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A jam submission

Downhill from HereView game page

A game about rolling down a hill. How far can you get?
Submitted by Droppel, Waster, tobiinformatik — 1 day, 6 hours before the deadline
Rated by 30 people so far
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Downhill from Here's itch.io page

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How does your game fit the theme?
The player can change the scale of the character. Different scales are required for different obstacles.

Development Time

96 hours

(Optional) Please credit all assets you've used
See description for full credits

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Comments

Submitted

Great artstyle, great concept, and it's amazing how much you managed to put together in that little amount of time, with skins, options, etc. Really cool!

Submitted

The lorem ipsum in the metro 👁️👁️ /j

Ok, but for real, I love this submission. It’s a great use of the theme, the art style is very nice and most of all, it’s really fun and FAST.

Submitted

Cool concept and music, honestly really fun! I did think an indicator would be helpful to show the next colour for shrinking and growing.

Submitted

Love the music and the setting, easy to pick up and fits the theme, great job :)

Submitted

Simple but fun. My high score is 1466. The menu is remarkably polished for a jam game. The background art in game looks great, the foreground art could have had some more decoration as well.

Submitted

This game gets pretty exciting when you reach higher speeds. But I found myself really confused with the colors and whether the next color was larger or smaller than the previous one. Yes, I could read the layout and see which size is appropriate. But there is a real disconnect as to which way you should adjust your size. I feel there should be a better way to indicate the various sizes without the use of the signs.

Submitted

Great fun runner game. I like the character and animation. Music is catchy and the overall game plays well. Cheers!

Submitted(+1)

Nice little game, I like how you turned the theme into a game mechanic.

Submitted(+1)

Well done... stylish, appropriate sounds+music, polished. Difficulty ramps a bit too quickly... jam games should be short but this one could afford to ramp up the difficulty a bit slower. The signs are useful but it did make me feel a bit like I was only looking at those instead of trying to navigate the environment, maybe it would have been better to leave them out, and try to make the hazards clearer instead.

Developer(+1)

Thanks for the feedback! As always in game jams some mechanics/visuals are only added because there was no time doing it "correctly". The signs are there because we had no time making the obstacles more readable.

Submitted(+1)

I loved the character - art style all-round was pretty good! The visual clues were great. Nicely done!

Submitted(+1)

It’s done! 1082, I finally reached my goal of surpassing 1000 ^^
Your game is really fun, I really like it, and the signs indicating the color beforehand are a great idea! Well done! ;)

Submitted(+2)

Nice style, fun idea!

Submitted(+2)

I like the look and feel of the game!

Submitted (1 edit) (+3)

The way the colors were implemented to give a clear visual cue of the size and the sign posts for what size each obstacle needed was a very clever idea. Loved the 'put your ad here' and the skins too lol. Mine got locked out once I tried another run and got back to change it, though. It was really fun, reminded me of Vector and Jetpack Joyride back in the day.

Submitted(+3)

Your game's really fun!  I could totally see myself spending hours trying to get a big high score!  Currently at around 1000 right now.

Developer(+1)

Thanks! We got a bit more time to train and our internal highscore is just above 2000. But extremely hard to get there.

Submitted(+3)

Really cool!

Submitted(+3)

Love the different skins and also how the difficulty ramps up quickly making everything go "downhill"