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GLDTGR

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A member registered Apr 30, 2024

Creator of

Recent community posts

do u also like juice galaxy, then? it is literally this but better

No, it's not that. More likely, other people are just extra sensitive to it. I know people with migraines who practically die if they see a strobe light or weird, oscillating imagery. Meanwhile, I haven't even been carsick for like 5 years.

Well, perhaps taking one too many pages from Botw and Totk's books, newer, stronger enemies (and variants like those already existent but stronger and with a differentiating feature of some sort- like "Blue Klown", for example) could spawn on top of the old ones. Then, you can have fun seeing new monsters (adding more gameplay value and perhaps replay value as well) and still feel like a god, pwning all of those little creatures with a +500% scale Draginslayer.

*runs*

what black screen

yeehaw

reset button is a sacrifice. like vertical tortilla chip. don't remind me.

i just get stuck in the first map with absolutely nothing did it bug out for me, or do u know something i don't?

no i mean get out of the weird hub world

I. NEED. A SEQUEL. SO GOOD.

idk bout them, but i can. u do unity?

how do i play this

what are you talking about that dog was delicious

how many endings are there?

it kinda bothers you that you weren't drunk while making this game? I'mma give that a very judgmental okay then...

i need this for my school lunch asap

sandwich must check everyone to see who sandwich stealing culprit is... u trust sandwich

lol

Awesome, but if the meal gets stuck in a corner then the worm won't push it. Please fix this to make the game a bit easier (seriously, it is a really bad bug on the worm maze levels)

 I think that "world level" should increase based off of how many bosses and enemies you kill (like in Breath of the Wild or Tears of the Kingdom (some may not have heard of this- it's a hidden number)) because spending juice to increase world level instead of stats would make people avoid doing it (so that they can just get super overpowered and pwn everything in sight instead of actually gaining difficulty).  I love how this whole thread is basically everyone just suggesting mechanics from different games.

I think that new stats would be difficult to logically place in the game without some sort of  new system for upgrading them (think Cult of the Lamb- corresponding bosses and characters drop/give items that let you upgrade them). For example, perhaps the Wawsp Queen drops an item that lets you upgrade Spirit.

Hello, fishlicka! I have two questions: one, can we collaborate on this? I enjoy Unity and other three-dimensional things. Second, what are the lore implications of the structures in the fog? Are they evidence that the galaxy was not always juice?