For the robot dialogue question: yep that was a big inspiration! The idea was that our protagonist is struggling with if they’re anything more than what their teacher molded them into… and is coping with it with an artificial companion that is entirely molded by what they say.
Lucas Immanuel
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A member registered Apr 11, 2020 · View creator page →
Creator of
The Last Hour of a Lost 90s JRPG, Remade in 3D Pixel Art!
Role Playing
An Attempt to Capture My Feelings on Kentucky Route Zero
Visual Novel
Explore a Forgotten Underwater Kingdom and Find Your Friend
Platformer
A 10-15 minute narrative telling a realistic but fictional account of the lost colony of Roanoake
Interactive Fiction
A short story about teamwork and falling behind
Interactive Fiction
Play in browser
The Bug Chef Returns, Rises, and Strikes Back in an all new entry in the 'beloved' physics based rage Game
Puzzle
A Comedy Mystery Game Where The Murderer Is... Obvious
Interactive Fiction
Play in browser
A Game Where You Prevent A Fight With A Boss As Long As Possible
Puzzle
Play in browser
Recent community posts
I really love how clean the fire animation is! I always struggle with that kind of stuff but you knocked it out of the park. I only wish there were some reason not to set areas on fire, like maybe you take fire damage yourself after a second, so that you had to think more about where you set flames.
This game reminds me a lot of this game: https://neal.fun/absurd-trolley-problems/
I liked that game and I like this one! Good job.