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UnityAssetBundleCrafter

UnityAssetBundleCrafter is a toolset for serializing and deserializing Unity AssetBundle files.
It allows you to modify the contents of AssetBundles and reserialize them back to local files.


Features

  • Deserialize AssetBundles into editable data
  • Modify AssetBundle content programmatically
  • Reserialize edited data back to AssetBundle format

🔧 Tool: RemoveTypeTree

RemoveTypeTree is a tool built on top of UnityAssetBundleCrafter, designed to strip TypeTree information from AssetBundles.

Compatibility

  • ✅ Tested with Unity 2022.3.x and 2019.3.x
  • ✅ Only supports LZ4-compressed AssetBundles
  • ❌ Other compression types are not supported

⚠ Compatibility with other Unity versions or compression formats has not been tested.


🧩 Open Source Libraries Used


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提供反序列化&序列化 unity ab的方案

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