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| author | Laszlo Agocs <[email protected]> | 2022-10-19 14:18:34 +0200 |
|---|---|---|
| committer | Laszlo Agocs <[email protected]> | 2022-10-20 14:05:25 +0000 |
| commit | 2decbe04170842c23119dc752d45f51021773836 (patch) | |
| tree | 695cd783af37f011cd2c9487da7fc6a9b367fa09 /src/plugins/platforms/wasm/qwasmwindowstack.h | |
| parent | 8f985af8b11b6c5d96ceabb3668077f3ee6ca39d (diff) | |
rhi: gl: Apply a workaround for macOS
We do not yet have a solution on the platform plugin level. All we can
tell so far is calling clearDrawable when making an Offscreen surface
current has unintended effects in certain situations. As well behaved
clients pass in a window when creating the QRhi, we can try to prefer
that in place of our QOffscreenSurface while the window is still
valid. However, to not potentially deoptimize on other platforms
(e.g. where surfaceless contexts are a thing), do this only for
macOS for now.
Fixes: QTBUG-107666
Change-Id: I23c7340a769f474712f7f6d7bb191c70aeec3924
Reviewed-by: Qt CI Bot <[email protected]>
Reviewed-by: Andy Nichols <[email protected]>
Diffstat (limited to 'src/plugins/platforms/wasm/qwasmwindowstack.h')
0 files changed, 0 insertions, 0 deletions
