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Broguld

86
Posts
3
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3
Following
A member registered Nov 10, 2021 · View creator page →

Creator of

Recent community posts

Nice game ! It's pretty hard in the beginning but when you understand how it works it becomes fun.

Sorry, you can't win. The goal is just to survive as long as possible.

(1 edit)

Thanks. It is part of the leveldesign that you can't see the whole level. In some levels the camera is very zoomed-in and in others it's zoomed-out. That's why the camera shows the target in the beginning of the level.

Thanks for your comment !

Nice work !

Pretty good idea but I think the ennemies should spawn a bit further in the beginning or they should be slower. The boost is also too fast.

Nice game idea ! It's a pity that you couldn't finish it in time.

That is lens distorsion in post processing with URP.

(1 edit)

No I didn't use any asset. I made this simple script. 

using UnityEngine;
public class CameraFollow : MonoBehaviour
{
    public GameObject player;
    GameObject startTarget;
    public float timeOffset, gameViewSize, zoomSpeed = 1, timeBeforeMoving = 1.5f;
    public Vector3 posOffset = new Vector3(0, 0, -10f);
    Camera cam;
    private Vector3 velocity;
    private void Start()
    {
        cam = GetComponent<Camera>();
        
        if (!startTarget)
            startTarget = GameObject.FindGameObjectWithTag("Finish");
        
        transform.position = startTarget.transform.position + new Vector3(0, 0, posOffset.z);
    }
    void Update()
    {
        if (cam.orthographicSize != gameViewSize)
            cam.orthographicSize = Mathf.Lerp(cam.orthographicSize, gameViewSize, Time.deltaTime * zoomSpeed);
        if (Time.timeSinceLevelLoad > timeBeforeMoving)
            transform.position = Vector3.SmoothDamp(transform.position, player.transform.position + posOffset, ref velocity, timeOffset);
    }
}

Thanks for your comment. The camera is more or less zoomed in the different levels. It is part of the level design.

I have already rated your game and I really liked it !

Thanks. Here is my devlog https://broguld.itch.io/planet-rider/devlog/360335/planet-rider-gravity-implemen...

I think it isn't frozen. That is the normal screen. It's just that the music stops but there you should be able to move the characters by going over them with your mouse.

Nice game. I would have preffered to have some music during the game instead of just in the menu but the game is funny and it's an original concept.

(1 edit)

Thanks for your comment. The boost goes in the direction the player is currently moving and the devlog is published now.

Nice game. The arrow really adds a lot to the game as you said in the devlog.

Great art style and funny concept.

Funny little game.

Nice game idea, audio and graphics.

Really nice 2D art.

(1 edit)

I really liked the game ! The graphics are stunning.

Nice game ! The graphics look good and the audio is great.

I also have problems in my game which can easily be fixed but I will have to do that after the jam. It's frustrating.

Thanks for your comment ! I have already locked the mouse for the final version.

I am stuck at the password.

Thanks for your suggestion !

Thanks for your comment ! I'm already working on a finished version with a clear goal and some other improvements.

(1 edit)

Awesome work ! The level design is really well made and this is a brilliant idea. The last level was quite difficult.

Super game with a creepy atmospere.

Very well made horror game. I already tried 2D lighting in Unity and I remember it wasn't that easy to do, so good job ! I also tried to make a horror game for this jam but it isn't completely finished.

Simple but nice game. It is simple but there is attention for detail (menu, post-processing, visual effects ...)

This game is funny and quite weird :-) Good job !

Thanks for trying it out ! I have played your game and rated it.

Nice game but it's a quite repetitive and it shouldn't be so random. It could be nice to have the possibility to see which platforms are real but maybe you can change the lightning during the game so that you can't see it all the time. So with the time counter the player will somtimes need to choose randomly.

Thanks for taking the time playing it and writing this comment. I hadn't a lot of time to work on my game the week of the jam and that's why there is no real goal and the cameras aren't that useful. I know it isn't really finished but I will try to continue it later.

I also wanted to upload  windows and mac builds but I wasn't at home that weekend so I had a bad internet connection and laptop and it already took a lot of time to build and upload the web version.

I also had this issue but disabling the adblocker fixes it.

Nice game but it could have been better if the camera doesn't go through the walls.

Super fps game ! The graphics and post processing are great. Awesome job !

Simple graphics but nice game. It really makes me stress.