⚡ Turning Code → Immersion • 🎮 Unity • 🥽 XR • 🛠 Simulation
Hi, I’m Muhammed Hadhil — a Unity Developer passionate about VR simulations, XR tooling, and immersive training experiences.
I love building more than just apps — I focus on spotting real-world problems and turning them into practical solutions. Whether it’s:
🕹 Designing VR training simulations for pharma & medical industries.
🛠 Creating custom Unity XR tools (like a Grab Pose Recorder that saves hours of setup time).
📱 Building side projects like QuickQR, a mobile app that helps gig workers instantly show their UPI QR codes.
I believe great developers aren’t just coders — they’re problem-solvers, innovators, and builders. That mindset drives me to keep learning, experimenting, and creating impactful experiences.
My journey started with a non-tech background, but I transitioned into tech and game development by sheer passion and consistency.
Over the years, I’ve:
- Built VR training simulations for pharma and medical industries.
- Created custom Unity automation tools to streamline simulation pipelines (similar to CI/CD).
- Worked on multiplayer games and XR experiences.
- Optimized Unity apps for runtime stability and performance.
Today, I’m focused on AR/VR simulations, custom Unity tooling, and XR innovation 🚀
✔️ Transitioned successfully from non-tech → tech as a Unity/XR Engineer.
✔️ Developed Unity tools to automate asset bundle builds, uploads, and tester notifications.
✔️ Delivered high-quality VR/AR simulations used for pharma & medical training.
✔️ Optimized Unity projects for performance and runtime stability in production environments.
⚡ “Building immersive worlds, one line of code at a time.”

