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Jay

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A member registered Nov 01, 2018 · View creator page →

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there are some teasers in the discord

aw lol I had seen the tear but didnt realize it was hydrim 

thanks, I always enjoy hearing feedback.  Also I am currently working on the biggest patch to date! Still some time til its ready though

Poison can get pretty scary if you win fast, but its good to experiment with different builds :D  poor urso tho :c

Teamwork is just as important as damage :D glad you are having fun, thats a great run

now thats a bulky team 

The alternate appearances for the player monsters you get from completing their quests?  They are just fun little variations to mix it up a little 

thank you, me too :D

thanks, that would be awesome! In the mean time too, I post little previews in the discord and will definitely announce it there (and here) as well

So yea, thats "Wounds" system.  When a mon gets KO'd you suffer 1 wound.  If you reach the limit (2 times your team size on normal difficulty) it's game over.  Some events, camping, and healing salves can heal/cause wounds too.  Skimander's ability is the one that moves :D yea it can be really challenging if the team isnt built with it in mind.  But thats just a learning experience! 

Im glad you liked it, I definitely wanted to incorporate strategic decisions :D.  Theres alot to figure out (and isnt explained very well lol) so dont worry about not picking up on everything right away.  Many people dont even realize you can swap monsters mid battle (with a cool down).  Gonna watch this over dinner!

thanks, and yea!  Slowly but surely working on the biggest update so far.  life has a way of getting in the way of things sometimes though.

hmm that sounds like your stats file got corrupted, its hard to say what caused it though.  If you are playing on browser it might have been interrupted during a save.  Does it reset every time you try to play?

O: it's a double edged pun

thank you for the very kind words! 

So elixir does all the potions, the 2 biggest effects you will probably notice from these is Invulnerability and Curing 2 Wounds.   Try to use it on a mon that is low hp, and when youve already taking some wounds, or before a final boss uses their super to prevent the damage.

it causes all of your monsters go add more to the super meter (+20% more super generated from attacking/casting/taking damage depending on archetype). 

thank you I'm glad you are enjoying it!  Infinite does have alot of pressure

O: Thats a great loop count, well done! 

1. for higher rarity items, it is more cost effective to merge them first then temper.  

2. There are 2 ways to get duplicate monsters, first with a Nest in the village the monsters can appear twice during starting team selection.  The other harder way is go to nests during the run, use egg sense to get a specific monster thats not on your team but do not hatch the egg.  Since it is still not on your team, you can keep repeating this at more nests until you have as many duplicates as you want.   Then hatch all of the eggs. 

3. Save scumming is up to personal preference.  I intentionally didnt try to limit it that much because ultimately its a little single player game for fun, so if thats something you want to do go for it! 

4. 6 loops is pretty good for endless!  Beyond that youll want to start seeking out the really strong combos (whether its items, synergies or mosnters).  Consider selling food such as Calcarrots if your team's main strat isnt Int based.   Also Forge Sparks from the Desolate Forge event are pretty important for really broken builds.  

I'm glad youre enjoying it, sorry for the late response

Thank you, thats correct!  There are 4 types of supers too, its based on the type of the monster you use it (Aggressive, Defensive, Technical or Support)

Only Str is limited, you can boost dmg in other ways such as Pulverizer or Finisher

sorry he meant build a building but dont put any mons on it

(its the Nest lvl 3)

its a specific tier 3 building, and you will know as soon as you start a new run if you did the correct one. 

those are the caps yep! 

Random Events (?) only 

try finding the snake 1 more time after :D

theyre moving too fast to follow O:

thank you for spreading the word, it really helps 

they never stop appearing but they do only show up in the (Glacier/Volcano/Wasteland) Zone 

Yes, though not soon.  Im working on a steam version for the game with a ton of new stuff.  (I post some teasers of the new stuff on the discord dev log channel!)
Kara has been 3 def.

Zooom

parra has alot of different strats :D

also just as pure tanking Slagg can prob take the most dmg, but Kara is very good too

oh no those are pretty dangerous.  You can try to take them over but if no one else is around youre stuck xD 

(1 edit)

Welcome back! Currently, probably Tizik.  Storm Chaser is kinda op right now lol, and the Elemental synergy will help them survive to reach the 3rd form.  An item with some Str and HP to start goes a long way too.

that is an issue that can happen with unity.  usually clearing your cookies/cache should fix it though...   You can test if the cache is the issue by trying to open it in incognito mode, which basically treats it as if youve never opened it before. 

hm this is the first ive heard of this issue, what are you running on?  it may also be a unity issue 

thats not the first time someones hit scientific notation but it doesnt happen often xD

I believe the limit would be 14 arrows.  2 Per Chip = 10, +2 Corrupted Forgespark, +2 Regular Forgespark.   It will definitely be some big hits tho, and Lucky 3 can cause it to deal x4 :D  Magic wont boost it because it deals Attack Dmg tho.  

technically not a bug, but not ideal.  Hatching the 7th one will just give you aura, as if you left the nest without taking one.    You got the egg normally right?