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This is a framework for prerendered graphics in Unity. (WIP)

C# 7 5 Updated Apr 12, 2020

A collection of the most common used scriptable object cases I use through out my videos

C# 64 22 Updated Apr 29, 2021

Modification of Unity's sprite shaders supporting Fog

ShaderLab 65 7 Updated Aug 7, 2017

A Star Pathfinder, 3 axis, multithreaded for Unity

C# 374 67 Updated Apr 29, 2021