Highlights
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Starred repositories
A PyTorch-based toolkit for simulating communication systems
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
Fast mesh to 3D gaussian splat conversion
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
Ray tracing and hybrid rasterization of Gaussian particles
Blaz: a library for frugal matrix computations. Blaz provides compression/uncompression functions for matrices of floating-point numbers and makes it possible to perform basic linear algebra on the…
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
A 3D mass-spring real world simulator with more types of forces(gravity, electricity, spring, collision, ...)
Interactive cloth simulator using the method described in the SIGGRAPH paper "Fast Simulation of Mass-Spring Systems" by Liu, T., Bargteil, A. W., Obrien, J. F., & Kavan, L.
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
Data and code behind the articles and graphics at FiveThirtyEight
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
❤️ A ready to use cmake skeleton using GLFW, Glew and glm. 👍
Visualization of your favorite movies :) project for Visualization for Data Science Fall 2022
Compressed numerical arrays that support high-speed random access
Homework Assignments for Visualization for Data Science, Fall 2022, University of Utah

