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Spire (synthesizer)

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Spire
Developer(s)Reveal Sound
Initial releaseSeptember 1, 2013
Stable release
1.5.11[1]
Operating systemMicrosoft Windows, Mac OS X
TypeSynthesizer plugin
LicenseProprietary
Website[1]

Spire is the first software synthesizer developed by Reveal Sound. The synthesizer utilizes multipurpose oscillators, filters, and effects units within a digital graphic interface. Spire combines elements from both Analog and software synthesizers.[2][3] The synthesizer utilizes wavetable synthesis.[4] The software can be run by itself or within a digital audio workstation.[5] The plugin has been used almost exclusively in dance music.

Synthesis

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Spire combines multiple forms of digital synthesis with reproductions of classic analog synthesis techniques. The synthesis techniques used by Spire are most easily described as subtractive,[6] although the options available are much more complex than most real analog synthesizers.[7] There are seven modes available for each oscillator: Classic, Noise, FM, HardFM, SawPWM , AMSync, and Vowel.[2] The sounds from the four oscillators can then be routed to the modulation units, which include four envelopes,[8] four Low Frequency Oscillators, two step sequencers, and routing matrix.[2] There is also an effects section, which contains five effects: delay,[9] phaser, chorus, reverb, and waveshaping.

References

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  1. ^ "Changelog for "Spire"". Retrieved 13 April 2022.
  2. ^ a b c "Spire: User Manual" (PDF). Reveal-sound.com. Reveal Sound. Retrieved 12 February 2015.
  3. ^ "Spire: User Manual" (PDF). Reveal-sound.com. Reveal Sound. Retrieved 12 February 2015.
  4. ^ "Archived copy" (PDF). Archived from the original (PDF) on 2013-06-15. Retrieved 2015-03-13.{{cite web}}: CS1 maint: archived copy as title (link)
  5. ^ "DAW Comparison Chart". Retrieved 10 March 2015.
  6. ^ Rise, Scott (2 April 2012). "Subtractive Synthesis". Synthesizer Academy. Retrieved 10 March 2015.
  7. ^ "Reveal Sound Spire". www.musicradar.com. Music Radar. Retrieved 13 February 2015.
  8. ^ "Envelopes Explained". Image Line.
  9. ^ Smith, Geoff. "Creating and Using Delay". SoundOnSound.