egui_file_dialog

Struct NativeFileSystem

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pub struct NativeFileSystem;
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Implementation of FileSystem using the standard library

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impl FileSystem for NativeFileSystem

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fn metadata(&self, path: &Path) -> Result<Metadata>

Queries metadata for the given path
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fn is_dir(&self, path: &Path) -> bool

Returns true if the path exists and is a directory
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fn is_file(&self, path: &Path) -> bool

Returns true if the path exists and is a file
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fn read_dir(&self, path: &Path) -> Result<Vec<PathBuf>>

Gets the children of a directory
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fn load_text_file_preview( &self, path: &Path, max_chars: usize, ) -> Result<String>

Read a short preview of a text file
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fn get_disks(&self, canonicalize_paths: bool) -> Disks

List out the disks in the system
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fn is_path_hidden(&self, path: &Path) -> bool

Determine if a path is hidden
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fn create_dir(&self, path: &Path) -> Result<()>

Creates a new directory
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fn user_dirs(&self, canonicalize_paths: bool) -> Option<UserDirectories>

Returns the user directories
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fn current_dir(&self) -> Result<PathBuf>

Get the current working directory

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impl<T> Any for T
where T: 'static + ?Sized,

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where T: ?Sized,

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impl<T> BorrowMut<T> for T
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impl<T> From<T> for T

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impl<T, U> Into<U> for T
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impl<T, U> TryFrom<U> for T
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type Error = Infallible

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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.