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So hey, first world problem here.

I have a VR headset, and the video system test automatically launches steam VR and switches everything over to it.  The headset and associated equipment is currently half setup and isn't in a usable state.  Is there a flag/parameter that I can pass to the test executable to prevent the it from running in VR mode?

On a side note, does this mean there are plans to bring VR to main game?

(1 edit)

VR games are very expensive and require a very skilled team to pull off. While I can make promises that I will look for that sort of team for a future project. I cannot be 100% sure.
I have no idea why VR settings will be turned on by default on brand new unreal engine products, but we honestly forgot to flick that switch off. That's why it is automatically doing it. If you have no headsets connected it should run just fine.