pub struct LayerManagerFactory<GL: GLTypes>(Box<dyn Send + FnOnce(&mut GL::Device, &mut dyn GLContexts<GL>) -> Result<Box<dyn LayerManagerAPI<GL>>, Error>>);
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§0: Box<dyn Send + FnOnce(&mut GL::Device, &mut dyn GLContexts<GL>) -> Result<Box<dyn LayerManagerAPI<GL>>, Error>>
Implementations§
Source§impl<GL: GLTypes> LayerManagerFactory<GL>
impl<GL: GLTypes> LayerManagerFactory<GL>
pub fn new<F, M>(factory: F) -> LayerManagerFactory<GL>where
F: 'static + Send + FnOnce(&mut GL::Device, &mut dyn GLContexts<GL>) -> Result<M, Error>,
M: 'static + LayerManagerAPI<GL>,
pub fn build( self, device: &mut GL::Device, contexts: &mut dyn GLContexts<GL>, ) -> Result<Box<dyn LayerManagerAPI<GL>>, Error>
Trait Implementations§
Auto Trait Implementations§
impl<GL> Freeze for LayerManagerFactory<GL>
impl<GL> !RefUnwindSafe for LayerManagerFactory<GL>
impl<GL> Send for LayerManagerFactory<GL>
impl<GL> !Sync for LayerManagerFactory<GL>
impl<GL> Unpin for LayerManagerFactory<GL>
impl<GL> !UnwindSafe for LayerManagerFactory<GL>
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