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A jam submission

Paper Plane to PlutoView game page

Follow a paper plane's journey across the solar system. Made for GMTK Jam 2024.
Submitted by Daygineer — 9 hours, 29 minutes before the deadline
Rated by 23 people so far
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Paper Plane to Pluto's itch.io page

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How does your game fit the theme?
The player controls a paper plane that is regularly upgraded and rebuilt in order to scale (ascend/climb) the solar system. The distances between each planet in the game have the same proportions as the actual distances in real life, it is proportionally built to scale.

Development Time

96 hours

(Optional) Please credit all assets you've used
Music: Algorithm - https://audionautix.com
Sounds and Cursor: Kenney - https://kenney.nl/
Sounds: https://freesound.org/
Icons: https://www.svgrepo.com/

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Comments

Submitted

This was shockingly fun!! I like the concept of a paper plane going to Pluto.  The upgrade system was a nice touch, though it was hard to tell if it applied or not since there is no feedback, but I figured it out after getting the Bandage upgrade.  The music was pleasant to listen too as well!!
Will be featured in tonight's stream!!

Developer

Thanks for the kind works! I did discover after the deadline that two of the upgrades weren’t working but I agree the upgrades could use some clearer feedback/explanations. Also all the music credits goes to audionautix.com. I’ll try to tune in for the stream!

Submitted

You've sold me that game just by it's name.

Developer

Haha, plenty of thanks for playing Paper Plane to Pluto!

Submitted

Clean work, liked your take on the concept and execution!

Developer

Thanks!

Submitted

Flying the plane feels so smooth! Really well done visually too. Unfortunately didn't have the willpower to make it to the end after dying in the last stretch, so I'm going to hope I'm not missing out on anything. Well done really smart design choice and well executed

Developer

Thanks for playing! Even I struggled to make it to the last stretch so that’s pretty good. Btw if you made it to the last stretch you didn’t miss out on anything new.

Submitted

Great little game.  It feels great to control, the visuals are nice a clean, and it's got a good sense of challenge without feeling impossible.  The concept is also just adorable.

Developer

Thanks for the kind words!

Submitted

Love the UI and the game physics, actually turned out quite cozy to see this little plane float !!

Developer(+1)

Thanks for playing!

Submitted

Loved the idea and the representation, keep it up, and mby even add more to the game (like the garlicy) =D

Developer

Thanks! I’m thinking of making a small post-jam update.

Submitted

you rly should (=

Submitted

this game is sooo fun! its really satisfying to control (though stopping the plane midair might be a bit too overpowered) and the upgrades give the game a sense of progression, rather than just the difficulty. its well polished, and the assets work great together. nice work!

Developer

Thanks a lot for playing! The movement definitely could use some balancing but I’m glad you found it satisfying (I found myself doing a bit too much playtesting for this reason).

Submitted

Made it up to 19.1% (Last stop: Jupiter) 

Developer (1 edit)

Nice! I definitely made the game a bit too long 😅

Good luck, nothing special but its worth a try !

Submitted

fun game! i found myself trying to avoid most speed boosts because i would just crash into a rock instead :(

Developer

Thanks for playing! I understand that way speed boosts spawn can be pretty annyoing at times since it’s random.

Submitted

Neat that the distances are proportional!

Developer

Thanks! That’s my favorite aspect of the game.