diff options
Diffstat (limited to 'src/opengl/qgraphicssystem_gl.cpp')
| -rw-r--r-- | src/opengl/qgraphicssystem_gl.cpp | 114 |
1 files changed, 114 insertions, 0 deletions
diff --git a/src/opengl/qgraphicssystem_gl.cpp b/src/opengl/qgraphicssystem_gl.cpp new file mode 100644 index 00000000000..0aa3c2e6c74 --- /dev/null +++ b/src/opengl/qgraphicssystem_gl.cpp @@ -0,0 +1,114 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation ([email protected]) +** +** This file is part of the QtOpenGL module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at [email protected]. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qgraphicssystem_gl_p.h" +#include <QGraphicsView> + +#include "private/qpixmap_raster_p.h" +#include "private/qpixmapdata_gl_p.h" +#include "private/qwindowsurface_gl_p.h" +#include "private/qgl_p.h" +#include <private/qwindowsurface_raster_p.h> + +#if defined(Q_WS_X11) && !defined(QT_NO_EGL) +#include "private/qpixmapdata_x11gl_p.h" +#include "private/qwindowsurface_x11gl_p.h" +#endif + +#if defined(Q_OS_SYMBIAN) +#include <QtGui/private/qapplication_p.h> +#endif + +#ifdef QGL_USE_TEXTURE_POOL +#include "private/qgltexturepool_p.h" +#endif + +QT_BEGIN_NAMESPACE + +extern QGLWidget *qt_gl_getShareWidget(); + +QPixmapData *QGLGraphicsSystem::createPixmapData(QPixmapData::PixelType type) const +{ + return new QGLPixmapData(type); +} + +QWindowSurface *QGLGraphicsSystem::createWindowSurface(QWidget *widget) const +{ +#ifdef Q_WS_WIN + // On Windows the QGLWindowSurface class can't handle + // drop shadows and native effects, e.g. fading a menu in/out using + // top level window opacity. + if (widget->windowType() == Qt::Popup) + return new QRasterWindowSurface(widget); +#endif + +#if defined(Q_WS_X11) && !defined(QT_NO_EGL) + if (m_useX11GL && QX11GLPixmapData::hasX11GLPixmaps()) { + // If the widget is a QGraphicsView which will be re-drawing the entire + // scene each frame anyway, we should use QGLWindowSurface as this may + // provide proper buffer flipping, which should be faster than QX11GL's + // blitting approach: + QGraphicsView* qgv = qobject_cast<QGraphicsView*>(widget); + if (qgv && qgv->viewportUpdateMode() == QGraphicsView::FullViewportUpdate) + return new QGLWindowSurface(widget); + else + return new QX11GLWindowSurface(widget); + } +#endif + +#if defined(Q_OS_SYMBIAN) + if (!QApplicationPrivate::instance()->useTranslucentEGLSurfaces) { + QWidgetPrivate *d = qt_widget_private(widget); + if (!d->isOpaque && widget->testAttribute(Qt::WA_TranslucentBackground)) + return d->createDefaultWindowSurface_sys(); + } +#endif + + return new QGLWindowSurface(widget); +} +#ifdef QGL_USE_TEXTURE_POOL +void QGLGraphicsSystem::releaseCachedResources() +{ + QGLTexturePool::instance()->hibernate(); +} +#endif +QT_END_NAMESPACE + |
