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7x-10x faster alternative to MemoryCache. A high-performance, lighweight (8KB dll) and thread-safe memory cache for .NET.

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FastCache (for .NET FRAMEWORK 4.8+)

This is a fork of the authors orignial work for .net 6+, backported and with some minor changes to support .NET FRAMEWORK 4.8+

7x-10x faster alternative to MemoryCache. A high-performance, lighweight (8KB dll) and thread-safe memory cache for .NET Core (.NET 6 and later)

NuGet version .NET

TL;DR

Basically it's just a ConcurrentDictionary with expiration.

Benchmarks

Windows:

Method Mean Error StdDev Gen0 Allocated
DictionaryLookup 65.38 ns 1.594 ns 0.087 ns - -
FastCacheLookup 67.15 ns 2.582 ns 0.142 ns - -
MemoryCacheLookup 426.60 ns 60.162 ns 3.298 ns 0.0200 128 B
FastCacheGetOrAdd 80.44 ns 1.170 ns 0.064 ns - -
MemoryCacheGetOrAdd 826.85 ns 36.609 ns 2.007 ns 0.1879 1184 B
FastCacheAddRemove 99.97 ns 12.040 ns 0.660 ns 0.0063 80 B
MemoryCacheAddRemove 710.70 ns 32.415 ns 1.777 ns 0.0515 328 B

Linux (Ubuntu, Docker):

Method Mean Error StdDev Gen0 Allocated
FastCacheLookup 94.97 ns 3.250 ns 0.178 ns - -
MemoryCacheLookup 1,051.69 ns 64.904 ns 3.558 ns 0.0191 128 B
FastCacheAddRemove 148.32 ns 25.766 ns 1.412 ns 0.0076 80 B
MemoryCacheAddRemove 1,120.75 ns 767.666 ns 42.078 ns 0.0515 328 B

How is FastCache better

Compared to System.Runtime.Caching.MemoryCache and Microsoft.Extensions.Caching.MemoryCache FastCache is

  • 7X faster reads (11X under Linux!)
  • 10x faster writes
  • Thread safe and atomic
  • Generic (strongly typed keys and values) to avoid boxing/unboxing primitive types
  • MemoryCache uses string keys only, so it allocates strings for keying
  • MemoryCache comes with performance counters that can't be turned off
  • MemoryCache uses heuristic and black magic to evict keys under memory pressure
  • MemoryCache uses more memory, can crash during a key scan

Usage

Install via nuget

Install-Package Jitbit.FastCache

Then use

var cache = new FastCache<string, int>();

cache.AddOrUpdate(
	key: "answer",
	value: 42,
	ttl: TimeSpan.FromMinutes(1));

cache.TryGet("answer", out int value); //value is "42"

//factory pattern! calls the expensive factory only if not cached yet
cache.GetOrAdd(
	key: "answer",
	valueFactory: k => 42,
	ttl: TimeSpan.FromMilliseconds(100));

//handy overload to prevent captures/closures allocation
cache.GetOrAdd(
	key: "answer",
	valueFactory: (k, arg) => 42 + arg.Length,
	ttl: TimeSpan.FromMilliseconds(100),
	factoryArgument: "some state data");

These public properties are available (in this fork)

        public long TotalQueries { get { return Interlocked.Read(ref _totalQueries); } }
        public long Hits { get { return Interlocked.Read(ref _hits); } }
        public long Misses { get { return Interlocked.Read(ref _misses); } }
        public long Adds { get { return Interlocked.Read(ref _adds); } }
        public long Updates { get { return Interlocked.Read(ref _updates); } }
        public long Evictions { get { return Interlocked.Read(ref _evictions); } }
        public double HitRate

Public properties for performance monitoring Tracking these adds a very (very!) tiny performance hit vs the author's original work, but I always want to know what is going on, inside! Kept very simple and done with Interlocked.Increment, the overhead is really very minimal and likely irrelevant to most.

Tradeoffs

FastCache uses Environment.TickCount to monitor items' TTL. Environment.TickCount is 104x times faster than using DateTime.Now and 26x times faster than DateTime.UtcNow.

But Environment.TickCount is limited to Int32. Which means it resets to int.MinValue once overflowed. This is not a problem, we do have a workaround for that. However this means you cannot cache stuff for more than 25 days (2.4 billion milliseconds).

The above is no longer valid, we have switched to .NET 6 targeting and now use TickCount64 which is free of this problem.

This fork uses an equally fast alternative that is fully .net 4.8+ compatible.

Another tradeoff: MemoryCache watches memory usage, and evicts items once it senses memory pressure. FastCache does not do any of that it is up to you to keep your caches reasonably sized. After all, it's just a dictionary.

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7x-10x faster alternative to MemoryCache. A high-performance, lighweight (8KB dll) and thread-safe memory cache for .NET.

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