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Mind: Path to Thalamus

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Mind: Path to Thalamus
Developer(s)Pantumaca Barcelona
Carlos Coronado
Dani Navarro
Luka Nieto [1]
Publisher(s)Talking About Media [1]
EngineUnreal Engine 4[2]
Platform(s)Windows, macOS, Linux, PlayStation 4
Release
  • WW: August 5, 2014[1]
Mode(s)Single-player

Mind: Path to Thalamus is a first-person puzzle video game created by Spanish indie developer Carlos Coronado,[1][3][4][5] released on August 15, 2014.[6][7]

Story

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Mind begins with the protagonist asking himself, "How many times will I kill her?" The game then fades to Menorca, Spain, where a massive tornado approaches the town where the protagonist and his daughter, Sophia, are staying. Hinting that this is a flashback, the protagonist races to the house, calling Sophia's name, but loses consciousness when the tornado reaches the house.

The protagonist soon finds himself exploring a dream-like world, in which he solves puzzles within the environment and gives various monologues. Early on, the protagonist glimpses a massive tree, which he dubs "the Thalamus", and decides to head there, thinking he might find Sophia.

References

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  1. ^ a b c d "Mind: Path to Thalamus on Steam". Steam. Retrieved 9 August 2014.
  2. ^ Eva, Kevin (June 6, 2015). "MIND: Path to Thalamus To Get UE4 Makeover, Moves Closer To Oculus Support". VRFocus. Archived from the original on June 8, 2015. Retrieved June 7, 2015.
  3. ^ "Steam Greenlight :: MIND: Path to Thalamus". Steam (steamcommunity.com). Retrieved 9 August 2014.
  4. ^ "Quick Look - Mind: Path to Thalamus - GameSpot". GameSpot. CBS Interactive Inc. Retrieved 9 August 2014.
  5. ^ Sykes, Tom (6 August 2014). "Mind: Path to Thalamus is a stormy first-person puzzler featuring lovely landscapes". PC Gamer. PC Gamer. Retrieved 9 August 2014.
  6. ^ Nina White (August 15, 2014). "Mind: Path to Thalamus review". The Daily Telegraph. Retrieved February 3, 2016.
  7. ^ "MIND: Path to Thalamus Review - GameSpot". Gamespot.com. August 18, 2014. Retrieved February 3, 2016.
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