Some more.
Issues:
- Enemies can get stuck in places they might otherwise have no issue with if they get too crowded.
- Enemies may spawn too close to the player.
- The one directional "light fog" effect can be seen indoors and it's really strange. Screenshot: http://i.imgur.com/cl4qZqy.jpg
- IR Flash doesn't alert enemies? Honestly not sure whether this is intended, can vampires see IR in this world?
Suggestions:
- Doors should probably be stronger, being able to break them with two strikes from the stake seems strange.
- Enemies should probably start running rather than walking if they are being shot at. Walking slowly towards the unseen thing that's shooting at them is rather suicidal behavior.
- Perhaps the Tarrare could use a buff of some kind, as right now it doesn't have much going for it other than being able to soak up damage longer. Maybe make it immute to shove?