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My Review.

FANTASTIC rendition of Doom on the PICO platform. This felt like what Doom would be if made for the platform, which is awesome, and also more than what could have been said for the 32x port. The visual style really reminds me of the wizardry involved in making the SNES port.

+Style of the game is true to the source and reference material, from sounds and art to weapons and enemies. Everything involved is made for the PICO, so all of the material is very low rez in nature.

+Short, completed it in 2 sessions within an hour.

-Progression of difficulty and resource management increases quite a bit in the last 3 levels. New weapons and almost all of the buildup of supply for the final boss is in the last level.

~Compared to the source (which isn't fair TBH) there is quite a few missing features. Things like vertical aiming, jumping, and powerups are all not here. This is a PICO game, and is amazing to see in the first place though. This isn't a negative point IMO, but worth mentioning.

5/5 Good game, must play if you are a PICO and Doom fan.

(+1)

many thanks for that review!

Paranoidcactus art and game design does shine in this game.

And yes, many features had to be culled to fit pico8 constraints, but looks like we picked right!

Absolutely. I'm following you guys on YouTube as well as her.