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Hoo Hey How

From Wikipedia, the free encyclopedia
Hoo Hey How
Hoo Hey How dice
Chinese name
Traditional Chinese
Simplified Chinese鱼虾蟹
Literal meaningfish-shrimp-crab
Transcriptions
Standard Mandarin
Hanyu Pinyinyúxiāxiè
Southern Min
Hokkien POJhû-hê-hōe
Alternative Chinese name
Traditional Chinese[1]
Simplified Chinese鱼虾鲎
Literal meaningfish-shrimp-horseshoe crab
Transcriptions
Standard Mandarin
Hanyu Pinyinyúxiāhòu
Southern Min
Hokkien POJhû-hê-hāu
Vietnamese name
VietnameseBầu cua cá cọp
Khmer name
Khmerខ្លាឃ្លោក
Bầu cua cá cọp dice
A playing mat with coloured dice

Hoo Hey How (Chinese: 魚蝦蟹; pinyin: yú xiā xiè; lit. 'Fish-Prawn-Crab') is a Chinese dice game played with three identical six-sided dice. It is related to Bầu cua cá cọp in Vietnam, Klah Klok (Khmer: ខ្លាឃ្លោក, romanizedkhlaa khlook, lit.'leopard') in Cambodia,[2] and similar to Crown and Anchor in the West Indies and the American game chuck-a-luck.[3][4][5]

Die face variants
Face Hoo Hey How (Yu Xia Xie) Alternate Bầu cua cá cọp Klah Klok
1 Fish Fish Fish
2 Calabash Stag
3 Prawn Cock Tiger Prawn
4 Crab Prawn Crab
5 Coin Prawn Calabash
6 Cock Crab Cock Cock

References

[edit]
  1. ^ Dobree, C. T. (1955). Gambling Games of Malaya. Kuala Lumpur: The Caxton Press. p. 109.
  2. ^ Clere, Brittney. "Traditional Games in Cambodia". Saveur. Retrieved January 4, 2023.
  3. ^ The Gamer 1981 p 17 "In Britain, the game is Crown and Anchor and is played with dice spotted (Spades, Hearts, Diamonds, Clubs, Crown and Anchor). In part of the Far East, the game is Hoo Hey How and the dice are spotted (Fish, Prawn, King Crab, Butterfly,"
  4. ^ Parlett, David Sidney (1999). The Oxford history of board games. Oxford University Press. p. 31. ISBN 0-19-212998-8. A substantially similar game is played by the Chinese under the title Hoo-Hey-How, or, more picturesquely, Fish-Prawn-Crab, the six compartments and dice-sides being marked respectively with a fish, a prawn, a king crab, a flower, a butterfly, and a woman.
  5. ^ Botermans, Jack (2008). "Sun and Anchor". The Book of Games: strategy, tactics & history. New York, New York: Sterling Publishing Co., Inc. pp. 435–448. ISBN 978-1-4027-4221-7.