diff options
| author | Jarek Kobus <[email protected]> | 2018-02-13 12:19:01 +0100 |
|---|---|---|
| committer | Jarek Kobus <[email protected]> | 2018-02-13 15:51:10 +0000 |
| commit | c6de55a0bb7cc6bebb5dd896ee8edf806c571b96 (patch) | |
| tree | c24adf18b3a8bcb88cb639cdc1efac6aed2b9209 /src/gui/opengl/qopenglpaintdevice.cpp | |
| parent | 92fc338de073b352b9fc0a2aee49761c25f9d803 (diff) | |
Fix typos
Change-Id: Id625efea998f2b4dce9970b903830dc3b3efcd3d
Reviewed-by: Leena Miettinen <[email protected]>
Diffstat (limited to 'src/gui/opengl/qopenglpaintdevice.cpp')
| -rw-r--r-- | src/gui/opengl/qopenglpaintdevice.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/opengl/qopenglpaintdevice.cpp b/src/gui/opengl/qopenglpaintdevice.cpp index e539ee0e310..3a0c02feb01 100644 --- a/src/gui/opengl/qopenglpaintdevice.cpp +++ b/src/gui/opengl/qopenglpaintdevice.cpp @@ -96,7 +96,7 @@ QT_BEGIN_NAMESPACE When intermixing QPainter and OpenGL, it is important to notify QPainter that the OpenGL state may have been cluttered so it can - restore its internal state. This is acheived by calling \l + restore its internal state. This is achieved by calling \l QPainter::beginNativePainting() before starting the OpenGL rendering and calling \l QPainter::endNativePainting() after finishing. |
