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I feel as though this desperately needs the platforms visible on screen before you have to make your first jump: there isn't reliably enough time for a second which makes the very start feel like a bit of a lottery. That said, it has the potential to be a fun physics game and I see how it matches the theme.

After the game starts, you have 5 seconds of invincibility until the ground turns fully red. You can also hold and release the arrow when the START text pops up to get a boost :)