not the most polished, I still enjoyed it.