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Multiplayer Game on Blockchain Using Marlin Protocol

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Tron Light Cycles Game

Made using Marlin Protocol

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Introduction

Multiplayer Game using marlin protocol for creating responsive multiplayer game.

  • What does Marlin give you?
    • Speed: The Marlin Network is able to achieve global latencies of <150ms. This enables developers to build high-performance responsive distributed systems (including blockchains and dapps).
    • Scale: The Marlin Network can scale to a large number of nodes without compromising on performance. Developers are no longer limited by the fanout capabilities of a single node.

Usage

A new game start at every 1 min.

  • How to start the Projecct
    • Download Exec Bifrost file for OS from here
    ./bifrost-ubuntu --channel testing --beacon "10.2.88.190:8002"
    
    • Run
    npm start
    
    • Run game in VS Live server
    • Open the host ip in the Players computer.

Concept Used

For Synchronization

  • Minimising the delay using ntp to set same clock time for all the players.

Contributors

  • Amit Chambial
  • Anurag Thakur

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Multiplayer Game on Blockchain Using Marlin Protocol

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  • JavaScript 69.2%
  • HTML 16.2%
  • CSS 14.6%