Game Science Interactive Technology Co., Ltd. (Chinese: 游戏科学; pinyin: Yóuxì Kēxué) is a Chinese video game development and publishing company known for its first internationally released premium game Black Myth: Wukong (2024). It is headquartered in Shenzhen with an additional office in Hangzhou.

Game Science Interactive Technology Co., Ltd.
Native name
天津市游科互动科技有限公司
杭州游科互动科技有限公司
深圳市游科互动科技有限公司
Company typePrivate
IndustryVideo games
FoundedJune 13, 2014 (10 years ago) (2014-06-13)
FoundersFeng Ji
Yang Qi
HeadquartersShenzhen, Guangdong, China
Key people
Feng Ji (CEO)
ProductsBlack Myth: Wukong
Websitegamesci.com.cn

History

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In 2014, Game Science was founded in Shenzhen by seven ex-Tencent Games employees. They had previously worked on a free-to-play MMORPG called Asura Online which was based on The Legend of Wukong, an online novel adapted from Journey to the West.[1][2][3]

Game Science released the mobile games 100 Heroes and Art of War: Red Tides before they started the development of Black Myth: Wukong in 2018.[2] The decision to develop an AAA game, according to operations director Lan Weiyi, came after the realization that there were more Steam users from China than the US.[2] Game Science decided to have a team focused on mobile games and a team focused on single-player games.[4] The Black Myth project's development team moved from Shenzhen to Hangzhou due to "slower pace and lower living costs".[3]

In August 2020, Game Science released the first trailer of Black Myth: Wukong as a way to recruit more talent for the company.[1] At the time, the game's development team had 30 members.[1] Due to the trailer going viral, Game Science received over 10,000 resumes.[1] Some were from AAA gaming companies with candidates even from outside of China who were willing to apply for a Chinese working visa at their own cost.[1] A day after the trailer's release, there were people showing up at the door of the company asking for a job.[1] The development team expanded to 140 employees according to the game's credit list.[3]

Hero Games acquired a 19% stake in Game Science through its wholly-owned subsidiary Tianjin Hero Financial Holding Technology in 2017, but sold the stake in 2022.[3] As reported in March 2021, Tencent increased its stake in Game Science to 5%.[5] They aimed to help their former employees on some projects, but committed to not interfering with the operation and decision-making of Game Science.[5]

Games and products

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Year English Chinese Pinyin
2015 100 Heroes 百將行 Bǎi Jiāng Xíng
2016 Art of War: Red Tides 战争艺术:赤潮 Zhànzhēng Yìshù: Chìcháo
2024 Black Myth: Wukong 黑神话:悟空 Hēishénhuà: Wùkōng

References

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  1. ^ a b c d e f Young, Charles (11 September 2020). "Black Myth: Wukong - The World Exclusive Story Behind the Breakout Action-RPG". IGN. Archived from the original on 11 September 2020. Retrieved 18 August 2024.
  2. ^ a b c Ye, Josh (21 August 2020). "Black Myth: Wukong martial arts title in race to become China's first AAA game". South China Morning Post. Archived from the original on 24 August 2020. Retrieved 18 August 2024.
  3. ^ a b c d Cao, Ann; Le, Kelly (22 August 2024). "Black Myth: Wukong's popularity brings unexpected windfall, fame to low-profile developer". South China Morning Post. Retrieved 23 August 2024.
  4. ^ 祝佳音 (21 August 2020). "如今我风华正茂:游戏科学是如何制造《黑神话:悟空》的 - 触乐". Chuapp.
  5. ^ a b Jia, Liu (30 March 2021). "[Exclusive] Tencent Lifts Stake in Indie Studio Game Science to Draw Closer, Source Says". www.yicaiglobal.com. Archived from the original on 18 August 2024. Retrieved 18 August 2024.
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