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Releases: codic12/worm

v0.3.3

30 Mar 02:06
95837e0
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Compiles with nim 2.0 without errors

v0.3.2

03 Feb 23:26
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fixes bugs, adds new features.

v0.3.1

29 May 23:49
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This release does not feature any new features but a new website and an important bugfix which fixes minimize-active-hovered-path ( #80 )

v0.3.0

23 May 06:46
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Worm v0.3.0 features many bugfixes, particularly important ones being a fix which made tiling impossible and also one which did not update _NET_CLIENT_LIST upon only having one window, instead early-returning out of the proc. In addition, it features a very important and long awaited feature - you can now set set active, inactive, active + hover, and inactive + hover states for all buttons! Note that the old versions are kept for compatibility and compactness reasons - using them as setters simply sets all of them, so there are no behavioral changes with past configurations. Of course, there are also some nice to have quality of life improvements by our generous contributors.

Here's Github's changelog (which for whatever reason only includes PRs):

What's Changed

New Contributors

Full Changelog: v0.2.5...v0.3.0

v0.2.5

23 Mar 00:11
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minor release. includes some bugfixes and adds a minimize feature in wormc, along with a button toggle for it.
here's github's autogenerated changelog:

What's Changed

  • Correct install command by @flyingcakes85 in #39
  • Some cleanup by @eqf0 in #40
  • Correct IPC error format introduced by refactor by @eqf0 in #41

New Contributors

Full Changelog: v0.2.0...v0.2.5

v0.2.0

05 Jan 01:06
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Worm v0.2.0 is released. Here's the basic changelog:

  • Tons of bugfixes
  • Code significantly refactored
  • Frame inactive pixel working properly
  • Text pixel split into text active/inactive pixel
  • Better multi-monitor support in floating mode
  • Window rules to disable decorations based on WM_CLASS property
  • Better CSD support. There is still some glitching but you can move windows from the csd titlebar, and resize them without any artifacts. Decorations are disabled but border_width remains. They still work fine with tiling.

Enjoy! :)

v0.1.0

13 Dec 02:30
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First release of worm, have at it!

What's Changed

New Contributors

Full Changelog: https://github.com/codic12/worm/commits/v0.1.0