Flat Kit: Toon Shading and Water
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Flat Kit is a complete solution to achieve the stylish cel-shaded look: shaders, models, image effects, presets, examples. The custom shading model is versatile enough to work great for classic cel/toon shading and for unique styles of experimental projects.
Features:
- Polished Cel shading with lots of capabilities (see below)
- Gradient fog: Multi-stop horizontal/vertical gradient Fog Image Effect
- Water shader
- Outline Image Effect and Outline shader
- LightPlane shader for 3D highlights and god rays
- Mobile support
- Built-in and URP support – all object shaders and post-processing effects support both rendering pipelines.
- Terrain shader that works with Unity or third party terrain
- Vertex color support (built-in RP only), also works with Polybrush
- Ability to control Unity built-in shadows
- Indirect lighting support
- Intuitive, simple and streamlined interface — use only what you need
- Color the scene precisely — without guesswork
- Full source code
- Elaborated online manual
Core Cel shader overview:
- Cel shading with parametric banding: single, steps, curve
- Two independent cel layers
- Height gradient layer
- Couple of outline tools
- Parametric blend between normal and cel shading
- Stylized specular and rim lighting
- Normal map support
- Reusable custom lighting in a .cginc file that you can integrate in your shaders (not required).
The package includes:
- 4 uber-shaders with lots of toggles and parameters
- Custom lighting library for toon shading
- 2 post-processing effects: fog and outline
- 11 demo scenes
- 100+ models
- 20+ material presets
- 4 additional scripts