Lists (15)
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Nix flake overlay for the zig language server binaries
Experimental SDL3 GPU examples using zig shaders.
Zero overhead utilities for preventing bugs at compile time
An assortment of assets that demonstrate features and capabilities of the glTF format
HelixDB is an open-source graph-vector database built from scratch in Rust.
Shader translation library for SDL's GPU API.
A Zig package for translating C code into Zig code.
Performance markers for Tracy Frame Profiler in Zig.
Performance markers for Microsoft's PIX profiler in Zig.
Zig build package, bindings and C API (JoltC) for https://github.com/jrouwe/JoltPhysics
Zig build package and bindings for https://github.com/ValveSoftware/openvr
OpenGL loader interface, bindings and optional type-safe wrapper for Zig.
Zig build package and bindings for https://github.com/Auburn/FastNoiseLite
Zig library for loading, generating, processing and optimising triangle meshes.
Zig build package and bindings for https://github.com/ocornut/imgui and optional extras.
Cross-platform graphics lib for Zig built on top of Dawn native WebGPU implementation.





