webxr_api

Struct SessionBuilder

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pub struct SessionBuilder<'a, GL> {
    sessions: &'a mut Vec<Box<dyn MainThreadSession>>,
    frame_sender: WebXrSender<Frame>,
    layer_grand_manager: LayerGrandManager<GL>,
    id: SessionId,
}
Expand description

A type for building XR sessions

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§sessions: &'a mut Vec<Box<dyn MainThreadSession>>§frame_sender: WebXrSender<Frame>§layer_grand_manager: LayerGrandManager<GL>§id: SessionId

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impl<'a, GL: 'static> SessionBuilder<'a, GL>

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pub fn id(&self) -> SessionId

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pub(crate) fn new( sessions: &'a mut Vec<Box<dyn MainThreadSession>>, frame_sender: WebXrSender<Frame>, layer_grand_manager: LayerGrandManager<GL>, id: SessionId, ) -> Self

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pub fn spawn<Device, Factory>(self, factory: Factory) -> Result<Session, Error>
where Factory: 'static + FnOnce(LayerGrandManager<GL>) -> Result<Device, Error> + Send, Device: DeviceAPI,

For devices which are happy to hand over thread management to webxr.

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pub fn run_on_main_thread<Device, Factory>( self, factory: Factory, ) -> Result<Session, Error>
where Factory: 'static + FnOnce(LayerGrandManager<GL>) -> Result<Device, Error>, Device: DeviceAPI,

For devices that need to run on the main thread.

Auto Trait Implementations§

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impl<'a, GL> Freeze for SessionBuilder<'a, GL>

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impl<'a, GL> !RefUnwindSafe for SessionBuilder<'a, GL>

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impl<'a, GL> !Send for SessionBuilder<'a, GL>

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impl<'a, GL> !Sync for SessionBuilder<'a, GL>

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impl<'a, GL> Unpin for SessionBuilder<'a, GL>

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impl<'a, GL> !UnwindSafe for SessionBuilder<'a, GL>

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impl<T> Any for T
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